Player Matchup

Baron Samedi
Baron Samedi
BankrollAKS
Baron Samedi
Level 28
God Stats
11W - 8L
1,593 SR
Queue Stats
60W - 70L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
JuniusJakob
Zhong Kui
Level 63
God Stats
8W - 3L
1,618 SR
Queue Stats
62W - 56L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
KrisWalla
Gilgamesh
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 200L
1,523 Elo+
Party 1
Artemis
Artemis
Okneesama
Artemis
Level 106
God Stats
8W - 6L
1,626 SR
Queue Stats
211W - 214L
1,479 Elo+
Party 2
Arachne
Arachne
kellstacks
Arachne
Level 119
God Stats
0W - 2L
1,308 SR
Queue Stats
584W - 616L
1,455 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,463 Elo+

VS

Team Averages
Level 64
1,402 SR
1,322 Elo+
Sol
Sol
D3W_24_8
Sol
Level 100
God Stats
26W - 26L
1,212 SR
Queue Stats
294W - 302L
1,235 Elo+
Party 3
Shiva
Shiva
FALLEN_KING_FL
Shiva
Level 66
God Stats
1W - 3L
1,223 SR
Queue Stats
79W - 93L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
Fried_RICE_cOmbo
Cthulhu
Level 86
God Stats
13W - 4L
1,718 SR
Queue Stats
281W - 264L
1,366 Elo+
Party 3
Chernobog
Chernobog
Nurse Juicy88
Chernobog
Level 63
God Stats
6W - 4L
1,527 SR
Queue Stats
220W - 223L
1,359 Elo+
Solo
Amaterasu
Amaterasu
kingroofing79
Amaterasu
Level 6
God Stats
9W - 17L
1,330 SR
Queue Stats
13W - 26L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BankrollAKS
Baron Samedi
13
3 / 8 / 0
8,770
439
7,864
15,570
7,518
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JuniusJakob
Zhong Kui
13
0 / 4 / 1
7,530
377
6,634
15,647
17,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
KrisWalla
Gilgamesh
17
6 / 2 / 1
11,054
553
13,816
18,637
20,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Okneesama
Artemis
16
0 / 5 / 0
9,214
461
4,945
17,749
6,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
kellstacks
Arachne
13
0 / 5 / 1
8,466
423
5,984
20,545
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
12,035
602
13,700
17,165
7,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 4 / 3
10,217
511
8,381
18,155
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 11
11,099
555
10,779
12,897
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Nurse Juicy88
Chernobog
19
8 / 0 / 6
11,984
599
20,745
14,961
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
kingroofing79
Amaterasu
15
0 / 5 / 0
8,756
438
3,784
17,106
12,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
9
Kills
23
24
Deaths
11
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BankrollAKS
Baron Samedi
3
8
0
0.38
W
6
2
8
5
W
5
4
3
1.63
W
4
0
11
9.5
L
Zhong Kui
JuniusJakob
Zhong Kui
0
4
1
0.13
L
Gilgamesh
KrisWalla
Gilgamesh
6
2
1
3.25
W
Chernobog
Nurse Juicy88
Chernobog
8
0
6
11
L
Artemis
Okneesama
Artemis
0
5
0
0
L
Arachne
kellstacks
Arachne
0
5
1
0.1
W
Amaterasu
kingroofing79
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,243
Damage
57,389
88,148
Taken
80,284
59,823
Mitigated
56,584
22,099
Healing
30,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BankrollAKS
Baron Samedi
7,864
2,041
917
1,873
15,570
7,518
64
7,642
7,928
49,394
0
W
13,700
5,989
0
7,750
17,165
7,582
5,451
4,751
12,414
105,097
0
W
8,381
2,239
451
2,852
18,155
9,082
517
3,484
14,671
0
82,128
W
10,779
1,238
2,007
5,349
12,897
18,977
0
5,010
7,887
41,030
0
L
Zhong Kui
JuniusJakob
Zhong Kui
6,634
177
48
5,103
15,647
17,108
0
5,975
9,672
44,957
0
L
Gilgamesh
KrisWalla
Gilgamesh
13,816
3,687
0
7,031
18,637
20,630
324
4,344
14,293
0
79,768
W
Chernobog
Nurse Juicy88
Chernobog
20,745
12,128
589
6,615
14,961
7,979
2,106
2,133
11,831
0
117,831
L
Artemis
Okneesama
Artemis
4,945
3,215
0
5,103
17,749
6,736
1,326
2,215
15,534
0
70,405
L
Arachne
kellstacks
Arachne
5,984
4,857
0
2,024
20,545
7,831
0
4,303
16,242
0
69,218
W
Amaterasu
kingroofing79
Amaterasu
3,784
2,159
0
4,876
17,106
12,964
0
3,529
13,577
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
54,091
466
Minions Killed
534
0
Camps Cleared
0
1,654,964
Distance Traveled
1,968,682
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,770
439
68
3
0
303,887
1
W
Sol
12,035
602
152
8
0
367,285
5
W
Shiva
10,217
511
108
5
0
429,468
5
W
Cthulhu
11,099
555
63
3
0
406,860
6
L
Zhong Kui
7,530
377
57
3
0
340,444
0
L
Gilgamesh
11,054
553
110
6
0
363,690
4
W
Chernobog
11,984
599
164
8
0
376,895
2
L
Artemis
9,214
461
116
6
0
308,630
0
L
Arachne
8,466
423
115
6
0
338,313
2
W
Amaterasu
8,756
438
47
2
0
388,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role