Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CleetusTooly
Izanami
Level 48
God Stats
81W - 46L
1,677 SR
Queue Stats
133W - 121L
1,610 Elo+
Party 2
Hercules
Hercules
PeptoGlizzmol
Hercules
Level 79
God Stats
14W - 8L
1,596 SR
Queue Stats
193W - 189L
1,601 Elo+
Party 2
Poseidon
Poseidon
WheresMyFckinSon
Poseidon
Level 107
God Stats
2W - 6L
1,444 SR
Queue Stats
121W - 113L
1,584 Elo+
Party 2
Hou Yi
Hou Yi
cameron19988991
Hou Yi
Level 44
God Stats
43W - 32L
1,501 SR
Queue Stats
97W - 95L
1,525 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,564 Elo+

VS

Team Averages
Level 65
1,563 SR
1,559 Elo+
Skadi
Skadi
AT940
Skadi
Level 60
God Stats
5W - 7L
1,508 SR
Queue Stats
77W - 90L
1,508 Elo+
Party 1
Merlin
Merlin
Shadowhunter0394
Merlin
Level 45
God Stats
23W - 16L
1,504 SR
Queue Stats
59W - 56L
1,521 Elo+
Party 1
Susano
Susano
carlos-944
Susano
Level 109
God Stats
2W - 2L
1,860 SR
Queue Stats
54W - 61L
1,524 Elo+
Party 1
Shiva
Shiva
excaliber9
Shiva
Level 90
God Stats
0W - 2L
1,273 SR
Queue Stats
76W - 68L
1,555 Elo+
Party 1
Ares
Ares
joseph121
Ares
Level 21
God Stats
8W - 8L
1,671 SR
Queue Stats
318W - 261L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 9
8,686
724
9,800
11,346
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CleetusTooly
Izanami
16
5 / 1 / 6
9,311
776
9,652
11,103
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PeptoGlizzmol
Hercules
16
3 / 1 / 8
8,788
732
7,853
12,638
9,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 6
9,214
768
8,369
5,251
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
8,589
716
6,673
8,843
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AT940
Skadi
13
1 / 4 / 2
7,498
625
9,604
11,247
4,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 1
8,189
682
9,673
6,891
3,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
carlos-944
Susano
14
1 / 6 / 0
7,950
663
6,286
10,132
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
14
0 / 3 / 2
7,597
633
5,569
14,887
13,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
15
2 / 3 / 1
8,496
708
9,770
11,540
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
4
4
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
9
7.5
L
Skadi
AT940
Skadi
1
4
2
0.5
W
Izanami
CleetusTooly
Izanami
5
1
6
8
W
Hercules
PeptoGlizzmol
Hercules
3
1
8
7
L
0
2
1
0.25
W
5
0
6
8
W
1
2
4
1.5
L
Susano
carlos-944
Susano
1
6
0
0.17
L
Shiva
0
3
2
0.33
L
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
40,902
49,181
Taken
54,697
26,550
Mitigated
36,052
13,501
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,800
1,269
2,782
4,223
11,346
6,154
369
3,912
7,434
30,994
0
L
Skadi
AT940
Skadi
9,604
5,444
0
400
11,247
4,328
48
4,962
6,157
0
19,570
W
Izanami
CleetusTooly
Izanami
9,652
7,084
0
2,368
11,103
4,720
1,169
4,733
6,370
0
41,507
W
Hercules
PeptoGlizzmol
Hercules
7,853
3,262
58
2,857
12,638
9,446
323
5,337
7,301
0
13,632
L
9,673
31
460
441
6,891
3,201
0
1,906
4,909
42,385
0
W
8,369
430
0
0
5,251
2,216
574
1,715
3,536
45,884
0
W
6,673
3,835
0
1,213
8,843
4,014
687
3,746
5,097
0
26,902
L
Susano
carlos-944
Susano
6,286
1,298
0
148
10,132
4,265
35
2,649
7,325
0
26,180
L
Shiva
5,569
851
504
747
14,887
13,436
0
5,334
9,284
0
16,449
L
Ares
9,770
928
0
1,274
11,540
10,822
0
2,539
8,853
22,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,588
Gold Earned
39,730
262
Minions Killed
215
0
Camps Cleared
0
1,196,245
Distance Traveled
1,158,927
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,686
724
39
3
0
216,713
3
L
Skadi
7,498
625
30
3
0
217,511
1
W
Izanami
9,311
776
81
7
0
241,291
1
W
Hercules
8,788
732
21
2
0
252,896
1
L
Merlin
8,189
682
82
7
0
224,780
1
W
Poseidon
9,214
768
82
7
0
269,231
1
W
Hou Yi
8,589
716
39
3
0
216,114
2
L
Susano
7,950
663
51
4
0
237,142
0
L
Shiva
7,597
633
33
3
0
244,408
4
L
Ares
8,496
708
19
2
0
235,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role