Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
KrotoKun
Chang'e
Silver I
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 149L
1,180 MMR
Party 1
Artio
Artio
Gold V
PolicemanAnubis
Artio
Gold V
Level 125
God Stats
1W - 3L
1,453 SR
Queue Stats
224W - 227L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,491 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,517 SR
1,337 MMR
Cernunnos
Cernunnos
Gold V
Devious598
Cernunnos
Gold V
Level 60
God Stats
1W - 0L
1,295 SR
Queue Stats
41W - 46L
1,330 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
LosPepeHands
Zhong Kui
Gold III
Level 129
God Stats
1W - 0L
1,446 SR
Queue Stats
373W - 382L
1,338 MMR
Solo
Sol
Sol
Bronze V
SublimeWasabi
Sol
Bronze V
Level 123
God Stats
1W - 0L
1,826 SR
Queue Stats
4W - 6L
1,362 MMR
Solo
Serqet
Serqet
Gold III
Sushimadness
Serqet
Gold III
Level 127
God Stats
7W - 4L
1,521 SR
Queue Stats
336W - 346L
1,349 MMR
Solo
Ne Zha
Ne Zha
Silver III
TheDewster
Ne Zha
Silver III
Level 98
God Stats
3W - 1L
1,494 SR
Queue Stats
73W - 91L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
0 / 1 / 0
3,262
652
1,915
2,569
1,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
 
Nemesis
5
1 / 1 / 0
3,214
643
1,981
3,612
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
1
0 / 0 / 0
2,403
481
0
0
0
Chang'e
KrotoKun
Chang'e
5
0 / 1 / 0
3,257
651
572
2,133
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,058
612
1,310
4,785
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Baron SamediPersephoneJing WeiBellonaAgni

VS

Bans
MercuryAthenaAh Muzen CabCliodhnaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Devious598
Cernunnos
5
0 / 1 / 0
3,277
655
2,467
2,711
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
LosPepeHands
Zhong Kui
5
0 / 0 / 1
3,336
667
678
2,561
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 1
3,328
666
1,743
1,527
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
5
2 / 0 / 0
3,648
730
1,102
3,248
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
TheDewster
Ne Zha
5
1 / 0 / 2
3,539
708
1,329
867
320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Nemesis
 
Nemesis
1
1
0
1
L
Apollo
 
Apollo
0
0
0
0
W
Cernunnos
Devious598
Cernunnos
0
1
0
0
L
Chang'e
KrotoKun
Chang'e
0
1
0
0
W
Zhong Kui
LosPepeHands
Zhong Kui
0
0
1
0.5
L
0
0
1
0.5
W
0
0
1
0.5
W
Serqet
2
0
0
2
W
Ne Zha
TheDewster
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,778
Damage
7,319
13,099
Taken
10,914
5,178
Mitigated
3,748
4,358
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,915
250
0
875
2,569
1,489
0
534
2,035
0
13,524
L
Nemesis
 
Nemesis
1,981
1,113
0
250
3,612
929
0
907
2,618
0
9,017
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Devious598
Cernunnos
2,467
1,296
0
1,142
2,711
982
289
1,191
1,520
0
16,334
L
Chang'e
KrotoKun
Chang'e
572
71
321
912
2,133
599
0
582
1,551
15,156
0
W
Zhong Kui
LosPepeHands
Zhong Kui
678
267
0
1,449
2,561
1,147
0
0
2,561
14,362
0
L
1,310
375
80
1,920
4,785
2,161
0
398
4,387
8,459
0
W
1,743
1,330
0
883
1,527
358
0
406
1,121
17,403
0
W
Serqet
1,102
313
0
1,996
3,248
941
0
166
3,082
0
12,886
W
Ne Zha
TheDewster
Ne Zha
1,329
498
0
505
867
320
0
119
748
0
5,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,194
Gold Earned
17,128
97
Minions Killed
117
0
Camps Cleared
0
396,129
Distance Traveled
468,399
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,262
652
26
5
0
106,810
0
L
Nemesis
3,214
643
25
5
0
102,551
0
L
Apollo
2,403
481
0
0
0
0
0
W
Cernunnos
3,277
655
23
5
0
66,793
1
L
Chang'e
3,257
651
29
6
0
87,613
1
W
Zhong Kui
3,336
667
24
5
0
84,659
0
L
Artio
3,058
612
17
3
0
99,155
0
W
Sol
3,328
666
32
6
0
99,403
1
W
Serqet
3,648
730
27
5
0
110,125
2
W
Ne Zha
3,539
708
11
2
0
107,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role