Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
HakunaMakoa
Anubis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JunksBalls
Cu Chulainn
Level 29
God Stats
5W - 9L
1,463 SR
Queue Stats
136W - 110L
1,516 Elo+
Party 4
Nu Wa
Nu Wa
SomiEsque
Nu Wa
Level 41
God Stats
1W - 4L
1,743 SR
Queue Stats
74W - 87L
1,546 Elo+
Party 1
He Bo
He Bo
surf_OW
He Bo
Level 102
God Stats
0W - 2L
1,638 SR
Queue Stats
184W - 173L
1,462 Elo+
Party 4
Team Averages
Level 68
1,569 SR
1,514 Elo+

VS

Team Averages
Level 84
1,591 SR
1,626 Elo+
Ymir
Ymir
BigBird427
Ymir
Level 156
God Stats
1W - 0L
1,267 SR
Queue Stats
56W - 56L
1,504 Elo+
Party 3
Hel
Hel
Makota Naeji
Hel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 64L
1,742 Elo+
Party 2
Vulcan
Vulcan
SIeepIxsss
Vulcan
Level 48
God Stats
2W - 1L
1,868 SR
Queue Stats
222W - 166L
1,636 Elo+
Party 2
Jing Wei
Jing Wei
Wildserver63
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,573 Elo+
Party 3
Thor
Thor
XxjmasterxX
Thor
Level 140
God Stats
2W - 1L
1,819 SR
Queue Stats
120W - 81L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 2 / 2
10,135
507
14,393
19,093
19,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
5 / 5 / 2
10,045
502
10,774
17,895
9,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JunksBalls
Cu Chulainn
14
2 / 4 / 5
9,263
463
12,714
17,175
15,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
SomiEsque
Nu Wa
16
3 / 5 / 7
9,630
482
14,834
11,960
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
surf_OW
He Bo
12
0 / 8 / 4
8,109
405
6,907
18,574
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
10,260
513
7,389
20,750
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 5 / 7
10,829
541
11,795
18,562
12,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SIeepIxsss
Vulcan
16
4 / 5 / 9
10,846
542
12,579
12,777
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Wildserver63
Jing Wei
19
3 / 4 / 4
11,975
599
11,632
19,520
8,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 2 / 4
12,508
625
16,192
17,334
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
19
Kills
24
24
Deaths
19
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
9
2
2
5
W
2
3
11
2.5
L
Anubis
5
5
2
1.2
L
Cu Chulainn
JunksBalls
Cu Chulainn
2
4
5
1.13
W
3
5
7
1.3
W
Vulcan
SIeepIxsss
Vulcan
4
5
9
1.7
L
Nu Wa
SomiEsque
Nu Wa
3
5
7
1.3
W
Jing Wei
Wildserver63
Jing Wei
3
4
4
1.25
W
12
2
4
7
L
He Bo
surf_OW
He Bo
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
59,587
84,697
Taken
88,943
55,133
Mitigated
55,319
22,958
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,393
3,733
290
4,625
19,093
19,350
0
7,114
11,979
0
55,226
W
7,389
2,000
0
1,497
20,750
21,223
635
6,522
14,228
37,413
0
L
Anubis
10,774
267
0
7,326
17,895
9,284
865
7,100
10,795
79,535
0
L
Cu Chulainn
JunksBalls
Cu Chulainn
12,714
2,126
0
2,648
17,175
15,258
0
3,344
13,831
9,588
53,855
W
11,795
1,894
867
7,020
18,562
12,514
1,753
12,712
5,850
81,314
0
W
Vulcan
SIeepIxsss
Vulcan
12,579
2,911
0
2,129
12,777
4,784
1,000
7,033
5,744
77,825
0
L
Nu Wa
SomiEsque
Nu Wa
14,834
3,400
0
2,000
11,960
4,957
628
7,662
4,298
67,260
0
W
Jing Wei
Wildserver63
Jing Wei
11,632
8,845
0
8,852
19,520
8,375
3,849
3,050
16,470
0
119,333
W
16,192
4,507
0
7,140
17,334
8,423
0
6,039
11,295
0
108,612
L
He Bo
surf_OW
He Bo
6,907
605
0
6,069
18,574
6,284
0
6,543
12,031
53,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
56,418
472
Minions Killed
637
0
Camps Cleared
0
1,650,715
Distance Traveled
1,815,476
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,135
507
66
3
0
396,339
3
W
Ymir
10,260
513
41
2
0
347,474
3
L
Anubis
10,045
502
138
7
0
288,382
1
L
Cu Chulainn
9,263
463
95
5
0
337,917
0
W
Hel
10,829
541
126
6
0
327,977
3
W
Vulcan
10,846
542
132
7
0
364,541
2
L
Nu Wa
9,630
482
90
5
0
316,189
5
W
Jing Wei
11,975
599
188
9
0
362,259
0
W
Thor
12,508
625
150
8
0
413,225
2
L
He Bo
8,109
405
83
4
0
311,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role