Player Matchup

Atlas
Atlas
De-motivate
Atlas
Level 69
God Stats
13W - 7L
1,669 SR
Queue Stats
82W - 90L
1,368 Elo+
Party 1
Cupid
Cupid
DistortedFame
Cupid
Level 50
God Stats
5W - 5L
1,364 SR
Queue Stats
114W - 110L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
EPIC_BEASTEM
Cliodhna
Level 103
God Stats
3W - 4L
1,344 SR
Queue Stats
170W - 190L
1,377 Elo+
Party 1
Geb
Geb
Kalumanovinsmoke
Geb
Level 89
God Stats
3W - 3L
1,299 SR
Queue Stats
129W - 144L
1,331 Elo+
Party 1
Janus
Janus
juan3779
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,120 Elo+
Solo
Team Averages
Level 74
1,435 SR
1,312 Elo+

VS

Team Averages
Level 82
1,608 SR
1,338 Elo+
Odin
Odin
F4TAL KINGx
Odin
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 150L
1,379 Elo+
Solo
Cerberus
Cerberus
Fearsomebush
Cerberus
Level 38
God Stats
2W - 1L
1,702 SR
Queue Stats
26W - 34L
1,274 Elo+
Solo
Chiron
Chiron
Il_TwoTime_lI
Chiron
Level 141
God Stats
1W - 2L
1,242 SR
Queue Stats
75W - 94L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llSpaceLeell
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,872 SR
Queue Stats
66W - 94L
1,296 Elo+
Solo
Nemesis
Nemesis
ronaldoj15
Nemesis
Level 54
God Stats
4W - 3L
1,722 SR
Queue Stats
63W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,996
391
11,556
25,777
27,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 4 / 3
11,077
482
22,411
18,456
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
EPIC_BEASTEM
Cliodhna
17
5 / 3 / 3
10,709
466
18,375
24,827
11,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 5 / 4
9,859
429
7,331
14,570
15,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
juan3779
Janus
16
2 / 4 / 3
10,612
461
7,077
11,809
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 2
11,661
507
12,006
14,979
13,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Fearsomebush
Cerberus
15
2 / 1 / 5
9,212
401
6,645
16,803
14,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 5
9,878
429
17,350
21,469
8,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
llSpaceLeell
Morgan Le Fay
15
1 / 8 / 2
9,461
411
7,802
22,546
10,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ronaldoj15
Nemesis
16
8 / 3 / 6
10,491
456
14,188
22,527
11,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
17
Kills
17
17
Deaths
17
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
8
4
3
2.38
W
Cliodhna
EPIC_BEASTEM
Cliodhna
5
3
3
2.17
L
3
0
2
4
L
Cerberus
Fearsomebush
Cerberus
2
1
5
4.5
L
3
5
5
1.1
W
1
5
4
0.6
W
Janus
juan3779
Janus
2
4
3
0.88
L
Morgan Le Fay
llSpaceLeell
Morgan Le Fay
1
8
2
0.25
L
Nemesis
ronaldoj15
Nemesis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,750
Damage
57,991
95,439
Taken
98,324
68,279
Mitigated
58,582
28,105
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,556
4,840
975
6,924
25,777
27,041
219
4,658
21,119
31,045
0
W
22,411
12,233
1,572
6,037
18,456
8,743
655
2,917
15,539
0
102,025
W
Cliodhna
EPIC_BEASTEM
Cliodhna
18,375
1,934
0
11,653
24,827
11,956
884
2,467
22,360
0
99,684
L
12,006
2,144
0
1,216
14,979
13,755
1,692
4,031
10,493
0
90,228
L
Cerberus
Fearsomebush
Cerberus
6,645
725
0
3,012
16,803
14,503
112
3,802
12,971
36,944
0
L
17,350
5,366
722
7,328
21,469
8,441
2,379
5,192
16,158
0
74,658
W
7,331
685
0
250
14,570
15,583
453
1,207
13,363
55,347
0
W
Janus
juan3779
Janus
7,077
253
0
694
11,809
4,956
2,875
4,374
7,435
73,727
0
L
Morgan Le Fay
llSpaceLeell
Morgan Le Fay
7,802
867
170
3,632
22,546
10,212
0
7,508
14,894
64,777
0
L
Nemesis
ronaldoj15
Nemesis
14,188
5,062
0
3,088
22,527
11,671
0
4,726
17,729
0
59,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
50,703
484
Minions Killed
485
0
Camps Cleared
0
2,012,448
Distance Traveled
2,005,016
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,996
391
32
1
0
432,058
2
W
Cupid
11,077
482
128
6
0
386,295
0
W
Cliodhna
10,709
466
114
5
0
450,307
7
L
Odin
11,661
507
174
8
0
423,600
0
L
Cerberus
9,212
401
46
2
0
374,261
0
L
Chiron
9,878
429
102
4
0
399,816
3
W
Geb
9,859
429
87
4
0
357,163
2
W
Janus
10,612
461
123
5
0
386,625
6
L
Morgan Le Fay
9,461
411
92
4
0
352,368
1
L
Nemesis
10,491
456
71
3
0
454,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role