Player Matchup

The Morrigan
The Morrigan
FFS--Mikey
The Morrigan
Level 88
God Stats
1W - 7L
1,500 SR
Queue Stats
945W - 925L
1,485 Elo+
Party 1
Thanatos
Thanatos
Norn_Frs
Thanatos
Level 122
God Stats
6W - 4L
1,670 SR
Queue Stats
293W - 301L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
TechxRomoni
Cthulhu
Level 56
God Stats
1W - 2L
1,297 SR
Queue Stats
459W - 474L
1,439 Elo+
Party 1
Ra
Ra
TimeRichar666
Ra
Level 158
God Stats
8W - 6L
1,462 SR
Queue Stats
520W - 546L
1,397 Elo+
Solo
Rama
Rama
bennyboy0620
Rama
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 439L
1,500 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,454 Elo+

VS

Team Averages
Level 69
1,543 SR
1,420 Elo+
Poseidon
Poseidon
BodegaYurdMe
Poseidon
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,269 Elo+
Party 2
Atlas
Atlas
DeathDoUsPartXx
Atlas
Level 58
God Stats
0W - 1L
1,717 SR
Queue Stats
71W - 82L
1,394 Elo+
Party 3
Thanatos
Thanatos
JAYDAGREAT_YT
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,614 Elo+
Party 2
Chernobog
Chernobog
KINGDXNTE
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
1,432 Elo+
Party 3
Shiva
Shiva
Xx-DBreezy16-xX
Shiva
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FFS--Mikey
The Morrigan
18
3 / 2 / 5
11,043
502
6,746
11,247
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Norn_Frs
Thanatos
19
10 / 2 / 6
12,154
552
16,413
25,130
11,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
TechxRomoni
Cthulhu
13
1 / 4 / 3
8,645
393
9,423
17,235
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 1 / 3
12,854
584
11,514
11,463
9,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 3 / 3
7,913
360
4,049
10,388
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BodegaYurdMe
Poseidon
20
2 / 6 / 1
12,176
553
9,371
13,944
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
9,312
423
6,738
16,991
16,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
JAYDAGREAT_YT
Thanatos
15
3 / 4 / 3
10,211
464
6,053
14,419
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
KINGDXNTE
Chernobog
16
6 / 4 / 3
10,572
481
23,293
21,691
9,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 4 / 0
9,550
434
5,650
19,905
14,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
12
12
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BodegaYurdMe
Poseidon
2
6
1
0.42
L
1
3
4
1
W
The Morrigan
FFS--Mikey
The Morrigan
3
2
5
2.75
L
Thanatos
JAYDAGREAT_YT
Thanatos
3
4
3
1.13
L
Chernobog
KINGDXNTE
Chernobog
6
4
3
1.88
W
Thanatos
Norn_Frs
Thanatos
10
2
6
6.5
W
Cthulhu
TechxRomoni
Cthulhu
1
4
3
0.63
W
5
1
3
6.5
L
0
4
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
51,105
75,463
Taken
86,950
42,720
Mitigated
53,299
38,414
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BodegaYurdMe
Poseidon
9,371
2,297
0
1,000
13,944
5,821
371
3,298
10,528
124,743
0
L
6,738
3,084
300
3,070
16,991
16,436
449
6,269
10,680
39,323
0
W
The Morrigan
FFS--Mikey
The Morrigan
6,746
1,162
0
500
11,247
4,925
318
3,940
6,963
67,651
3,347
L
Thanatos
JAYDAGREAT_YT
Thanatos
6,053
1,617
0
11,194
14,419
7,089
222
2,861
11,486
0
72,920
L
Chernobog
KINGDXNTE
Chernobog
23,293
18,569
532
12,761
21,691
9,333
2,414
5,328
16,363
0
100,531
W
Thanatos
Norn_Frs
Thanatos
16,413
3,499
0
25,967
25,130
11,855
296
3,255
21,661
0
107,221
W
Cthulhu
TechxRomoni
Cthulhu
9,423
759
393
2,666
17,235
13,430
0
3,348
13,887
34,232
0
W
11,514
2,338
95
5,632
11,463
9,040
2,748
3,423
7,970
105,374
0
L
5,650
1,552
0
1,571
19,905
14,620
415
8,325
11,564
0
75,380
W
4,049
3,466
0
3,161
10,388
3,470
0
1,515
8,873
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
51,821
527
Minions Killed
588
0
Camps Cleared
0
1,975,403
Distance Traveled
2,005,770
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,176
553
182
8
0
414,416
2
L
Atlas
9,312
423
61
3
0
389,403
0
W
The Morrigan
11,043
502
136
6
0
444,259
0
L
Thanatos
10,211
464
103
5
0
473,654
0
L
Chernobog
10,572
481
122
6
0
350,315
2
W
Thanatos
12,154
552
142
6
0
455,647
8
W
Cthulhu
8,645
393
36
2
0
382,278
1
W
Ra
12,854
584
197
9
0
411,074
4
L
Shiva
9,550
434
120
5
0
377,982
1
W
Rama
7,913
360
16
1
0
282,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role