Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Aaronflynight
Erlang Shen
Level 86
God Stats
21W - 13L
1,576 SR
Queue Stats
71W - 59L
1,500 Elo+
Party 1
Tiamat
Tiamat
C0ZM1C kun
Tiamat
Level 45
God Stats
9W - 11L
1,536 SR
Queue Stats
35W - 34L
1,448 Elo+
Party 1
Anhur
Anhur
MrIncredibleP
Anhur
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 17L
1,460 Elo+
Party 1
Ares
Ares
doomfist2006
Ares
Level 62
God Stats
6W - 8L
1,488 SR
Queue Stats
76W - 74L
1,438 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,469 Elo+

VS

Team Averages
Level 76
1,642 SR
1,423 Elo+
Fafnir
Fafnir
Dirttydoguito
Fafnir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 233L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
SadPanque
Nu Wa
Level 109
God Stats
12W - 10L
1,593 SR
Queue Stats
199W - 237L
1,335 Elo+
Party 3
Scylla
Scylla
Thatdudekj11
Scylla
Level 18
God Stats
3W - 2L
1,922 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Loki
Loki
biigtra
Loki
Level 80
God Stats
12W - 7L
1,607 SR
Queue Stats
290W - 302L
1,479 Elo+
Party 2
Neith
Neith
iKlxpz7669
Neith
Level 65
God Stats
11W - 7L
1,587 SR
Queue Stats
167W - 189L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 1 / 4
10,468
551
6,996
18,004
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Aaronflynight
Erlang Shen
18
7 / 0 / 5
11,522
606
18,229
20,430
17,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
C0ZM1C kun
Tiamat
16
8 / 0 / 6
10,787
568
12,335
10,219
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 1
9,436
497
7,839
12,904
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 9
9,389
494
6,131
14,860
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,923
417
5,617
15,183
13,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
SadPanque
Nu Wa
11
0 / 8 / 1
7,324
385
10,235
15,516
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
14
0 / 6 / 0
8,537
449
10,034
13,561
5,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
biigtra
Loki
15
1 / 6 / 0
8,743
460
4,639
17,072
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
12
2 / 8 / 2
8,097
426
6,033
12,093
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
28
Kills
3
4
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
4
10
W
Erlang Shen
Aaronflynight
Erlang Shen
7
0
5
9.5
W
Tiamat
C0ZM1C kun
Tiamat
8
0
6
11
L
0
1
3
1.5
W
3
2
1
1.75
L
Nu Wa
SadPanque
Nu Wa
0
8
1
0.06
L
Scylla
0
6
0
0
L
Loki
biigtra
Loki
1
6
0
0.17
W
2
1
9
6.5
L
Neith
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,530
Damage
36,558
76,417
Taken
73,425
52,413
Mitigated
37,016
42,214
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,996
2,135
0
18,047
18,004
9,628
0
2,000
16,004
0
81,126
W
Erlang Shen
Aaronflynight
Erlang Shen
18,229
9,082
0
11,573
20,430
17,854
2,412
9,390
11,040
0
94,257
W
Tiamat
C0ZM1C kun
Tiamat
12,335
1,742
0
3,537
10,219
7,009
1,737
4,656
5,563
80,485
0
L
5,617
1,421
120
4,020
15,183
13,955
0
3,642
11,541
33,522
0
W
7,839
3,879
0
4,788
12,904
4,433
352
4,465
8,163
0
64,761
L
Nu Wa
SadPanque
Nu Wa
10,235
2,668
87
2,750
15,516
5,697
804
8,351
7,165
48,990
0
L
Scylla
10,034
1,871
0
2,055
13,561
5,725
0
1,024
12,537
68,673
0
L
Loki
biigtra
Loki
4,639
2,024
0
6,325
17,072
6,767
0
1,567
15,505
0
84,521
W
6,131
320
377
3,892
14,860
13,489
623
6,144
8,716
35,192
0
L
Neith
6,033
1,934
0
869
12,093
4,872
0
3,882
8,211
0
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,602
Gold Earned
40,624
538
Minions Killed
432
0
Camps Cleared
0
1,836,881
Distance Traveled
1,638,989
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,468
551
104
5
0
397,731
7
W
Erlang Shen
11,522
606
158
8
0
363,794
1
W
Tiamat
10,787
568
141
7
0
366,989
1
L
Fafnir
7,923
417
49
3
0
361,882
10
W
Anhur
9,436
497
100
5
0
319,269
1
L
Nu Wa
7,324
385
62
3
0
304,941
1
L
Scylla
8,537
449
129
7
0
298,507
5
L
Loki
8,743
460
128
7
0
370,385
3
W
Ares
9,389
494
35
2
0
389,098
0
L
Neith
8,097
426
64
3
0
303,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role