Player Matchup

Thoth
Thoth
EvilGorgon44
Thoth
Level 82
God Stats
0W - 1L
1,295 SR
Queue Stats
9W - 9L
1,375 Elo+
Party 1
Odin
Odin
Remörseless
Odin
Level 26
God Stats
0W - 1L
1,874 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 1
Thor
Thor
Swagnbag
Thor
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
8W - 9L
1,375 Elo+
Party 1
Team Averages
Level 43
1,476 SR
1,378 Elo+

VS

Team Averages
Level 80
1,308 SR
1,400 Elo+
Ao Kuang
Ao Kuang
Kxmquat
Ao Kuang
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 69L
1,420 Elo+
Party 2
Neith
Neith
Zurxido
Neith
Level 89
God Stats
1W - 2L
1,306 SR
Queue Stats
32W - 53L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
itszephyrr
Erlang Shen
Level 107
God Stats
1W - 3L
1,120 SR
Queue Stats
31W - 53L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
9,806
577
17,524
14,370
6,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 8 / 5
9,372
551
9,228
24,262
25,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
6 / 9 / 0
11,027
649
13,514
22,986
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kxmquat
Ao Kuang
18
14 / 2 / 7
13,606
800
21,371
20,573
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Zurxido
Neith
18
5 / 1 / 12
12,635
743
17,854
14,224
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
itszephyrr
Erlang Shen
17
6 / 3 / 14
12,350
726
16,691
19,816
15,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
25
25
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Ao Kuang
Kxmquat
Ao Kuang
14
2
7
8.75
L
0
8
5
0.31
L
Thor
6
9
0
0.67
W
Neith
Zurxido
Neith
5
1
12
11
W
Erlang Shen
itszephyrr
Erlang Shen
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
55,916
61,618
Taken
54,613
46,093
Mitigated
31,068
3,920
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,524
1,065
0
250
14,370
6,113
0
6,583
7,787
54,243
0
W
Ao Kuang
Kxmquat
Ao Kuang
21,371
7,531
0
9,643
20,573
9,374
0
5,274
14,995
31,247
4,048
L
9,228
2,098
315
2,067
24,262
25,906
0
5,364
18,898
163
18,522
L
Thor
13,514
3,323
0
1,288
22,986
14,074
0
8,259
14,727
0
33,072
W
Neith
Zurxido
Neith
17,854
7,943
0
5,216
14,224
6,141
2,490
5,361
8,628
0
66,432
W
Erlang Shen
itszephyrr
Erlang Shen
16,691
9,927
0
4,585
19,816
15,553
0
7,521
11,921
0
52,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
38,591
131
Minions Killed
204
5
Camps Cleared
10
774,403
Distance Traveled
905,860
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,806
577
81
5
5
264,225
3
W
Ao Kuang
13,606
800
31
2
2
297,624
5
L
Odin
9,372
551
12
1
0
263,957
2
L
Thor
11,027
649
38
2
0
246,221
3
W
Neith
12,635
743
113
7
1
286,797
3
W
Erlang Shen
12,350
726
60
4
7
321,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role