Player Matchup

Cthulhu
Cthulhu
CleboTheSnatcha
Cthulhu
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 28L
1,276 Elo+
Party 1
Baba Yaga
Baba Yaga
Remorseful Acts
Baba Yaga
Level 128
God Stats
0W - 1L
1,613 SR
Queue Stats
76W - 75L
1,376 Elo+
Party 1
Susano
Susano
SpyBaconLord
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Team Averages
Level 51
1,538 SR
1,341 Elo+

VS

Team Averages
Level 143
1,507 SR
1,436 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MrBean4REALZ
Kuzenbo
Level 160
God Stats
2W - 1L
1,520 SR
Queue Stats
165W - 168L
1,385 Elo+
Party 2
Loki
Loki
VenomusStryk
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,211
632
5,935
13,357
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Remorseful Acts
Baba Yaga
14
2 / 5 / 2
8,948
688
12,548
16,097
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
11
0 / 8 / 1
7,443
573
5,220
12,316
5,538
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
10 / 1 / 6
11,256
866
18,483
13,727
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
MrBean4REALZ
Kuzenbo
12
0 / 1 / 11
9,417
724
4,543
10,244
11,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 2 / 8
10,361
797
9,974
11,053
4,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
1
6
13
L
1
3
1
0.5
W
Kuzenbo
MrBean4REALZ
Kuzenbo
0
1
11
5.5
L
Baba Yaga
Remorseful Acts
Baba Yaga
2
5
2
0.6
L
Susano
0
8
1
0.06
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
33,000
41,770
Taken
35,024
28,318
Mitigated
23,416
4,077
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,483
9,109
893
7,455
13,727
7,035
1,749
8,493
4,885
66,670
7,121
L
5,935
356
87
584
13,357
15,002
0
6,567
6,790
20,170
0
W
Kuzenbo
MrBean4REALZ
Kuzenbo
4,543
2,342
622
2,842
10,244
11,580
438
3,890
6,172
11,874
0
L
Baba Yaga
Remorseful Acts
Baba Yaga
12,548
840
84
3,209
16,097
7,778
0
8,297
7,800
45,486
0
L
Susano
5,220
1,218
0
113
12,316
5,538
0
5,924
6,392
0
19,694
W
9,974
1,871
0
3,659
11,053
4,801
646
5,959
4,939
0
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
31,034
114
Minions Killed
171
2
Camps Cleared
10
678,202
Distance Traveled
719,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,256
866
117
9
8
219,365
4
L
Cthulhu
8,211
632
21
2
0
248,005
0
W
Kuzenbo
9,417
724
13
1
0
227,987
1
L
Baba Yaga
8,948
688
63
5
0
231,906
2
L
Susano
7,443
573
30
2
2
198,291
0
W
Loki
10,361
797
41
3
2
272,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role