Player Matchup

Bellona
Bellona
DimirProphet
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,776 Elo+
Party 3
Jing Wei
Jing Wei
GodlyCash
Jing Wei
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 56L
1,631 Elo+
Party 3
Terra
Terra
Vigilantwolf1
Terra
Level 156
God Stats
1W - 0L
1,546 SR
Queue Stats
53W - 35L
1,704 Elo+
Party 3
Chang'e
Chang'e
deminion
Chang'e
Level 100
God Stats
9W - 7L
1,616 SR
Queue Stats
67W - 63L
1,499 Elo+
Party 1
Odin
Odin
uranfgtbro
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,635 Elo+

VS

Team Averages
Level 127
1,606 SR
1,554 Elo+
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Camping Walrus
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 132L
1,593 Elo+
Party 4
Cabrakan
Cabrakan
Devign
Cabrakan
Level 133
God Stats
3W - 5L
1,476 SR
Queue Stats
81W - 71L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
KobeBeanBurrito
Zhong Kui
Level 127
God Stats
2W - 2L
1,696 SR
Queue Stats
94W - 88L
1,510 Elo+
Party 4
Xbalanque
Xbalanque
thechad69
Xbalanque
Level 107
God Stats
10W - 4L
1,857 SR
Queue Stats
105W - 80L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DimirProphet
Bellona
18
1 / 3 / 14
11,682
649
9,591
22,176
24,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
GodlyCash
Jing Wei
20
7 / 1 / 14
14,250
792
35,169
21,618
10,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 1 / 15
14,577
810
25,249
30,116
21,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
deminion
Chang'e
19
4 / 4 / 12
12,843
714
19,583
27,568
12,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 13
12,710
706
11,184
18,144
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 9 / 9
11,196
622
13,508
28,251
26,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 4 / 6
12,459
692
16,501
23,309
13,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Devign
Cabrakan
19
4 / 3 / 5
12,919
718
12,315
23,993
41,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KobeBeanBurrito
Zhong Kui
20
4 / 6 / 5
12,842
713
34,255
27,182
22,008
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
thechad69
Xbalanque
19
2 / 2 / 4
12,523
696
16,159
16,943
8,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
24
Kills
12
12
Deaths
24
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
9
9
0.5
L
2
4
6
1.25
L
Cabrakan
Devign
Cabrakan
4
3
5
2.17
W
Bellona
DimirProphet
Bellona
1
3
14
2.67
W
Jing Wei
GodlyCash
Jing Wei
7
1
14
14
L
Zhong Kui
KobeBeanBurrito
Zhong Kui
4
6
5
1.08
W
7
1
15
14.5
W
Chang'e
deminion
Chang'e
4
4
12
2.5
L
Xbalanque
thechad69
Xbalanque
2
2
4
2
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,776
Damage
92,738
119,622
Taken
119,678
86,582
Mitigated
111,588
58,566
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,508
1,478
0
2,898
28,251
26,508
93
11,139
16,858
0
35,982
L
16,501
4,472
0
2,530
23,309
13,128
3,874
9,222
13,698
0
53,792
L
Cabrakan
Devign
Cabrakan
12,315
1,111
0
3,408
23,993
41,417
331
9,120
14,690
27,972
0
W
Bellona
DimirProphet
Bellona
9,591
726
0
3,794
22,176
24,326
593
9,045
13,131
0
29,776
W
Jing Wei
GodlyCash
Jing Wei
35,169
24,860
0
7,851
21,618
10,763
4,729
8,409
13,209
0
80,450
L
Zhong Kui
KobeBeanBurrito
Zhong Kui
34,255
2,494
0
5,333
27,182
22,008
852
10,623
16,393
69,061
0
W
25,249
4,472
7,063
12,348
30,116
21,474
2,258
10,206
19,910
77,035
0
W
Chang'e
deminion
Chang'e
19,583
1,313
14,357
9,108
27,568
12,971
540
11,389
16,179
52,804
0
L
Xbalanque
thechad69
Xbalanque
16,159
6,537
0
3,841
16,943
8,527
504
5,933
10,958
0
74,395
W
11,184
1,364
1,782
2,263
18,144
17,048
385
7,521
10,623
3,488
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,062
Gold Earned
61,939
356
Minions Killed
360
0
Camps Cleared
0
1,918,202
Distance Traveled
1,827,999
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,196
622
40
2
0
362,321
0
L
Nemesis
12,459
692
92
5
0
428,156
0
L
Cabrakan
12,919
718
23
1
0
361,905
0
W
Bellona
11,682
649
33
2
0
400,798
1
W
Jing Wei
14,250
792
117
7
0
347,678
1
L
Zhong Kui
12,842
713
96
5
0
307,072
0
W
Terra
14,577
810
103
6
0
383,730
0
W
Chang'e
12,843
714
61
3
0
386,526
1
L
Xbalanque
12,523
696
109
6
0
368,545
4
W
Odin
12,710
706
42
2
0
399,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role