Player Matchup

Freya
Freya
Fear_None_Mont
Freya
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
249W - 257L
1,460 Elo+
Party 1
Olorun
Olorun
Fear_None_Vante
Olorun
Level 126
God Stats
0W - 4L
1,154 SR
Queue Stats
96W - 98L
1,467 Elo+
Party 1
Discordia
Discordia
iceman-9008
Discordia
Level 89
God Stats
6W - 3L
1,489 SR
Queue Stats
177W - 182L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
monkey_killer001
Sun Wukong
Level 114
God Stats
8W - 6L
1,627 SR
Queue Stats
245W - 236L
1,378 Elo+
Solo
Bakasura
Bakasura
the1percent
Bakasura
Level 107
God Stats
0W - 3L
1,535 SR
Queue Stats
320W - 345L
1,509 Elo+
Party 2
Team Averages
Level 116
1,501 SR
1,460 Elo+

VS

Team Averages
Level 86
1,601 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AbsoluteH3R0
Ymir
Level 87
God Stats
1W - 0L
1,494 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rkhuu
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,805 SR
Queue Stats
11W - 2L
1,724 Elo+
Party 3
Baron Samedi
Baron Samedi
Temper dead
Baron Samedi
Level 120
God Stats
11W - 4L
1,715 SR
Queue Stats
383W - 412L
1,479 Elo+
Solo
Nox
Nox
YungCanto
Nox
Level 117
God Stats
1W - 1L
1,492 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 11
12,290
683
24,269
21,419
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 8 / 16
11,169
621
10,139
25,611
14,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
iceman-9008
Discordia
20
5 / 5 / 18
12,230
679
20,044
13,887
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
monkey_killer001
Sun Wukong
19
10 / 8 / 14
12,234
680
28,326
31,002
32,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
the1percent
Bakasura
17
2 / 7 / 12
11,248
625
5,475
22,400
26,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 9 / 18
13,081
727
15,889
28,850
36,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 6 / 17
13,210
734
10,193
29,968
49,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Rkhuu
Ah Muzen Cab
20
10 / 6 / 15
14,162
787
29,899
22,664
14,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Temper dead
Baron Samedi
20
8 / 5 / 19
14,230
791
28,046
20,449
14,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 1 / 19
13,915
773
19,453
11,378
7,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
124
27
Kills
36
36
Deaths
27
71
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
9
18
1.67
W
5
6
17
2.25
L
8
8
11
1.69
L
2
8
16
1.25
W
Ah Muzen Cab
Rkhuu
Ah Muzen Cab
10
6
15
2.92
W
Baron Samedi
Temper dead
Baron Samedi
8
5
19
3.5
W
7
1
19
16.5
L
Discordia
iceman-9008
Discordia
5
5
18
2.8
L
Sun Wukong
monkey_killer001
Sun Wukong
10
8
14
2.13
L
Bakasura
the1percent
Bakasura
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,253
Damage
103,480
114,319
Taken
113,309
92,188
Mitigated
121,870
38,387
Healing
37,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,889
2,700
1,928
4,390
28,850
36,107
541
10,445
18,269
5,189
25,299
W
10,193
1,340
0
2,214
29,968
49,365
261
17,910
11,867
18,263
0
L
24,269
7,567
1,332
3,899
21,419
11,559
86
10,503
10,916
41,049
0
L
10,139
4,750
4,703
9,018
25,611
14,065
48
15,500
10,111
28,406
0
W
Ah Muzen Cab
Rkhuu
Ah Muzen Cab
29,899
10,856
2,707
6,353
22,664
14,145
4,426
11,143
11,492
0
70,791
W
Baron Samedi
Temper dead
Baron Samedi
28,046
228
9,384
8,287
20,449
14,933
753
9,227
11,152
48,399
0
W
19,453
2,144
1,185
1,114
11,378
7,320
1,246
5,727
5,556
41,974
0
L
Discordia
iceman-9008
Discordia
20,044
526
424
831
13,887
7,729
189
7,121
6,766
45,582
0
L
Sun Wukong
monkey_killer001
Sun Wukong
28,326
3,025
0
8,414
31,002
32,405
0
15,957
15,045
0
39,901
L
Bakasura
the1percent
Bakasura
5,475
2,440
5,023
4,743
22,400
26,430
34
10,732
11,668
0
7,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,171
Gold Earned
68,598
192
Minions Killed
198
0
Camps Cleared
0
1,443,808
Distance Traveled
1,602,636
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,081
727
32
2
0
329,077
0
W
Ymir
13,210
734
13
1
0
314,669
1
L
Freya
12,290
683
31
2
0
276,826
0
L
Olorun
11,169
621
30
2
0
272,588
0
W
Ah Muzen Cab
14,162
787
64
4
0
317,815
2
W
Baron Samedi
14,230
791
32
2
0
292,230
4
W
Nox
13,915
773
57
3
0
348,845
2
L
Discordia
12,230
679
79
4
0
302,620
2
L
Sun Wukong
12,234
680
34
2
0
280,062
0
L
Bakasura
11,248
625
18
1
0
311,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role