Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Maznell
Kali
Level 127
God Stats
13W - 11L
1,688 SR
Queue Stats
247W - 199L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
SamuraiRose
Baron Samedi
Level 47
God Stats
2W - 0L
1,727 SR
Queue Stats
54W - 34L
1,512 Elo+
Party 2
Medusa
Medusa
Waldardie
Medusa
Level 159
God Stats
9W - 7L
1,557 SR
Queue Stats
440W - 389L
1,541 Elo+
Party 2
Merlin
Merlin
willrifshadow
Merlin
Level 40
God Stats
1W - 1L
1,192 SR
Queue Stats
56W - 51L
1,422 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,507 Elo+

VS

Team Averages
Level 41
1,575 SR
1,468 Elo+
Merlin
Merlin
Hanwkblack
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hades
Hades
Kiuuden
Hades
Level 11
God Stats
2W - 5L
1,437 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 1
Hachiman
Hachiman
ShacoStaphpls
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
coyotetd
Atlas
Level 105
God Stats
4W - 2L
1,646 SR
Queue Stats
207W - 221L
1,548 Elo+
Party 3
Thanatos
Thanatos
elhause
Thanatos
Level 10
God Stats
2W - 1L
1,792 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
4 / 1 / 11
5,842
584
3,801
9,095
6,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
Maznell
Kali
9
1 / 0 / 3
5,407
541
2,533
6,437
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SamuraiRose
Baron Samedi
9
2 / 1 / 3
5,418
542
3,447
4,244
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Waldardie
Medusa
10
9 / 0 / 7
6,620
662
12,054
8,026
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,804
580
2,935
4,315
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hanwkblack
Merlin
8
1 / 1 / 0
4,776
478
1,870
4,084
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Kiuuden
Hades
6
1 / 6 / 0
4,418
442
2,175
9,598
5,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ShacoStaphpls
Hachiman
6
0 / 6 / 1
4,203
420
3,078
7,789
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
coyotetd
Atlas
10
0 / 0 / 0
5,399
540
2,387
6,621
3,882
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
elhause
Thanatos
7
0 / 3 / 1
4,331
433
2,988
5,760
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
11
9.5
L
Merlin
Hanwkblack
Merlin
1
1
0
1
L
Hades
Kiuuden
Hades
1
6
0
0.17
W
Kali
Maznell
Kali
1
0
3
2.5
W
Baron Samedi
SamuraiRose
Baron Samedi
2
1
3
3.5
L
Hachiman
ShacoStaphpls
Hachiman
0
6
1
0.08
W
Medusa
Waldardie
Medusa
9
0
7
12.5
L
Atlas
coyotetd
Atlas
0
0
0
0
L
Thanatos
elhause
Thanatos
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
12,498
32,117
Taken
33,852
15,848
Mitigated
14,839
13,918
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,801
1,855
883
2,847
9,095
6,953
495
1,271
7,824
0
11,891
L
Merlin
Hanwkblack
Merlin
1,870
94
0
650
4,084
1,448
0
1,816
2,268
18,708
0
L
Hades
Kiuuden
Hades
2,175
545
214
1,061
9,598
5,301
0
796
8,802
10,490
0
W
Kali
Maznell
Kali
2,533
1,127
0
2,352
6,437
2,399
262
307
6,130
0
35,358
W
Baron Samedi
SamuraiRose
Baron Samedi
3,447
417
364
1,613
4,244
1,815
188
1,430
2,814
28,382
0
L
Hachiman
ShacoStaphpls
Hachiman
3,078
2,123
0
832
7,789
1,656
0
371
7,418
0
12,442
W
Medusa
Waldardie
Medusa
12,054
7,870
0
3,937
8,026
2,919
1,218
1,079
6,947
0
37,794
L
Atlas
coyotetd
Atlas
2,387
1,024
0
2,837
6,621
3,882
0
2,818
3,803
31,704
0
L
Thanatos
elhause
Thanatos
2,988
675
0
2,624
5,760
2,552
0
581
5,179
0
12,824
W
2,935
379
0
1,922
4,315
1,762
0
2,345
1,970
38,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
23,127
255
Minions Killed
140
0
Camps Cleared
0
944,215
Distance Traveled
887,169
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,842
584
17
2
0
187,185
3
L
Merlin
4,776
478
23
2
0
186,749
0
L
Hades
4,418
442
10
1
0
168,086
0
W
Kali
5,407
541
70
7
0
216,913
1
W
Baron Samedi
5,418
542
41
4
0
157,753
2
L
Hachiman
4,203
420
19
2
0
161,210
0
W
Medusa
6,620
662
47
5
0
194,298
2
L
Atlas
5,399
540
63
6
0
153,571
1
L
Thanatos
4,331
433
25
3
0
217,553
0
W
Merlin
5,804
580
80
8
0
188,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role