Player Matchup

Freya
Freya
BbybunnieLex
Freya
Level 56
God Stats
2W - 7L
1,241 SR
Queue Stats
116W - 148L
1,354 Elo+
Party 1
Hun Batz
Hun Batz
caleb4224
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 530L
1,308 Elo+
Party 1
Yu Huang
Yu Huang
imcurso
Yu Huang
Level 81
God Stats
1W - 5L
1,305 SR
Queue Stats
290W - 299L
1,442 Elo+
Party 1
Team Averages
Level 82
1,349 SR
1,368 Elo+

VS

Team Averages
Level 66
1,492 SR
1,196 Elo+
Izanami
Izanami
BrachialPuppy14
Izanami
Level 86
God Stats
4W - 12L
1,482 SR
Queue Stats
34W - 64L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
JMGII98
Kukulkan
Level 82
God Stats
28W - 41L
1,361 SR
Queue Stats
33W - 56L
1,146 Elo+
Solo
Chaac
Chaac
Magikninja32
Chaac
Level 29
God Stats
3W - 0L
1,633 SR
Queue Stats
10W - 26L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,467
651
4,596
11,043
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
caleb4224
Hun Batz
13
1 / 5 / 2
8,220
632
10,234
14,838
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
imcurso
Yu Huang
14
5 / 4 / 1
9,239
711
10,087
11,529
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,587
737
10,081
12,542
5,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
JMGII98
Kukulkan
15
10 / 3 / 3
10,768
828
16,139
11,474
5,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 11
9,530
733
5,114
8,723
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
15
15
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
4
7
1.63
W
Kukulkan
JMGII98
Kukulkan
10
3
3
3.83
W
2
1
11
7.5
L
Hun Batz
caleb4224
Hun Batz
1
5
2
0.4
L
Yu Huang
imcurso
Yu Huang
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
31,334
37,410
Taken
32,739
16,593
Mitigated
16,175
4,065
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,596
1,440
217
1,861
11,043
5,110
0
5,294
5,531
14,898
1,599
W
10,081
7,375
0
2,099
12,542
5,077
521
5,136
7,406
0
42,910
W
Kukulkan
JMGII98
Kukulkan
16,139
633
684
1,447
11,474
5,043
145
4,694
6,780
37,950
0
W
5,114
273
0
3,706
8,723
6,055
345
4,587
4,136
0
13,377
L
Hun Batz
caleb4224
Hun Batz
10,234
2,416
182
1,180
14,838
6,411
0
5,692
8,878
0
29,355
L
Yu Huang
imcurso
Yu Huang
10,087
814
0
625
11,529
5,072
0
5,707
5,643
31,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
29,885
118
Minions Killed
137
8
Camps Cleared
4
680,457
Distance Traveled
710,904
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,467
651
25
2
1
212,531
5
W
Izanami
9,587
737
69
5
2
212,397
1
W
Kukulkan
10,768
828
49
4
2
231,022
0
W
Chaac
9,530
733
19
1
0
267,485
0
L
Hun Batz
8,220
632
39
3
6
244,408
1
L
Yu Huang
9,239
711
54
4
1
223,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role