Player Matchup

Charybdis
Charybdis
AZGardenofMe
Charybdis
Level 55
God Stats
2W - 3L
1,470 SR
Queue Stats
47W - 83L
1,403 Elo+
Party 3
Chaac
Chaac
GHOSTxRE4PER
Chaac
Level 83
God Stats
17W - 23L
1,454 SR
Queue Stats
309W - 400L
1,450 Elo+
Party 2
Yemoja
Yemoja
GeekoftheGreek
Yemoja
Level 62
God Stats
7W - 13L
1,468 SR
Queue Stats
15W - 26L
1,379 Elo+
Party 3
Chang'e
Chang'e
S2FranRosaS2
Chang'e
Level 78
God Stats
91W - 96L
1,541 SR
Queue Stats
251W - 322L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
SocksieWocksie
Baron Samedi
Level 67
God Stats
1W - 2L
1,725 SR
Queue Stats
63W - 94L
1,383 Elo+
Party 3
Team Averages
Level 69
1,532 SR
1,411 Elo+

VS

Team Averages
Level 82
1,549 SR
1,446 Elo+
Anubis
Anubis
AngelDusty6
Anubis
Level 96
God Stats
78W - 92L
1,449 SR
Queue Stats
164W - 209L
1,346 Elo+
Solo
Bellona
Bellona
CLMil0
Bellona
Level 16
God Stats
9W - 5L
1,698 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
LemmyS
Gilgamesh
Level 64
God Stats
11W - 7L
1,590 SR
Queue Stats
43W - 50L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Ryuseinen
Heimdallr
Level 104
God Stats
4W - 6L
1,511 SR
Queue Stats
82W - 93L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
ZRFlame1500
Xing Tian
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 56L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AZGardenofMe
Charybdis
20
5 / 5 / 9
15,110
687
23,406
27,015
10,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 10 / 8
14,777
672
20,358
37,355
33,158
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 9
15,307
696
13,069
33,457
42,945
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
S2FranRosaS2
Chang'e
20
4 / 3 / 13
14,775
672
17,915
19,445
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
SocksieWocksie
Baron Samedi
20
4 / 9 / 13
14,640
665
22,480
25,055
12,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 7 / 16
16,414
746
27,212
19,222
11,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
CLMil0
Bellona
20
6 / 5 / 17
14,894
677
13,147
27,921
30,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
LemmyS
Gilgamesh
20
7 / 1 / 12
15,775
717
14,319
25,299
22,991
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Ryuseinen
Heimdallr
20
9 / 2 / 14
17,391
791
38,787
25,727
14,267
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ZRFlame1500
Xing Tian
20
6 / 4 / 24
15,534
706
31,282
37,372
51,212
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
115
19
Kills
32
32
Deaths
19
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AZGardenofMe
Charybdis
5
5
9
1.9
W
Anubis
4
7
16
1.71
W
Bellona
CLMil0
Bellona
6
5
17
2.9
L
4
10
8
0.8
L
2
5
9
1.3
W
Gilgamesh
LemmyS
Gilgamesh
7
1
12
13
W
Heimdallr
Ryuseinen
Heimdallr
9
2
14
8
L
Chang'e
S2FranRosaS2
Chang'e
4
3
13
3.5
L
Baron Samedi
SocksieWocksie
Baron Samedi
4
9
13
1.17
W
Xing Tian
ZRFlame1500
Xing Tian
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,228
Damage
124,747
142,327
Taken
135,541
113,679
Mitigated
130,358
48,170
Healing
25,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AZGardenofMe
Charybdis
23,406
15,646
0
6,406
27,015
10,860
712
12,513
14,345
0
76,857
W
Anubis
27,212
414
1,315
3,635
19,222
11,241
2,998
6,183
13,039
122,627
0
W
Bellona
CLMil0
Bellona
13,147
2,354
0
1,190
27,921
30,647
411
12,995
14,926
0
33,714
L
20,358
3,254
579
5,221
37,355
33,158
568
16,388
20,594
0
46,876
L
13,069
2,531
7,833
7,002
33,457
42,945
754
10,500
22,591
45,492
0
W
Gilgamesh
LemmyS
Gilgamesh
14,319
3,344
0
3,737
25,299
22,991
639
7,617
17,682
0
39,183
W
Heimdallr
Ryuseinen
Heimdallr
38,787
19,659
0
10,099
25,727
14,267
4,131
12,471
13,256
0
113,380
L
Chang'e
S2FranRosaS2
Chang'e
17,915
1,606
6,840
6,044
19,445
14,340
337
6,684
12,523
43,434
0
L
Baron Samedi
SocksieWocksie
Baron Samedi
22,480
2,522
3,237
5,008
25,055
12,376
0
11,837
13,062
55,024
0
W
Xing Tian
ZRFlame1500
Xing Tian
31,282
1,875
0
5,495
37,372
51,212
8
14,198
23,174
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,609
Gold Earned
80,008
317
Minions Killed
419
0
Camps Cleared
0
2,001,561
Distance Traveled
2,137,420
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,110
687
96
4
0
373,536
4
W
Anubis
16,414
746
151
7
0
351,802
3
W
Bellona
14,894
677
35
2
0
429,494
0
L
Chaac
14,777
672
72
3
0
380,168
0
L
Yemoja
15,307
696
47
2
0
359,908
4
W
Gilgamesh
15,775
717
35
2
0
480,084
0
W
Heimdallr
17,391
791
154
7
0
424,036
0
L
Chang'e
14,775
672
39
2
0
455,326
0
L
Baron Samedi
14,640
665
63
3
0
432,623
1
W
Xing Tian
15,534
706
44
2
0
452,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role