Player Matchup

Hou Yi
Hou Yi
Bulegs
Hou Yi
Level 44
God Stats
1W - 1L
1,264 SR
Queue Stats
20W - 18L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Kerov92
Hun Batz
Level 94
God Stats
4W - 4L
1,555 SR
Queue Stats
188W - 187L
1,572 Elo+
Solo
Hades
Hades
Lobotomy0911
Hades
Level 20
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 17L
1,301 Elo+
Solo
Charybdis
Charybdis
MadeInSaratow
Charybdis
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
115W - 117L
1,476 Elo+
Solo
Horus
Horus
parch88
Horus
Level 160
God Stats
0W - 6L
1,179 SR
Queue Stats
476W - 512L
1,478 Elo+
Solo
Team Averages
Level 89
1,317 SR
1,443 Elo+

VS

Team Averages
Level 70
1,442 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Karim30
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,734 Elo+
Solo
Ullr
Ullr
Mrk5797
Ullr
Level 74
God Stats
4W - 2L
1,448 SR
Queue Stats
227W - 216L
1,460 Elo+
Solo
Arachne
Arachne
maxander17
Arachne
Level 55
God Stats
1W - 2L
1,261 SR
Queue Stats
27W - 28L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bulegs
Hou Yi
19
4 / 5 / 7
11,545
608
19,785
19,856
11,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Kerov92
Hun Batz
19
3 / 12 / 6
12,230
644
20,789
26,978
16,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 9
12,571
662
13,310
25,238
23,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
MadeInSaratow
Charybdis
19
4 / 6 / 6
11,272
593
22,483
22,381
12,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
parch88
Horus
20
2 / 2 / 9
11,472
604
5,789
27,896
32,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 5 / 14
13,975
736
37,771
21,437
10,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
19
2 / 5 / 22
12,951
682
9,843
26,819
38,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Karim30
Janus
20
4 / 4 / 19
13,462
709
34,494
22,016
10,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Mrk5797
Ullr
20
6 / 1 / 20
12,917
680
13,288
17,705
9,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
maxander17
Arachne
20
11 / 3 / 16
13,881
731
20,127
17,943
13,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
17
Kills
32
32
Deaths
18
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
5
14
3.2
W
Terra
 
Terra
2
5
22
2.6
L
Hou Yi
Bulegs
Hou Yi
4
5
7
1.5
W
Janus
Karim30
Janus
4
4
19
3.38
L
Hun Batz
Kerov92
Hun Batz
3
12
6
0.5
L
4
7
9
1.21
L
Charybdis
MadeInSaratow
Charybdis
4
6
6
1.17
W
Ullr
Mrk5797
Ullr
6
1
20
16
W
Arachne
maxander17
Arachne
11
3
16
6.33
L
Horus
parch88
Horus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,156
Damage
115,523
122,349
Taken
105,920
95,552
Mitigated
81,895
53,007
Healing
48,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
37,771
15,925
2,330
6,923
21,437
10,101
3,280
1,770
19,555
0
67,317
W
Terra
 
Terra
9,843
1,773
9,569
8,983
26,819
38,334
471
3,666
22,752
19,888
0
L
Hou Yi
Bulegs
Hou Yi
19,785
7,673
0
3,084
19,856
11,273
0
8,414
11,442
0
49,842
W
Janus
Karim30
Janus
34,494
4,350
2,764
2,934
22,016
10,502
1,345
1,944
19,772
69,966
0
L
Hun Batz
Kerov92
Hun Batz
20,789
4,035
2,084
3,984
26,978
16,612
0
6,968
20,010
0
41,621
L
13,310
2,615
836
5,125
25,238
23,309
0
7,908
17,330
31,807
0
L
Charybdis
MadeInSaratow
Charybdis
22,483
15,457
1,456
4,111
22,381
12,346
0
10,109
12,272
0
48,498
W
Ullr
Mrk5797
Ullr
13,288
5,072
2,634
6,095
17,705
9,027
1,443
3,293
14,320
0
27,600
W
Arachne
maxander17
Arachne
20,127
12,906
2,210
4,465
17,943
13,931
2,321
2,637
15,163
0
34,966
L
Horus
parch88
Horus
5,789
2,259
15,301
17,026
27,896
32,012
0
10,938
16,958
0
19,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,090
Gold Earned
67,186
257
Minions Killed
210
0
Camps Cleared
0
1,462,173
Distance Traveled
1,871,538
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,975
736
55
3
0
290,941
3
W
Terra
12,951
682
23
1
0
395,452
6
L
Hou Yi
11,545
608
74
4
0
278,522
1
W
Janus
13,462
709
85
4
0
396,289
0
L
Hun Batz
12,230
644
51
3
0
277,516
7
L
Hades
12,571
662
44
2
0
273,079
3
L
Charybdis
11,272
593
57
3
0
280,551
0
W
Ullr
12,917
680
15
1
0
390,976
1
W
Arachne
13,881
731
32
2
0
397,880
0
L
Horus
11,472
604
31
2
0
352,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role