Player Matchup

Danzaburou
Danzaburou
AngyScoob
Danzaburou
Level 48
God Stats
4W - 8L
1,348 SR
Queue Stats
408W - 390L
1,496 Elo+
Party 2
Cerberus
Cerberus
Ex Korean
Cerberus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 56L
1,502 Elo+
Party 3
Olorun
Olorun
Shaboopalab00py
Olorun
Level 140
God Stats
4W - 7L
1,512 SR
Queue Stats
59W - 66L
1,583 Elo+
Party 3
King Arthur
King Arthur
Squirt vD
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,568 Elo+
Party 3
Ne Zha
Ne Zha
erectnelson
Ne Zha
Level 108
God Stats
7W - 2L
1,956 SR
Queue Stats
367W - 341L
1,526 Elo+
Party 2
Team Averages
Level 90
1,563 SR
1,535 Elo+

VS

Team Averages
Level 61
1,350 SR
1,339 Elo+
Mercury
Mercury
G0RUND3RW00D
Mercury
Level 56
God Stats
13W - 11L
1,577 SR
Queue Stats
272W - 271L
1,434 Elo+
Solo
Aphrodite
Aphrodite
GoD_GottaB_Tipsy
Aphrodite
Level 11
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Hades
Hades
GoD_Its_me_Again
Hades
Level 82
God Stats
0W - 1L
1,011 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Bellona
Bellona
GoD_is_KillerDJ
Bellona
Level 136
God Stats
0W - 3L
1,468 SR
Queue Stats
15W - 19L
1,533 Elo+
Party 1
Apollo
Apollo
HeyZeus520
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngyScoob
Danzaburou
17
3 / 1 / 5
10,326
492
16,887
16,207
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Ex Korean
Cerberus
16
1 / 1 / 7
10,318
491
3,997
14,652
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 2
13,731
654
22,728
17,996
9,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Squirt vD
King Arthur
18
2 / 2 / 1
11,214
534
11,906
21,562
26,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
19
8 / 4 / 3
11,417
544
13,423
18,346
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G0RUND3RW00D
Mercury
13
2 / 11 / 3
8,980
428
7,638
20,930
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
12
0 / 4 / 2
7,391
352
6,445
11,694
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 2
11,111
529
11,118
21,393
13,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 0
11,764
560
14,122
20,844
24,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
HeyZeus520
Apollo
14
1 / 3 / 1
8,658
412
9,132
17,317
6,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
25
Kills
9
10
Deaths
25
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngyScoob
Danzaburou
3
1
5
5.5
W
Cerberus
Ex Korean
Cerberus
1
1
7
4.5
L
Mercury
G0RUND3RW00D
Mercury
2
11
3
0.32
L
Aphrodite
0
4
2
0.25
L
3
5
2
0.8
L
3
2
0
1.5
L
Apollo
HeyZeus520
Apollo
1
3
1
0.5
W
11
2
2
6
W
King Arthur
Squirt vD
King Arthur
2
2
1
1.25
W
Ne Zha
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,941
Damage
48,455
88,763
Taken
92,178
68,867
Mitigated
56,228
30,068
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngyScoob
Danzaburou
16,887
7,190
0
9,172
16,207
8,736
2,416
3,149
13,058
0
102,593
W
Cerberus
Ex Korean
Cerberus
3,997
272
0
4,924
14,652
15,767
653
5,085
9,567
43,323
0
L
Mercury
G0RUND3RW00D
Mercury
7,638
5,337
5
2,440
20,930
6,523
0
3,437
17,493
0
57,525
L
Aphrodite
6,445
1,752
2,919
4,468
11,694
5,966
0
4,416
7,278
30,106
0
L
11,118
694
150
7,385
21,393
13,043
288
10,868
10,525
75,490
0
L
14,122
4,998
0
4,685
20,844
24,472
0
4,219
16,625
0
108,659
L
Apollo
HeyZeus520
Apollo
9,132
5,580
211
4,368
17,317
6,224
0
3,785
13,532
0
66,448
W
22,728
15,399
363
9,545
17,996
9,145
2,753
6,174
11,822
136,427
0
W
King Arthur
Squirt vD
King Arthur
11,906
1,061
0
1,750
21,562
26,030
534
2,477
19,085
0
92,781
W
Ne Zha
13,423
5,454
0
4,314
18,346
9,189
0
678
17,668
0
120,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
47,904
792
Minions Killed
543
0
Camps Cleared
0
2,060,819
Distance Traveled
1,937,546
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,326
492
148
7
0
377,746
2
W
Cerberus
10,318
491
90
4
0
417,853
0
L
Mercury
8,980
428
81
4
0
429,077
6
L
Aphrodite
7,391
352
49
2
0
357,064
1
L
Hades
11,111
529
116
6
0
385,331
0
L
Bellona
11,764
560
191
9
0
392,614
5
L
Apollo
8,658
412
106
5
0
373,460
0
W
Olorun
13,731
654
205
10
0
401,968
1
W
King Arthur
11,214
534
190
9
0
406,986
4
W
Ne Zha
11,417
544
159
8
0
456,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role