Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
A5SCuddler
Nox
Level 28
God Stats
7W - 12L
1,500 SR
Queue Stats
240W - 237L
1,532 Elo+
Party 1
Olorun
Olorun
dragonirc
Olorun
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 71L
1,501 Elo+
Solo
Ullr
Ullr
thnxJbo
Ullr
Level 90
God Stats
6W - 3L
1,558 SR
Queue Stats
35W - 32L
1,481 Elo+
Solo
Anubis
Anubis
xKoDxFrostb1t3
Anubis
Level 126
God Stats
8W - 3L
1,541 SR
Queue Stats
397W - 366L
1,546 Elo+
Party 1
Team Averages
Level 96
1,520 SR
1,512 Elo+

VS

Team Averages
Level 111
1,512 SR
1,567 Elo+
Persephone
Persephone
Ateli
Persephone
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,711 Elo+
Solo
Osiris
Osiris
Poppa pocket
Osiris
Level 157
God Stats
6W - 5L
1,497 SR
Queue Stats
59W - 53L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
SuPaHBaT66
Heimdallr
Level 146
God Stats
6W - 9L
1,442 SR
Queue Stats
146W - 158L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
ZhadowColossus
Nu Wa
Level 85
God Stats
9W - 6L
1,617 SR
Queue Stats
30W - 31L
1,534 Elo+
Solo
Loki
Loki
daniii232112
Loki
Level 127
God Stats
22W - 14L
1,505 SR
Queue Stats
48W - 47L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 0 / 3
7,057
706
6,719
7,296
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 2
6,778
678
2,109
4,497
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
dragonirc
Olorun
15
3 / 1 / 1
7,893
789
6,196
7,892
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
thnxJbo
Ullr
14
2 / 0 / 4
7,675
768
8,900
7,574
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 2
7,312
731
9,712
8,880
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ateli
Persephone
12
0 / 5 / 0
6,530
653
4,450
8,336
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 1 / 0
6,112
611
5,098
9,854
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SuPaHBaT66
Heimdallr
14
0 / 2 / 1
7,335
734
1,704
6,969
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
6,458
646
12,422
7,400
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 0
6,790
679
5,360
6,366
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
3
1.5
W
2
0
2
3
L
Persephone
Ateli
Persephone
0
5
0
0
L
Osiris
0
1
0
0
L
Heimdallr
SuPaHBaT66
Heimdallr
0
2
1
0.25
L
0
2
1
0.25
L
1
0
0
1
W
Olorun
dragonirc
Olorun
3
1
1
3.5
W
Ullr
thnxJbo
Ullr
2
0
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
29,034
36,139
Taken
38,925
16,216
Mitigated
20,451
13,621
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,719
4,861
0
4,576
7,296
3,016
276
4,095
3,201
0
37,612
W
2,109
128
0
820
4,497
2,023
105
2,276
2,221
9,269
0
L
Persephone
Ateli
Persephone
4,450
578
131
792
8,336
3,193
0
4,713
3,618
13,639
0
L
Osiris
5,098
1,319
0
460
9,854
8,652
0
5,581
4,273
0
8,134
L
Heimdallr
SuPaHBaT66
Heimdallr
1,704
466
0
2,085
6,969
3,528
0
1,638
5,331
0
28,513
L
12,422
3,422
0
472
7,400
2,694
0
2,850
4,550
31,829
0
L
5,360
684
0
0
6,366
2,384
0
3,232
3,134
0
18,335
W
Olorun
dragonirc
Olorun
6,196
3,179
142
2,782
7,892
3,569
293
3,205
4,687
34,415
0
W
Ullr
thnxJbo
Ullr
8,900
2,975
0
806
7,574
3,494
265
1,889
5,685
0
28,086
W
9,712
402
0
4,495
8,880
4,114
81
5,407
3,473
29,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
33,225
237
Minions Killed
168
0
Camps Cleared
0
998,592
Distance Traveled
961,233
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,057
706
81
8
0
193,979
0
W
Nox
6,778
678
5
1
0
198,438
0
L
Persephone
6,530
653
29
3
0
156,917
0
L
Osiris
6,112
611
8
1
0
222,834
0
L
Heimdallr
7,335
734
71
7
0
155,655
2
L
Nu Wa
6,458
646
32
3
0
188,522
2
L
Loki
6,790
679
28
3
0
237,305
2
W
Olorun
7,893
789
53
5
0
178,217
0
W
Ullr
7,675
768
50
5
0
226,241
0
W
Anubis
7,312
731
48
5
0
201,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role