Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AntonioSantano
Erlang Shen
Level 132
God Stats
1W - 1L
1,649 SR
Queue Stats
75W - 106L
1,462 Elo+
Party 3
Xing Tian
Xing Tian
Erickelrojo11
Xing Tian
Level 133
God Stats
2W - 6L
1,613 SR
Queue Stats
57W - 86L
1,423 Elo+
Party 3
Cupid
Cupid
FelipeDavila10
Cupid
Level 96
God Stats
4W - 8L
1,725 SR
Queue Stats
60W - 79L
1,411 Elo+
Party 3
Baron Samedi
Baron Samedi
Hellsing III
Baron Samedi
Level 159
God Stats
7W - 9L
1,833 SR
Queue Stats
466W - 588L
1,482 Elo+
Party 1
Team Averages
Level 135
1,664 SR
1,456 Elo+

VS

Team Averages
Level 95
1,629 SR
1,524 Elo+
Erlang Shen
Erlang Shen
FeetGod
Erlang Shen
Level 107
God Stats
5W - 3L
1,937 SR
Queue Stats
130W - 129L
1,611 Elo+
Party 2
Neith
Neith
Phrozouk
Neith
Level 93
God Stats
5W - 9L
1,366 SR
Queue Stats
75W - 98L
1,355 Elo+
Solo
Medusa
Medusa
Welney
Medusa
Level 87
God Stats
8W - 17L
1,475 SR
Queue Stats
23W - 44L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Ya boy Minkus
Nu Wa
Level 129
God Stats
19W - 13L
1,651 SR
Queue Stats
229W - 220L
1,600 Elo+
Party 2
Thanatos
Thanatos
yaboyburtt
Thanatos
Level 60
God Stats
12W - 6L
1,713 SR
Queue Stats
44W - 38L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 8 / 2
9,887
706
9,211
16,614
8,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
AntonioSantano
Erlang Shen
17
2 / 3 / 6
9,652
689
8,184
19,722
20,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Erickelrojo11
Xing Tian
16
2 / 3 / 6
10,061
719
7,497
20,857
23,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 6 / 3
10,924
780
6,645
17,419
7,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Hellsing III
Baron Samedi
16
0 / 4 / 6
9,484
677
9,929
10,372
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeetGod
Erlang Shen
19
3 / 2 / 17
11,401
814
11,702
14,872
11,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Phrozouk
Neith
16
1 / 3 / 5
10,259
733
5,025
11,198
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Welney
Medusa
18
0 / 4 / 6
10,866
776
11,476
10,942
4,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 8
12,247
875
21,319
8,328
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
yaboyburtt
Thanatos
20
10 / 3 / 8
12,580
899
17,505
11,807
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
12
Kills
23
24
Deaths
13
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
8
2
0.75
L
Erlang Shen
AntonioSantano
Erlang Shen
2
3
6
1.67
L
Xing Tian
Erickelrojo11
Xing Tian
2
3
6
1.67
W
Erlang Shen
FeetGod
Erlang Shen
3
2
17
5.75
L
3
6
3
0.75
L
Baron Samedi
Hellsing III
Baron Samedi
0
4
6
0.75
W
Neith
Phrozouk
Neith
1
3
5
1.17
W
Medusa
Welney
Medusa
0
4
6
0.75
W
9
1
8
13
W
Thanatos
yaboyburtt
Thanatos
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
67,027
84,984
Taken
57,147
65,934
Mitigated
31,395
16,400
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,211
3,156
0
125
16,614
8,104
430
3,451
12,958
0
21,388
L
Erlang Shen
AntonioSantano
Erlang Shen
8,184
3,683
0
5,591
19,722
20,601
60
5,851
13,476
0
29,471
L
Xing Tian
Erickelrojo11
Xing Tian
7,497
663
0
2,740
20,857
23,806
0
4,366
16,134
21,949
0
W
Erlang Shen
FeetGod
Erlang Shen
11,702
6,351
0
4,036
14,872
11,400
558
3,654
11,218
0
19,999
L
6,645
2,665
183
4,151
17,419
7,878
1,236
2,725
14,374
0
45,572
L
Baron Samedi
Hellsing III
Baron Samedi
9,929
1,446
1,526
2,084
10,372
5,545
648
3,465
6,663
35,998
1,700
W
Neith
Phrozouk
Neith
5,025
1,784
0
2,354
11,198
5,977
1,477
2,980
8,218
0
29,098
W
Medusa
Welney
Medusa
11,476
4,374
0
841
10,942
4,896
4,994
2,624
8,318
0
46,905
W
21,319
5,357
0
530
8,328
3,670
2,694
4,298
4,030
60,364
0
W
Thanatos
yaboyburtt
Thanatos
17,505
4,009
0
12,075
11,807
5,452
3,032
3,416
8,391
0
44,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
57,353
234
Minions Killed
286
0
Camps Cleared
0
1,307,812
Distance Traveled
1,442,760
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,887
706
21
2
0
260,859
1
L
Erlang Shen
9,652
689
39
3
0
268,362
2
L
Xing Tian
10,061
719
23
2
0
297,248
3
W
Erlang Shen
11,401
814
20
1
0
325,519
0
L
Cupid
10,924
780
89
6
0
246,534
4
L
Baron Samedi
9,484
677
62
4
0
234,809
1
W
Neith
10,259
733
53
4
0
225,628
1
W
Medusa
10,866
776
84
6
0
261,552
1
W
Nu Wa
12,247
875
65
5
0
297,533
1
W
Thanatos
12,580
899
64
5
0
332,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role