Player Matchup

Izanami
Izanami
Fire2u50
Izanami
Level 46
God Stats
13W - 10L
1,677 SR
Queue Stats
15W - 20L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
Kriknis
Heimdallr
Level 126
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 15L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
Seylä
Nu Wa
Level 47
God Stats
1W - 3L
1,507 SR
Queue Stats
5W - 14L
1,233 Elo+
Party 1
Team Averages
Level 73
1,646 SR
1,234 Elo+

VS

Team Averages
Level 116
1,635 SR
1,539 Elo+
Neith
Neith
BetrothedYeti67
Neith
Level 109
God Stats
14W - 5L
1,692 SR
Queue Stats
124W - 123L
1,549 Elo+
Party 2
Sol
Sol
Gambito1
Sol
Level 116
God Stats
5W - 3L
1,715 SR
Queue Stats
85W - 82L
1,496 Elo+
Solo
Ymir
Ymir
xFLUFFYKILLSx
Ymir
Level 123
God Stats
6W - 7L
1,499 SR
Queue Stats
61W - 50L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fire2u50
Izanami
10
0 / 4 / 1
6,194
619
5,280
12,729
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Kriknis
Heimdallr
10
1 / 4 / 0
6,206
621
7,513
9,926
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Seylä
Nu Wa
9
0 / 5 / 1
5,802
580
4,447
11,353
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,162
816
9,480
5,605
2,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 3
8,763
876
12,953
10,296
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 11
7,488
749
5,102
10,367
7,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Izanami
Fire2u50
Izanami
0
4
1
0.13
W
8
0
3
9.5
L
Heimdallr
Kriknis
Heimdallr
1
4
0
0.25
L
Nu Wa
Seylä
Nu Wa
0
5
1
0.1
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,240
Damage
27,535
34,008
Taken
26,268
13,041
Mitigated
12,806
2,715
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,480
546
292
1,682
5,605
2,178
26
668
4,834
0
26,831
L
Izanami
Fire2u50
Izanami
5,280
3,772
0
705
12,729
4,866
0
6,664
6,065
0
19,710
W
12,953
4,178
0
6,298
10,296
3,523
2,251
1,715
8,385
39,370
0
L
Heimdallr
Kriknis
Heimdallr
7,513
2,170
0
838
9,926
4,249
0
5,097
4,829
0
24,183
L
Nu Wa
Seylä
Nu Wa
4,447
793
23
1,149
11,353
3,926
0
6,837
4,516
12,060
0
W
5,102
1,549
0
2,255
10,367
7,105
352
1,609
8,450
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
24,413
76
Minions Killed
133
3
Camps Cleared
6
440,178
Distance Traveled
631,676
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,162
816
44
4
2
222,395
4
L
Izanami
6,194
619
28
3
3
161,768
0
W
Sol
8,763
876
60
6
2
205,894
0
L
Heimdallr
6,206
621
38
4
0
160,143
0
L
Nu Wa
5,802
580
10
1
0
118,267
1
W
Ymir
7,488
749
29
3
2
203,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role