Player Matchup

Cthulhu
Cthulhu
Jeremiha_Rose
Cthulhu
Level 23
God Stats
5W - 14L
1,299 SR
Queue Stats
5W - 15L
1,166 Elo+
Party 2
Awilix
Awilix
PurRoyalty
Awilix
Level 45
God Stats
0W - 3L
1,564 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ra
Ra
Queenkhxdi
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,144 Elo+
Party 2
Team Averages
Level 56
1,454 SR
1,270 Elo+

VS

Team Averages
Level 103
1,300 SR
1,284 Elo+
Nu Wa
Nu Wa
FiredSweetA33
Nu Wa
Level 125
God Stats
4W - 4L
1,093 SR
Queue Stats
225W - 523L
1,180 Elo+
Party 1
Hades
Hades
Logical-Lard
Hades
Level 66
God Stats
111W - 122L
1,514 SR
Queue Stats
111W - 123L
1,498 Elo+
Solo
Ares
Ares
azriel88
Ares
Level 118
God Stats
3W - 12L
1,293 SR
Queue Stats
253W - 560L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 2 / 4
9,833
615
11,202
19,840
7,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
PurRoyalty
Awilix
13
2 / 6 / 4
9,303
581
10,539
15,553
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 3
9,567
598
4,620
12,538
8,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
10,228
639
11,306
9,908
3,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 7
11,648
728
19,056
15,709
12,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
15
5 / 3 / 4
11,437
715
10,518
12,156
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Cthulhu
2
2
4
2
W
6
0
7
9.5
L
Awilix
PurRoyalty
Awilix
2
6
4
0.67
L
2
5
3
0.7
W
Ares
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
40,880
47,931
Taken
37,773
21,706
Mitigated
28,152
6,229
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,306
4,775
0
0
9,908
3,773
1,355
2,935
6,973
31,082
0
L
Cthulhu
11,202
795
82
1,684
19,840
7,493
0
16,295
3,545
47,410
0
W
19,056
269
948
6,800
15,709
12,391
723
7,515
8,194
62,219
0
L
Awilix
PurRoyalty
Awilix
10,539
4,618
68
1,142
15,553
5,764
0
13,765
1,788
0
27,416
L
4,620
327
1,730
1,523
12,538
8,449
0
10,820
1,718
27,743
0
W
Ares
10,518
369
398
2,550
12,156
11,988
316
6,255
5,901
23,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
33,313
153
Minions Killed
162
1
Camps Cleared
9
781,955
Distance Traveled
800,051
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,228
639
32
2
1
223,321
0
L
Cthulhu
9,833
615
88
6
0
317,302
0
W
Hades
11,648
728
110
7
6
299,507
2
L
Awilix
9,303
581
27
2
1
246,150
0
L
Ra
9,567
598
38
2
0
218,503
1
W
Ares
11,437
715
20
1
2
277,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role