Player Matchup

Ra
Ra
Cross_Bones_MD
Ra
Level 64
God Stats
0W - 2L
1,299 SR
Queue Stats
6W - 22L
1,425 Elo+
Party 1
Chaac
Chaac
DHRScooby
Chaac
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,288 Elo+
Party 1
Charybdis
Charybdis
NeonKnightro
Charybdis
Level 102
God Stats
0W - 1L
1,210 SR
Queue Stats
18W - 24L
1,438 Elo+
Party 1
Team Averages
Level 66
1,336 SR
1,383 Elo+

VS

Team Averages
Level 68
1,554 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Asaapj
Sun Wukong
Level 76
God Stats
158W - 163L
1,661 SR
Queue Stats
443W - 510L
1,619 Elo+
Solo
Izanami
Izanami
Doomsday2319
Izanami
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,356 Elo+
Party 2
Raijin
Raijin
dylbear666
Raijin
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,085
699
7,154
10,055
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
DHRScooby
Chaac
12
1 / 6 / 3
8,414
647
6,742
15,580
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
NeonKnightro
Charybdis
15
4 / 4 / 2
9,890
761
13,322
15,399
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asaapj
Sun Wukong
16
6 / 0 / 10
10,687
822
13,502
20,337
17,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Doomsday2319
Izanami
16
8 / 3 / 7
11,014
847
14,803
12,476
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
dylbear666
Raijin
14
2 / 3 / 13
9,567
736
7,044
10,039
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
16
16
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Asaapj
Sun Wukong
6
0
10
11
L
1
6
4
0.5
L
Chaac
DHRScooby
Chaac
1
6
3
0.42
W
Izanami
Doomsday2319
Izanami
8
3
7
3.83
L
Charybdis
NeonKnightro
Charybdis
4
4
2
1.25
W
Raijin
dylbear666
Raijin
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
35,349
41,034
Taken
42,852
21,838
Mitigated
27,580
9,389
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Asaapj
Sun Wukong
13,502
3,731
349
8,742
20,337
17,151
1,274
3,748
16,299
0
40,284
L
7,154
154
1,572
1,778
10,055
3,593
353
1,106
8,949
31,805
0
L
Chaac
DHRScooby
Chaac
6,742
1,130
59
3,395
15,580
11,586
164
3,538
12,042
9
15,988
W
Izanami
Doomsday2319
Izanami
14,803
7,527
0
1,362
12,476
5,784
1,352
2,822
9,604
0
59,316
L
Charybdis
NeonKnightro
Charybdis
13,322
4,156
42
2,543
15,399
6,659
689
2,534
12,865
0
44,767
W
Raijin
dylbear666
Raijin
7,044
2,053
0
1,332
10,039
4,645
788
1,958
7,900
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
31,268
136
Minions Killed
150
4
Camps Cleared
8
594,365
Distance Traveled
679,652
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,687
822
58
4
3
243,488
1
L
Ra
9,085
699
40
3
1
198,542
2
L
Chaac
8,414
647
17
1
0
189,876
0
W
Izanami
11,014
847
65
5
4
229,108
1
L
Charybdis
9,890
761
79
6
3
205,947
4
W
Raijin
9,567
736
27
2
1
207,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role