Player Matchup

Mercury
Mercury
DarthGuffy
Mercury
Level 66
God Stats
7W - 7L
1,511 SR
Queue Stats
50W - 68L
1,342 Elo+
Party 3
Ymir
Ymir
LunarOrca
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 2
Artemis
Artemis
MoistTuna
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
NexusXi
Heimdallr
Level 54
God Stats
4W - 9L
1,405 SR
Queue Stats
186W - 186L
1,317 Elo+
Party 2
Thoth
Thoth
PAPASITO0511
Thoth
Level 29
God Stats
1W - 3L
1,421 SR
Queue Stats
13W - 30L
1,283 Elo+
Party 3
Team Averages
Level 31
1,467 SR
1,423 Elo+

VS

Team Averages
Level 76
1,492 SR
1,381 Elo+
Geb
Geb
CodeSourpatch
Geb
Level 68
God Stats
29W - 24L
1,640 SR
Queue Stats
476W - 512L
1,463 Elo+
Party 1
Raijin
Raijin
Gamakk
Raijin
Level 58
God Stats
1W - 2L
1,280 SR
Queue Stats
4W - 13L
1,128 Elo+
Solo
Arachne
Arachne
MegaPoopyMan
Arachne
Level 84
God Stats
21W - 13L
1,532 SR
Queue Stats
688W - 762L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Syrd Cheese
Gilgamesh
Level 48
God Stats
5W - 3L
1,492 SR
Queue Stats
367W - 447L
1,418 Elo+
Party 1
Ullr
Ullr
zConvictions
Ullr
Level 124
God Stats
29W - 21L
1,516 SR
Queue Stats
389W - 425L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarthGuffy
Mercury
7
0 / 3 / 1
4,988
384
1,988
5,525
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
0 / 5 / 1
5,351
412
1,574
9,965
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
MoistTuna
Artemis
9
0 / 2 / 0
5,772
444
6,627
7,052
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
NexusXi
Heimdallr
10
1 / 2 / 0
6,387
491
6,612
9,420
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 5 / 1
5,010
385
3,365
7,817
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,865
528
4,112
12,706
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Gamakk
Raijin
11
5 / 0 / 5
6,595
507
5,701
4,324
1,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MegaPoopyMan
Arachne
12
7 / 1 / 5
7,386
568
7,116
10,085
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Syrd Cheese
Gilgamesh
11
0 / 0 / 3
6,231
479
3,001
8,966
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 4
7,584
583
5,875
5,909
2,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
16
17
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Mercury
DarthGuffy
Mercury
0
3
1
0.17
W
Raijin
Gamakk
Raijin
5
0
5
7.5
L
Ymir
0
5
1
0.1
W
Arachne
MegaPoopyMan
Arachne
7
1
5
9.5
L
Artemis
MoistTuna
Artemis
0
2
0
0
L
Heimdallr
NexusXi
Heimdallr
1
2
0
0.5
L
0
5
1
0.1
W
Gilgamesh
Syrd Cheese
Gilgamesh
0
0
3
1.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
25,805
39,779
Taken
41,990
15,309
Mitigated
25,774
6,416
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
898
357
3,754
12,706
11,864
440
1,750
10,956
19,384
0
L
Mercury
DarthGuffy
Mercury
1,988
614
65
105
5,525
1,737
648
2,093
3,432
0
20,288
W
Raijin
Gamakk
Raijin
5,701
591
0
1,754
4,324
1,771
1,183
1,101
3,223
41,084
0
L
Ymir
1,574
368
0
751
9,965
5,506
45
4,090
5,875
9,982
0
W
Arachne
MegaPoopyMan
Arachne
7,116
5,872
0
2,833
10,085
4,980
132
1,529
8,556
0
55,728
L
Artemis
MoistTuna
Artemis
6,627
3,955
0
1,643
7,052
2,289
0
732
6,320
0
32,609
L
Heimdallr
NexusXi
Heimdallr
6,612
3,226
0
3,352
9,420
3,536
231
860
8,560
0
41,629
L
3,365
248
0
500
7,817
2,241
440
2,038
5,779
27,709
0
W
Gilgamesh
Syrd Cheese
Gilgamesh
3,001
776
0
588
8,966
4,650
967
449
8,517
0
32,299
W
5,875
1,757
0
866
5,909
2,509
1,158
110
5,799
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
34,661
212
Minions Killed
340
0
Camps Cleared
0
1,183,670
Distance Traveled
1,295,629
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,865
528
13
1
0
254,368
0
L
Mercury
4,988
384
40
3
0
291,485
0
W
Raijin
6,595
507
79
6
0
218,476
3
L
Ymir
5,351
412
15
1
0
246,221
3
W
Arachne
7,386
568
83
6
0
285,000
0
L
Artemis
5,772
444
54
4
0
208,675
3
L
Heimdallr
6,387
491
73
6
0
222,552
2
L
Thoth
5,010
385
30
2
0
214,737
0
W
Gilgamesh
6,231
479
59
5
0
287,899
0
W
Ullr
7,584
583
106
8
0
249,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role