Player Matchup

Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ghost_Freek24
Morgan Le Fay
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 30L
1,266 Elo+
Party 2
Hou Yi
Hou Yi
MikeTheLoco1
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 121L
1,604 Elo+
Party 3
Pele
Pele
Spawn_XXIV
Pele
Level 54
God Stats
26W - 13L
1,454 SR
Queue Stats
168W - 170L
1,370 Elo+
Party 2
Khepri
Khepri
repetierbuchse
Khepri
Level 18
God Stats
28W - 15L
1,672 SR
Queue Stats
80W - 42L
1,619 Elo+
Party 3
Team Averages
Level 68
1,525 SR
1,472 Elo+

VS

Team Averages
Level 70
1,658 SR
1,541 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hoodlum II
Thanatos
Level 63
God Stats
1W - 3L
1,525 SR
Queue Stats
13W - 16L
1,518 Elo+
Party 1
Izanami
Izanami
Mothstreet
Izanami
Level 18
God Stats
2W - 3L
1,795 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 1
Persephone
Persephone
Yuzaoko
Persephone
Level 20
God Stats
2W - 5L
1,641 SR
Queue Stats
3W - 7L
1,562 Elo+
Party 1
Pele
Pele
ZeroSouIs
Pele
Level 124
God Stats
0W - 1L
1,830 SR
Queue Stats
3W - 7L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
2 / 1 / 14
10,373
1,037
17,680
5,938
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Ghost_Freek24
Morgan Le Fay
17
1 / 0 / 15
10,202
1,020
8,375
4,853
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
16
7 / 0 / 8
11,456
1,146
17,054
5,586
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 0 / 6
10,762
1,076
10,118
6,989
4,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 0 / 10
9,748
975
3,025
7,318
8,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 0 / 0
9,712
971
3,854
13,346
11,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Hoodlum II
Thanatos
14
0 / 8 / 0
9,051
905
5,303
14,513
6,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Mothstreet
Izanami
14
0 / 2 / 0
9,242
924
4,986
9,655
4,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Yuzaoko
Persephone
14
0 / 4 / 0
9,157
916
3,658
9,255
3,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
1 / 5 / 0
9,709
971
12,064
15,059
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
1
19
Kills
1
1
Deaths
19
53
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
14
9
L
Vamana
 
Vamana
0
0
0
0
W
Morgan Le Fay
Ghost_Freek24
Morgan Le Fay
1
0
15
8.5
L
Thanatos
Hoodlum II
Thanatos
0
8
0
0
W
Hou Yi
7
0
8
11
L
Izanami
Mothstreet
Izanami
0
2
0
0
W
8
0
6
11
L
Persephone
Yuzaoko
Persephone
0
4
0
0
L
Pele
1
5
0
0.2
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
29,865
30,684
Taken
61,828
19,378
Mitigated
31,701
2,019
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,680
566
0
220
5,938
1,794
0
393
5,545
40,998
0
L
Vamana
 
Vamana
3,854
1,929
1,633
5,191
13,346
11,186
0
5,900
7,446
142
15,644
W
Morgan Le Fay
Ghost_Freek24
Morgan Le Fay
8,375
1,095
0
212
4,853
2,183
0
636
4,217
16,695
0
L
Thanatos
Hoodlum II
Thanatos
5,303
2,033
0
2,801
14,513
6,132
0
8,310
6,203
0
16,908
W
Hou Yi
17,054
11,108
0
1,370
5,586
2,374
0
238
5,348
0
39,959
L
Izanami
Mothstreet
Izanami
4,986
3,566
0
116
9,655
4,239
0
3,768
5,887
0
21,410
W
10,118
2,272
0
217
6,989
4,561
0
1,109
5,880
0
20,801
L
Persephone
Yuzaoko
Persephone
3,658
559
48
731
9,255
3,720
0
5,508
3,743
17,959
0
L
Pele
12,064
2,206
0
1,701
15,059
6,424
0
5,593
9,466
0
38,939
W
3,025
54
0
0
7,318
8,466
0
1,424
5,894
11,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
46,871
197
Minions Killed
177
5
Camps Cleared
10
966,326
Distance Traveled
990,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,373
1,037
60
6
1
202,260
0
L
Vamana
9,712
971
24
2
1
228,006
0
W
Morgan Le Fay
10,202
1,020
21
2
0
203,526
0
L
Thanatos
9,051
905
20
2
0
199,778
0
W
Hou Yi
11,456
1,146
71
7
2
153,394
0
L
Izanami
9,242
924
41
4
2
183,736
0
W
Pele
10,762
1,076
20
2
1
208,532
0
L
Persephone
9,157
916
46
5
1
181,457
0
L
Pele
9,709
971
46
5
6
197,346
0
W
Khepri
9,748
975
25
3
1
198,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role