Player Matchup

Loki
Loki
 
Loki
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
Level 127
God Stats
4W - 0L
1,957 SR
Queue Stats
95W - 72L
1,590 Elo+
Party 1
Sobek
Sobek
DocFumbles
Sobek
Level 125
God Stats
1W - 4L
1,310 SR
Queue Stats
314W - 324L
1,533 Elo+
Solo
Eset
Eset
Juhatsu
Eset
Level 51
God Stats
3W - 0L
1,654 SR
Queue Stats
116W - 115L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
psudho
Jormungandr
Level 72
God Stats
2W - 2L
1,132 SR
Queue Stats
67W - 51L
1,576 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,554 Elo+

VS

Team Averages
Level 127
1,494 SR
1,510 Elo+
Cliodhna
Cliodhna
Demotaur
Cliodhna
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 136L
1,458 Elo+
Solo
Geb
Geb
Enochite
Geb
Level 149
God Stats
8W - 10L
1,694 SR
Queue Stats
478W - 470L
1,574 Elo+
Solo
Ullr
Ullr
Gamaliel1008
Ullr
Level 127
God Stats
12W - 21L
1,580 SR
Queue Stats
460W - 447L
1,451 Elo+
Solo
Anubis
Anubis
ItzBrownJesusttv
Anubis
Level 105
God Stats
27W - 20L
1,530 SR
Queue Stats
164W - 163L
1,504 Elo+
Solo
Heimdallr
Heimdallr
YiangFC
Heimdallr
Level 148
God Stats
8W - 9L
1,165 SR
Queue Stats
442W - 455L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 2 / 5
7,489
535
3,932
10,741
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DeusOmega
Ah Muzen Cab
14
5 / 0 / 3
8,632
617
7,888
6,998
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
2 / 1 / 7
7,398
528
4,250
10,941
10,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Juhatsu
Eset
14
4 / 1 / 3
8,173
584
5,088
5,699
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
psudho
Jormungandr
14
4 / 1 / 1
8,673
620
9,498
9,373
8,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Demotaur
Cliodhna
10
3 / 3 / 0
6,667
476
5,295
9,325
3,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 1
6,179
441
3,194
9,527
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 1
6,448
461
3,925
8,202
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
6,748
482
5,203
9,969
5,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
YiangFC
Heimdallr
12
0 / 4 / 1
6,810
486
4,038
11,479
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
5
1.25
L
Cliodhna
Demotaur
Cliodhna
3
3
0
1
W
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
5
0
3
6.5
W
Sobek
2
1
7
5.5
L
0
3
1
0.17
L
0
2
1
0.25
L
2
3
1
0.83
W
Eset
Juhatsu
Eset
4
1
3
5.5
L
Heimdallr
YiangFC
Heimdallr
0
4
1
0.13
W
Jormungandr
psudho
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
21,655
43,752
Taken
48,502
28,347
Mitigated
23,436
17,315
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,932
948
0
5,012
10,741
4,128
0
1,232
9,509
0
61,384
L
Cliodhna
Demotaur
Cliodhna
5,295
1,138
0
1,638
9,325
3,701
0
3,565
5,760
0
30,564
W
Ah Muzen Cab
DeusOmega
Ah Muzen Cab
7,888
5,259
0
4,828
6,998
3,087
512
1,608
5,390
0
69,913
W
Sobek
4,250
939
462
3,127
10,941
10,474
0
2,587
8,354
25,236
0
L
3,194
489
0
1,607
9,527
6,697
0
3,226
6,301
23,249
0
L
3,925
1,195
0
1,728
8,202
3,002
0
2,069
6,133
0
48,315
L
5,203
503
0
3,858
9,969
5,029
0
3,088
6,881
48,267
0
W
Eset
Juhatsu
Eset
5,088
330
0
1,626
5,699
2,199
666
2,838
2,861
71,158
0
L
Heimdallr
YiangFC
Heimdallr
4,038
1,593
0
4,595
11,479
5,007
0
6,888
4,591
0
50,479
W
Jormungandr
psudho
Jormungandr
9,498
3,929
165
2,095
9,373
8,459
602
582
8,791
66,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
32,852
484
Minions Killed
343
0
Camps Cleared
0
1,432,454
Distance Traveled
1,272,874
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,489
535
92
7
0
305,886
4
L
Cliodhna
6,667
476
48
3
0
278,516
4
W
Ah Muzen Cab
8,632
617
126
9
0
270,279
3
W
Sobek
7,398
528
30
2
0
295,046
3
L
Geb
6,179
441
31
2
0
258,054
0
L
Ullr
6,448
461
109
8
0
269,600
6
L
Anubis
6,748
482
70
5
0
224,499
3
W
Eset
8,173
584
118
8
0
284,934
5
L
Heimdallr
6,810
486
85
6
0
242,205
2
W
Jormungandr
8,673
620
118
8
0
276,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role