Player Matchup

Geb
Geb
DasGingerBeard
Geb
Level 139
God Stats
7W - 5L
1,529 SR
Queue Stats
328W - 375L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
RustySteaknife
Xing Tian
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 242L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
SmokingFyah
Gilgamesh
Level 106
God Stats
2W - 0L
1,667 SR
Queue Stats
77W - 75L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
ThE_D3RP123
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,380 Elo+
Solo
Cernunnos
Cernunnos
ysam
Cernunnos
Level 105
God Stats
9W - 5L
1,727 SR
Queue Stats
227W - 226L
1,437 Elo+
Party 2
Team Averages
Level 86
1,584 SR
1,399 Elo+

VS

Team Averages
Level 69
1,493 SR
1,437 Elo+
Zeus
Zeus
AjaxZero
Zeus
Level 63
God Stats
11W - 9L
1,566 SR
Queue Stats
283W - 316L
1,389 Elo+
Party 3
Hun Batz
Hun Batz
EXTREMEJOKER57
Hun Batz
Level 51
God Stats
2W - 4L
1,349 SR
Queue Stats
187W - 184L
1,460 Elo+
Party 3
Bastet
Bastet
EricTheSpiq_
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Susano
Susano
TH3__B4bY__YoDa
Susano
Level 126
God Stats
14W - 24L
1,350 SR
Queue Stats
395W - 416L
1,414 Elo+
Solo
Agni
Agni
V3XD32
Agni
Level 39
God Stats
1W - 3L
1,703 SR
Queue Stats
158W - 156L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 15
9,975
907
8,257
16,956
19,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
RustySteaknife
Xing Tian
15
2 / 2 / 15
9,468
861
7,072
13,529
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SmokingFyah
Gilgamesh
16
5 / 2 / 14
9,737
885
11,103
12,083
11,521
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ThE_D3RP123
Cthulhu
17
4 / 2 / 16
10,345
940
9,972
15,374
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ysam
Cernunnos
16
8 / 2 / 12
9,788
890
11,533
14,602
8,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 7 / 3
8,090
735
11,787
10,415
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
12
2 / 7 / 4
7,709
701
6,521
12,385
6,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
15
2 / 3 / 7
8,276
752
5,517
9,340
4,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 4
8,037
731
9,118
11,333
5,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
V3XD32
Agni
17
2 / 3 / 8
9,081
826
14,759
9,465
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
23
Kills
10
10
Deaths
23
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
3
0.5
W
4
2
15
5.75
L
Hun Batz
2
7
4
0.57
L
Bastet
2
3
7
1.83
W
Xing Tian
RustySteaknife
Xing Tian
2
2
15
4.75
W
Gilgamesh
SmokingFyah
Gilgamesh
5
2
14
6
L
2
3
4
1.33
W
Cthulhu
ThE_D3RP123
Cthulhu
4
2
16
6
L
Agni
V3XD32
Agni
2
3
8
2
W
Cernunnos
ysam
Cernunnos
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
47,702
72,544
Taken
52,938
71,816
Mitigated
25,414
22,025
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,787
1,912
208
156
10,415
4,391
0
5,679
4,736
20,999
0
W
8,257
404
4,826
3,561
16,956
19,781
1,226
4,923
12,033
20,934
0
L
Hun Batz
6,521
1,293
1,252
1,360
12,385
6,830
0
4,591
7,794
0
9,375
L
Bastet
5,517
1,655
497
2,056
9,340
4,038
0
4,699
4,641
0
10,294
W
Xing Tian
RustySteaknife
Xing Tian
7,072
800
457
1,902
13,529
13,611
589
4,710
8,819
11,531
0
W
Gilgamesh
SmokingFyah
Gilgamesh
11,103
2,688
1,052
1,553
12,083
11,521
0
4,270
7,813
1,173
20,449
L
9,118
450
802
2,836
11,333
5,715
0
5,894
5,439
0
16,680
W
Cthulhu
ThE_D3RP123
Cthulhu
9,972
478
2,751
1,799
15,374
18,543
1,402
6,219
9,155
23,623
0
L
Agni
V3XD32
Agni
14,759
442
1,143
2,512
9,465
4,440
144
4,848
4,617
33,821
0
W
Cernunnos
ysam
Cernunnos
11,533
6,059
1,714
2,410
14,602
8,360
4,165
6,424
8,178
0
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,313
Gold Earned
41,193
118
Minions Killed
98
0
Camps Cleared
0
1,099,376
Distance Traveled
921,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,090
735
20
2
0
142,711
0
W
Geb
9,975
907
19
2
0
220,183
3
L
Hun Batz
7,709
701
7
1
0
144,393
0
L
Bastet
8,276
752
10
1
0
198,411
1
W
Xing Tian
9,468
861
6
1
0
235,977
0
W
Gilgamesh
9,737
885
21
2
0
223,022
0
L
Susano
8,037
731
12
1
0
218,479
3
W
Cthulhu
10,345
940
30
3
0
221,773
0
L
Agni
9,081
826
49
4
0
217,779
0
W
Cernunnos
9,788
890
42
4
0
198,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role