Player Matchup

Anubis
Anubis
Castillo RuLeZ
Anubis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,677 Elo+
Party 1
Neith
Neith
PUMAINANIHOO
Neith
Level 28
God Stats
12W - 9L
1,555 SR
Queue Stats
12W - 16L
1,595 Elo+
Party 1
Loki
Loki
QuickHippo19
Loki
Level 126
God Stats
14W - 16L
1,235 SR
Queue Stats
254W - 350L
1,346 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,539 Elo+

VS

Team Averages
Level 93
1,762 SR
1,647 Elo+
Discordia
Discordia
HS_Greatness300
Discordia
Level 29
God Stats
31W - 17L
1,639 SR
Queue Stats
95W - 60L
1,600 Elo+
Party 2
Horus
Horus
HvS_Savage
Horus
Level 122
God Stats
43W - 29L
1,647 SR
Queue Stats
486W - 463L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
HvS_Truth_
Baron Samedi
Level 127
God Stats
14W - 2L
2,002 SR
Queue Stats
437W - 395L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 0
12,418
654
19,353
13,255
7,227
15
0 / 2 / 5
10,359
545
7,014
11,524
3,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 4
10,442
550
6,165
14,713
11,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HS_Greatness300
Discordia
15
2 / 7 / 3
11,789
620
9,327
13,944
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
19
1 / 1 / 9
13,564
714
10,893
24,257
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HvS_Truth_
Baron Samedi
20
7 / 0 / 3
13,394
705
15,718
12,608
13,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
10
10
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
2
0
4
W
Discordia
HS_Greatness300
Discordia
2
7
3
0.5
W
Horus
1
1
9
5.5
W
Baron Samedi
HvS_Truth_
Baron Samedi
7
0
3
8.5
L
0
2
5
1.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
35,938
39,492
Taken
50,809
22,725
Mitigated
33,621
6,831
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,353
31
27
5,718
13,255
7,227
0
8,309
4,946
60,717
0
W
Discordia
HS_Greatness300
Discordia
9,327
286
0
1,378
13,944
5,283
791
7,443
6,501
37,786
0
W
Horus
10,893
5,011
3,291
9,830
24,257
15,030
870
7,997
16,260
0
47,358
W
Baron Samedi
HvS_Truth_
Baron Samedi
15,718
876
4,905
5,141
12,608
13,308
638
4,747
7,861
62,912
0
L
7,014
3,252
0
1,086
11,524
3,949
0
8,054
3,470
0
26,320
L
6,165
796
0
0
14,713
11,549
0
9,062
5,651
0
30,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
38,747
171
Minions Killed
211
7
Camps Cleared
10
904,919
Distance Traveled
1,032,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,418
654
80
4
2
293,037
3
W
Discordia
11,789
620
63
3
3
305,310
0
W
Horus
13,564
714
61
3
4
383,273
2
W
Baron Samedi
13,394
705
87
5
3
343,456
2
L
Neith
10,359
545
45
2
1
294,613
2
L
Loki
10,442
550
46
2
4
317,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role