Player Matchup

Zeus
Zeus
Bigtigblack109
Zeus
Level 159
God Stats
21W - 19L
1,445 SR
Queue Stats
808W - 922L
1,359 Elo+
Party 3
Ganesha
Ganesha
Ivanovic_the_4th
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,468 Elo+
Party 2
Hachiman
Hachiman
King_Leon626
Hachiman
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 436L
1,374 Elo+
Party 3
Kuzenbo
Kuzenbo
TanukiBear
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,447 Elo+
Party 2
Chaac
Chaac
rhyslop15
Chaac
Level 60
God Stats
2W - 1L
1,466 SR
Queue Stats
71W - 68L
1,468 Elo+
Solo
Team Averages
Level 84
1,482 SR
1,423 Elo+

VS

Team Averages
Level 86
1,252 SR
1,343 Elo+
Bacchus
Bacchus
BIG-RT-95
Bacchus
Level 125
God Stats
4W - 3L
1,243 SR
Queue Stats
116W - 137L
1,293 Elo+
Party 1
Anubis
Anubis
Belfets
Anubis
Level 83
God Stats
1W - 5L
1,306 SR
Queue Stats
279W - 318L
1,439 Elo+
Solo
Chaac
Chaac
Britinator94
Chaac
Level 49
God Stats
0W - 3L
1,233 SR
Queue Stats
228W - 263L
1,312 Elo+
Party 1
Fenrir
Fenrir
LULUTHEDESTROYER
Fenrir
Level 48
God Stats
0W - 3L
1,201 SR
Queue Stats
72W - 91L
1,345 Elo+
Party 1
Hachiman
Hachiman
halfy1994
Hachiman
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
250W - 275L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 9
14,902
784
32,753
19,141
9,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 4 / 24
13,538
713
12,842
26,302
34,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
King_Leon626
Hachiman
20
7 / 5 / 14
12,942
681
19,881
18,606
10,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TanukiBear
Kuzenbo
18
3 / 6 / 12
12,376
651
7,344
21,526
24,897
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
rhyslop15
Chaac
20
4 / 4 / 15
12,773
672
16,397
25,710
27,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIG-RT-95
Bacchus
18
3 / 5 / 10
11,128
586
9,966
19,845
24,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Belfets
Anubis
20
3 / 4 / 15
13,092
689
17,512
20,115
9,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 9
11,554
608
8,370
21,407
25,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 9 / 12
13,332
702
14,760
20,739
15,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
halfy1994
Hachiman
20
9 / 6 / 14
13,915
732
30,746
18,656
7,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
85
28
Kills
25
26
Deaths
28
74
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BIG-RT-95
Bacchus
3
5
10
1.6
L
Anubis
Belfets
Anubis
3
4
15
2.63
W
14
7
9
2.64
L
3
4
9
1.88
W
0
4
24
3
W
Hachiman
King_Leon626
Hachiman
7
5
14
2.8
L
7
9
12
1.44
W
Kuzenbo
TanukiBear
Kuzenbo
3
6
12
1.5
L
Hachiman
halfy1994
Hachiman
9
6
14
2.67
W
Chaac
rhyslop15
Chaac
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,217
Damage
81,354
111,285
Taken
100,762
106,878
Mitigated
81,725
33,101
Healing
32,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BIG-RT-95
Bacchus
9,966
730
2,626
1,804
19,845
24,598
459
9,623
10,222
19,020
0
L
Anubis
Belfets
Anubis
17,512
1,478
2,312
8,662
20,115
9,255
703
10,538
9,577
52,580
0
W
32,753
8,244
1,179
3,589
19,141
9,911
1,366
3,259
15,882
56,953
0
L
8,370
421
1,218
3,773
21,407
25,062
719
12,434
8,973
0
18,841
W
12,842
1,004
2,456
5,611
26,302
34,823
1,102
5,699
20,603
26,235
0
W
Hachiman
King_Leon626
Hachiman
19,881
12,137
2,453
4,562
18,606
10,020
3,193
4,812
12,833
0
40,954
L
14,760
4,198
3,132
1,540
20,739
15,237
89
11,082
9,657
0
21,589
W
Kuzenbo
TanukiBear
Kuzenbo
7,344
1,923
3,490
2,436
21,526
24,897
361
4,085
17,441
19,648
0
L
Hachiman
halfy1994
Hachiman
30,746
11,949
4,637
2,741
18,656
7,573
1,856
9,262
9,394
0
57,233
W
Chaac
rhyslop15
Chaac
16,397
1,175
1,384
5,941
25,710
27,227
2,139
9,623
16,087
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
63,021
158
Minions Killed
167
0
Camps Cleared
0
1,537,387
Distance Traveled
1,542,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,128
586
15
1
0
318,670
0
L
Anubis
13,092
689
65
3
0
297,254
0
W
Zeus
14,902
784
53
3
0
254,153
0
L
Chaac
11,554
608
25
1
0
338,515
0
W
Ganesha
13,538
713
0
0
0
354,686
0
W
Hachiman
12,942
681
32
2
0
301,238
0
L
Fenrir
13,332
702
14
1
0
293,625
0
W
Kuzenbo
12,376
651
31
2
0
272,656
0
L
Hachiman
13,915
732
48
3
0
294,654
0
W
Chaac
12,773
672
42
2
0
354,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role