Player Matchup

Gilgamesh
Gilgamesh
Best tapwater
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 184L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
Daz3d69
Cliodhna
Level 38
God Stats
1W - 5L
1,179 SR
Queue Stats
12W - 40L
1,093 Elo+
Party 1
Medusa
Medusa
TheRuddyPagan
Medusa
Level 26
God Stats
7W - 12L
1,440 SR
Queue Stats
119W - 168L
963 Elo+
Party 1
Scylla
Scylla
assassinbean420
Scylla
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
151W - 152L
1,386 Elo+
Party 2
Ymir
Ymir
shadowhaze63
Ymir
Level 8
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 6L
1,014 Elo+
Party 1
Team Averages
Level 32
1,315 SR
1,163 Elo+

VS

Team Averages
Level 76
1,361 SR
1,333 Elo+
Athena
Athena
CHA0SUndead
Athena
Level 60
God Stats
7W - 2L
1,629 SR
Queue Stats
70W - 74L
1,335 Elo+
Solo
Vamana
Vamana
Mrfundamentals10
Vamana
Level 43
God Stats
61W - 50L
1,016 SR
Queue Stats
418W - 438L
1,258 Elo+
Solo
Fenrir
Fenrir
RidgedFury
Fenrir
Level 103
God Stats
6W - 2L
1,741 SR
Queue Stats
443W - 470L
1,341 Elo+
Solo
Xbalanque
Xbalanque
TboneScoots3
Xbalanque
Level 68
God Stats
7W - 12L
1,377 SR
Queue Stats
118W - 128L
1,405 Elo+
Solo
Olorun
Olorun
TrainerJerry920
Olorun
Level 108
God Stats
5W - 6L
1,044 SR
Queue Stats
496W - 563L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Best tapwater
Gilgamesh
11
1 / 1 / 0
7,194
423
3,639
7,883
6,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Daz3d69
Cliodhna
10
1 / 7 / 1
6,837
402
5,222
16,746
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 7 / 1
7,753
456
11,225
13,347
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 0
6,313
371
4,661
10,186
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 9 / 2
6,270
369
3,599
15,023
8,513
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
8 / 0 / 10
9,431
555
7,635
16,573
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 0 / 3
9,016
530
6,070
8,265
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
RidgedFury
Fenrir
14
3 / 1 / 7
8,334
490
7,127
13,931
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
TboneScoots3
Xbalanque
14
7 / 5 / 12
9,200
541
17,010
12,483
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 1 / 6
9,875
581
7,127
10,935
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
31
31
Deaths
7
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Best tapwater
Gilgamesh
1
1
0
1
W
Athena
8
0
10
13
L
Cliodhna
Daz3d69
Cliodhna
1
7
1
0.21
W
4
0
3
5.5
W
Fenrir
RidgedFury
Fenrir
3
1
7
6.5
W
Xbalanque
TboneScoots3
Xbalanque
7
5
12
2.6
L
3
7
1
0.5
W
9
1
6
12
L
0
7
0
0
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
44,969
63,185
Taken
62,187
29,038
Mitigated
39,812
6,952
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Best tapwater
Gilgamesh
3,639
974
0
835
7,883
6,055
525
444
7,439
0
34,255
W
Athena
7,635
3,256
0
3,666
16,573
15,657
735
2,754
13,819
26,682
0
L
Cliodhna
Daz3d69
Cliodhna
5,222
844
0
2,236
16,746
5,699
0
2,275
14,471
0
45,922
W
6,070
3,252
85
3,046
8,265
7,101
285
962
7,303
0
48,072
W
Fenrir
RidgedFury
Fenrir
7,127
3,011
0
4,079
13,931
6,493
0
1,249
12,682
0
64,213
W
Xbalanque
TboneScoots3
Xbalanque
17,010
7,224
0
3,033
12,483
5,129
3,179
1,266
11,217
0
62,189
L
11,225
5,401
0
2,250
13,347
5,138
68
3,140
10,207
0
47,973
W
7,127
3,413
1,001
5,128
10,935
5,432
2,405
3,141
7,794
71,574
0
L
4,661
323
0
1,631
10,186
3,633
0
3,716
6,470
28,970
0
L
3,599
1,459
0
0
15,023
8,513
0
5,187
9,836
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
45,856
230
Minions Killed
395
0
Camps Cleared
0
1,261,834
Distance Traveled
1,586,595
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,194
423
54
3
0
249,137
7
W
Athena
9,431
555
37
2
0
331,030
2
L
Cliodhna
6,837
402
62
4
0
297,289
0
W
Vamana
9,016
530
82
5
0
303,702
3
W
Fenrir
8,334
490
86
5
0
342,153
1
W
Xbalanque
9,200
541
81
5
0
295,834
0
L
Medusa
7,753
456
56
3
0
241,654
0
W
Olorun
9,875
581
109
6
0
313,876
3
L
Scylla
6,313
371
44
3
0
234,524
2
L
Ymir
6,270
369
14
1
0
239,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role