Player Matchup

Fenrir
Fenrir
eagleclaw0508
Fenrir
Level 33
God Stats
1W - 3L
1,188 SR
Queue Stats
106W - 124L
1,227 Elo+
Party 2
Da Ji
Da Ji
green_giraffe69
Da Ji
Level 22
God Stats
2W - 9L
1,470 SR
Queue Stats
48W - 70L
1,279 Elo+
Party 2
Izanami
Izanami
jbbroncos24
Izanami
Level 83
God Stats
9W - 7L
1,708 SR
Queue Stats
62W - 79L
1,442 Elo+
Solo
Aphrodite
Aphrodite
vroomvroomMF
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hera
Hera
x DeliciouS xx
Hera
Level 108
God Stats
26W - 20L
1,367 SR
Queue Stats
590W - 612L
1,375 Elo+
Solo
Team Averages
Level 59
1,447 SR
1,365 Elo+

VS

Team Averages
Level 100
1,537 SR
1,423 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FlyinDogSheeeet
Shiva
Level 85
God Stats
5W - 5L
1,460 SR
Queue Stats
61W - 63L
1,373 Elo+
Solo
Skadi
Skadi
JODY 3 MO0NS
Skadi
Level 122
God Stats
16W - 16L
1,476 SR
Queue Stats
106W - 108L
1,411 Elo+
Party 1
Ra
Ra
Kc_Dat_Boi
Ra
Level 84
God Stats
3W - 1L
1,830 SR
Queue Stats
71W - 69L
1,422 Elo+
Party 3
Thanatos
Thanatos
SnowWhite826
Thanatos
Level 108
God Stats
16W - 21L
1,419 SR
Queue Stats
210W - 237L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,560
456
2,360
6,719
2,516
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,578
458
3,975
8,366
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jbbroncos24
Izanami
9
2 / 7 / 0
5,244
524
2,715
10,117
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
vroomvroomMF
Aphrodite
7
0 / 5 / 0
4,063
406
1,236
5,805
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 1
5,733
573
5,149
5,804
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
7 / 0 / 4
6,251
625
6,192
5,642
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,700
670
4,720
7,616
3,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 2 / 5
5,728
573
4,335
6,455
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
5,707
571
3,209
6,812
2,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
SnowWhite826
Thanatos
10
6 / 1 / 0
6,538
654
3,362
6,504
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
21
21
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
4
9
W
3
0
1
3.5
W
4
2
5
3.25
W
1
2
2
1
W
Thanatos
SnowWhite826
Thanatos
6
1
0
6
L
1
1
0
1
L
0
4
0
0
L
Izanami
jbbroncos24
Izanami
2
7
0
0.29
L
Aphrodite
vroomvroomMF
Aphrodite
0
5
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,435
Damage
21,818
36,811
Taken
33,029
14,149
Mitigated
15,328
5,701
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,192
598
126
3,462
5,642
3,485
927
1,054
4,588
29,734
0
W
4,720
1,575
0
2,879
7,616
3,906
0
0
7,616
0
37,227
W
4,335
1,590
83
1,276
6,455
1,911
483
182
6,273
0
27,462
W
3,209
212
0
2,168
6,812
2,988
391
4,858
1,954
32,598
0
W
Thanatos
SnowWhite826
Thanatos
3,362
671
138
6,769
6,504
3,038
0
291
6,213
0
32,922
L
2,360
720
50
682
6,719
2,516
0
1,170
5,549
0
18,717
L
3,975
975
0
996
8,366
3,943
0
0
8,366
0
20,609
L
Izanami
jbbroncos24
Izanami
2,715
2,267
0
1,788
10,117
3,175
432
1,926
8,191
0
27,715
L
Aphrodite
vroomvroomMF
Aphrodite
1,236
400
170
1,500
5,805
2,425
210
3,711
2,094
11,713
0
L
5,149
2,306
0
515
5,804
2,090
261
2,594
3,210
40,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
30,924
190
Minions Killed
281
0
Camps Cleared
0
881,622
Distance Traveled
927,732
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,251
625
44
4
0
177,819
2
W
Shiva
6,700
670
80
8
0
185,886
0
W
Skadi
5,728
573
42
4
0
176,662
1
W
Ra
5,707
571
52
5
0
159,158
1
W
Thanatos
6,538
654
63
6
0
228,207
3
L
Fenrir
4,560
456
29
3
0
217,429
0
L
Da Ji
4,578
458
32
3
0
182,507
0
L
Izanami
5,244
524
46
5
0
179,541
0
L
Aphrodite
4,063
406
13
1
0
147,569
1
L
Hera
5,733
573
70
7
0
154,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role