Player Matchup

Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
N3CROMMAND3R
Zeus
Level 104
God Stats
7W - 4L
1,500 SR
Queue Stats
114W - 119L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
RarelyPlays
Ne Zha
Level 84
God Stats
11W - 15L
1,541 SR
Queue Stats
251W - 304L
1,451 Elo+
Party 2
Bellona
Bellona
UchihaMadara145
Bellona
Level 60
God Stats
13W - 14L
1,540 SR
Queue Stats
33W - 32L
1,493 Elo+
Solo
Anhur
Anhur
mcgoogles
Anhur
Level 80
God Stats
0W - 1L
1,831 SR
Queue Stats
5W - 6L
1,519 Elo+
Solo
Team Averages
Level 87
1,582 SR
1,475 Elo+

VS

Team Averages
Level 127
1,539 SR
1,456 Elo+
Hera
Hera
Arisiaxx
Hera
Level 147
God Stats
33W - 28L
1,553 SR
Queue Stats
322W - 336L
1,447 Elo+
Solo
Apollo
Apollo
CashierDon
Apollo
Level 105
God Stats
7W - 11L
1,429 SR
Queue Stats
114W - 135L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
FedLoki
Baron Samedi
Level 128
God Stats
4W - 3L
1,467 SR
Queue Stats
179W - 193L
1,459 Elo+
Party 1
Ravana
Ravana
FedSusano
Ravana
Level 133
God Stats
6W - 10L
1,642 SR
Queue Stats
158W - 165L
1,445 Elo+
Party 1
Bellona
Bellona
TTier
Bellona
Level 120
God Stats
53W - 49L
1,602 SR
Queue Stats
192W - 198L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 2 / 6
8,489
447
6,598
17,306
19,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 3 / 2
9,476
499
11,882
9,497
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
13
3 / 6 / 4
8,754
461
9,259
18,579
9,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 1
8,964
472
9,944
16,046
16,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
mcgoogles
Anhur
17
2 / 4 / 4
10,180
536
11,948
14,394
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 4 / 7
9,482
499
10,475
11,115
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CashierDon
Apollo
17
3 / 1 / 7
10,237
539
9,011
15,124
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FedLoki
Baron Samedi
14
5 / 2 / 6
9,620
506
8,780
14,463
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
FedSusano
Ravana
15
1 / 2 / 9
9,431
496
11,108
13,629
9,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
TTier
Bellona
17
6 / 1 / 7
10,491
552
7,700
15,899
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
19
19
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
6
2
W
Hera
4
4
7
1.88
W
Apollo
CashierDon
Apollo
3
1
7
6.5
W
Baron Samedi
FedLoki
Baron Samedi
5
2
6
4
W
Ravana
FedSusano
Ravana
1
2
9
2.75
L
3
3
2
1.33
L
Ne Zha
3
6
4
0.83
W
Bellona
TTier
Bellona
6
1
7
9.5
L
1
4
1
0.38
L
Anhur
mcgoogles
Anhur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,631
Damage
47,074
75,822
Taken
70,230
56,756
Mitigated
45,878
20,734
Healing
25,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,598
2,329
0
2,118
17,306
19,948
0
6,286
11,020
38,266
0
W
Hera
10,475
1,561
0
2,934
11,115
4,324
203
3,610
7,221
67,618
0
W
Apollo
CashierDon
Apollo
9,011
5,492
0
6,291
15,124
6,196
1,234
2,431
12,650
0
71,072
W
Baron Samedi
FedLoki
Baron Samedi
8,780
817
1,391
4,417
14,463
14,986
0
6,644
7,551
34,273
0
W
Ravana
FedSusano
Ravana
11,108
4,070
0
6,629
13,629
9,887
998
1,426
12,106
0
68,190
L
11,882
649
0
1,162
9,497
4,430
0
2,834
6,663
67,235
0
L
Ne Zha
9,259
1,643
0
6,923
18,579
9,406
73
5,545
13,034
0
60,774
W
Bellona
TTier
Bellona
7,700
1,947
0
4,323
15,899
10,485
0
3,685
12,028
0
100,463
L
9,944
4,180
0
4,065
16,046
16,516
768
3,220
12,826
294
60,991
L
Anhur
mcgoogles
Anhur
11,948
8,518
0
6,466
14,394
6,456
1,405
1,370
13,024
0
75,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
49,261
547
Minions Killed
527
0
Camps Cleared
0
1,739,191
Distance Traveled
1,927,564
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,489
447
42
2
0
387,235
3
W
Hera
9,482
499
118
6
0
349,857
7
W
Apollo
10,237
539
116
6
0
371,840
3
W
Baron Samedi
9,620
506
39
2
0
368,664
6
W
Ravana
9,431
496
111
6
0
415,341
0
L
Zeus
9,476
499
141
7
0
357,187
4
L
Ne Zha
8,754
461
99
5
0
341,112
2
W
Bellona
10,491
552
143
8
0
421,862
1
L
Bellona
8,964
472
130
7
0
346,801
2
L
Anhur
10,180
536
135
7
0
306,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role