Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KittoKat
Chang'e
Level 123
God Stats
3W - 2L
1,392 SR
Queue Stats
49W - 31L
1,671 Elo+
Party 3
Tyr
Tyr
Xathurax
Tyr
Level 83
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 3
Baron Samedi
Baron Samedi
inluck
Baron Samedi
Level 143
God Stats
7W - 2L
1,850 SR
Queue Stats
93W - 60L
1,695 Elo+
Party 3
Neith
Neith
sweetiie
Neith
Level 108
God Stats
3W - 1L
1,640 SR
Queue Stats
25W - 16L
1,613 Elo+
Party 3
Team Averages
Level 123
1,621 SR
1,607 Elo+

VS

Team Averages
Level 121
1,603 SR
1,507 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JonGalvan94
Charybdis
Level 61
God Stats
3W - 6L
1,891 SR
Queue Stats
231W - 268L
1,434 Elo+
Party 1
Vamana
Vamana
SonOfWar8023
Vamana
Level 158
God Stats
1W - 4L
1,568 SR
Queue Stats
222W - 211L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxxTINTURIONxxx
Morgan Le Fay
Level 152
God Stats
0W - 2L
1,558 SR
Queue Stats
243W - 237L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 0 / 2
7,519
627
6,058
11,977
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
KittoKat
Chang'e
12
1 / 1 / 1
6,528
544
1,579
6,535
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
4,833
403
3,464
9,447
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
inluck
Baron Samedi
12
1 / 1 / 0
6,615
551
4,301
8,001
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
sweetiie
Neith
10
0 / 1 / 3
5,553
463
5,893
7,823
2,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 4
6,073
506
3,922
10,655
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
 
Achilles
10
1 / 3 / 3
6,054
505
3,987
9,152
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
JonGalvan94
Charybdis
10
3 / 2 / 1
6,410
534
7,854
7,852
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
12
1 / 0 / 0
7,194
600
5,927
9,405
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xxxTINTURIONxxx
Morgan Le Fay
11
1 / 2 / 1
6,828
569
1,231
6,068
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
6
6
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
2
7
L
Geb
 
Geb
0
1
4
2
L
Achilles
 
Achilles
1
3
3
0.83
L
Charybdis
JonGalvan94
Charybdis
3
2
1
1.75
W
Chang'e
KittoKat
Chang'e
1
1
1
1.5
L
Vamana
1
0
0
1
W
0
3
1
0.17
W
Baron Samedi
inluck
Baron Samedi
1
1
0
1
W
Neith
sweetiie
Neith
0
1
3
1.5
L
Morgan Le Fay
xxxTINTURIONxxx
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
22,921
43,783
Taken
43,132
19,689
Mitigated
23,972
15,455
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,058
3,293
0
3,612
11,977
4,850
0
839
11,138
0
49,904
L
Geb
 
Geb
3,922
464
323
3,617
10,655
8,348
61
0
10,467
19,985
0
L
Achilles
 
Achilles
3,987
1,843
0
3,667
9,152
3,678
368
1,450
7,566
0
38,986
L
Charybdis
JonGalvan94
Charybdis
7,854
4,807
0
3,392
7,852
2,423
627
0
7,740
0
52,461
W
Chang'e
KittoKat
Chang'e
1,579
0
331
3,059
6,535
2,240
0
317
6,218
47,074
0
L
Vamana
5,927
2,954
0
4,557
9,405
7,020
312
3,364
6,041
0
55,286
W
3,464
434
0
1,247
9,447
5,423
0
2,412
7,035
0
15,712
W
Baron Samedi
inluck
Baron Samedi
4,301
929
453
3,770
8,001
4,571
0
0
8,001
50,582
0
W
Neith
sweetiie
Neith
5,893
2,782
0
2,983
7,823
2,605
0
1,585
6,238
0
36,114
L
Morgan Le Fay
xxxTINTURIONxxx
Morgan Le Fay
1,231
152
0
124
6,068
2,503
265
950
5,058
50,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
32,559
364
Minions Killed
389
0
Camps Cleared
0
1,188,705
Distance Traveled
1,144,624
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,519
627
88
7
0
249,265
3
L
Geb
6,073
506
28
2
0
231,887
1
L
Achilles
6,054
505
77
6
0
268,850
2
L
Charybdis
6,410
534
95
8
0
189,910
2
W
Chang'e
6,528
544
95
8
0
245,616
5
L
Vamana
7,194
600
108
9
0
233,350
0
W
Tyr
4,833
403
21
2
0
254,204
0
W
Baron Samedi
6,615
551
104
9
0
229,590
0
W
Neith
5,553
463
56
5
0
210,030
2
L
Morgan Le Fay
6,828
569
81
7
0
220,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role