Player Matchup

Loki
Loki
KronicZike
Loki
Level 61
God Stats
3W - 19L
1,101 SR
Queue Stats
273W - 458L
1,191 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NicNashty
Ah Muzen Cab
Level 104
God Stats
21W - 30L
1,233 SR
Queue Stats
206W - 248L
1,390 Elo+
Party 2
Yu Huang
Yu Huang
kronickyphosis
Yu Huang
Level 100
God Stats
1W - 2L
1,234 SR
Queue Stats
339W - 482L
1,315 Elo+
Party 2
Team Averages
Level 88
1,189 SR
1,299 Elo+

VS

Team Averages
Level 49
1,442 SR
1,353 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cole2169
Chaac
Level 17
God Stats
5W - 12L
1,325 SR
Queue Stats
9W - 20L
1,232 Elo+
Party 1
Scylla
Scylla
Slayer0fKings89
Scylla
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 51L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,936
662
4,395
4,795
1,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
NicNashty
Ah Muzen Cab
16
4 / 1 / 3
10,887
726
16,210
11,778
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
16
2 / 1 / 3
10,303
687
8,087
5,922
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 1
9,097
606
3,102
12,692
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Cole2169
Chaac
14
0 / 2 / 3
8,780
585
3,437
10,612
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 2
9,290
619
6,499
12,472
5,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
3
3
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Chaac
Cole2169
Chaac
0
2
3
0.75
W
1
1
5
3.5
W
Ah Muzen Cab
NicNashty
Ah Muzen Cab
4
1
3
5.5
L
1
2
2
1
W
Yu Huang
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
13,038
22,495
Taken
35,776
9,198
Mitigated
21,346
6,875
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,102
354
0
1,924
12,692
6,519
0
3,638
9,054
0
19,512
L
Chaac
Cole2169
Chaac
3,437
322
0
889
10,612
9,774
0
1,396
9,216
0
18,219
W
4,395
650
0
0
4,795
1,790
0
2,012
2,670
0
22,711
W
Ah Muzen Cab
NicNashty
Ah Muzen Cab
16,210
8,548
0
6,875
11,778
5,027
2,521
3,700
7,792
0
51,281
L
6,499
491
238
3,345
12,472
5,053
0
3,538
8,934
39,932
0
W
Yu Huang
8,087
277
0
0
5,922
2,381
158
1,389
4,337
48,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
27,167
216
Minions Killed
149
13
Camps Cleared
2
866,234
Distance Traveled
860,496
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,097
606
33
2
2
302,077
6
L
Chaac
8,780
585
38
3
0
297,062
0
W
Loki
9,936
662
25
2
3
277,714
2
W
Ah Muzen Cab
10,887
726
85
6
4
284,172
3
L
Scylla
9,290
619
78
5
0
261,357
5
W
Yu Huang
10,303
687
106
7
6
304,348
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role