Player Matchup

Morgan Le Fay
Morgan Le Fay
Edelnard
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Erlang Shen
Erlang Shen
MrRageplay
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Arachne
Arachne
anicecigarette
Arachne
Level 3
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Bacchus
Bacchus
gooberdoodle
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
zonked225
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1
Team Averages
Level 35
1,412 SR
1,299 Elo+

VS

Team Averages
Level 70
1,516 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ARich10
Merlin
Level 47
God Stats
8W - 1L
1,580 SR
Queue Stats
41W - 42L
1,431 Elo+
Party 3
Horus
Horus
HorusLupercaI
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Protobrain
Bellona
Level 62
God Stats
1W - 3L
1,246 SR
Queue Stats
57W - 58L
1,459 Elo+
Party 3
Bastet
Bastet
TylerTheImpaler
Bastet
Level 77
God Stats
3W - 1L
1,756 SR
Queue Stats
29W - 18L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edelnard
Morgan Le Fay
11
1 / 4 / 0
6,054
432
5,434
10,018
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MrRageplay
Erlang Shen
9
0 / 3 / 0
5,577
398
4,680
12,741
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,001
357
1,200
8,384
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
gooberdoodle
Bacchus
5
0 / 3 / 0
4,714
337
671
7,004
5,313
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zonked225
Anubis
8
0 / 6 / 0
5,414
387
6,971
10,660
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 5
8,056
575
7,328
8,069
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ARich10
Merlin
12
2 / 1 / 9
7,339
524
8,818
5,754
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 0 / 12
7,814
558
5,210
9,205
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Protobrain
Bellona
13
3 / 0 / 5
8,052
575
7,239
10,916
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 6
8,405
600
7,034
11,464
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
19
20
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
5
8.5
W
Merlin
ARich10
Merlin
2
1
9
6.5
L
Morgan Le Fay
Edelnard
Morgan Le Fay
1
4
0
0.25
W
2
0
12
8
L
Erlang Shen
MrRageplay
Erlang Shen
0
3
0
0
W
Bellona
Protobrain
Bellona
3
0
5
5.5
W
6
0
6
9
L
0
4
0
0
L
Bacchus
gooberdoodle
Bacchus
0
3
0
0
L
Anubis
zonked225
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
35,629
48,807
Taken
45,408
23,276
Mitigated
27,767
6,495
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,328
2,595
0
3,728
8,069
3,163
2,455
3,651
4,418
0
74,371
W
Merlin
ARich10
Merlin
8,818
579
63
1,386
5,754
2,307
906
4,142
1,612
45,781
0
L
Morgan Le Fay
Edelnard
Morgan Le Fay
5,434
545
0
350
10,018
3,818
0
4,243
5,775
39,004
0
W
5,210
2,640
587
2,765
9,205
8,675
641
3,974
5,231
0
17,096
L
Erlang Shen
MrRageplay
Erlang Shen
4,680
3,578
0
3,179
12,741
7,515
0
1,559
11,182
0
25,797
W
Bellona
Protobrain
Bellona
7,239
3,751
0
4,050
10,916
9,018
1,130
503
10,413
0
52,913
W
7,034
2,187
0
7,374
11,464
4,604
0
806
10,658
0
65,806
L
1,200
990
0
126
8,384
2,810
0
960
7,424
0
8,853
L
Bacchus
gooberdoodle
Bacchus
671
0
0
0
7,004
5,313
0
1,255
5,749
13,505
0
L
Anubis
zonked225
Anubis
6,971
410
0
2,840
10,660
3,820
0
801
9,859
42,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
39,666
187
Minions Killed
437
0
Camps Cleared
0
1,303,778
Distance Traveled
1,335,160
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,056
575
129
9
0
235,112
3
W
Merlin
7,339
524
73
5
0
249,088
0
L
Morgan Le Fay
6,054
432
50
4
0
251,794
2
W
Horus
7,814
558
30
2
0
260,733
3
L
Erlang Shen
5,577
398
39
3
0
269,705
0
W
Bellona
8,052
575
92
7
0
260,499
2
W
Bastet
8,405
600
113
8
0
329,728
1
L
Arachne
5,001
357
22
2
0
286,279
0
L
Bacchus
4,714
337
25
2
0
250,718
1
L
Anubis
5,414
387
51
4
0
245,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role