Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ElSuperBryan
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 25L
1,713 Elo+
Party 2
Xbalanque
Xbalanque
ImOfficerTaylor
Xbalanque
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,759 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JimmieRustler
Kumbhakarna
Level 101
God Stats
16W - 11L
1,638 SR
Queue Stats
23W - 16L
1,620 Elo+
Party 2
Yu Huang
Yu Huang
Livayatan
Yu Huang
Level 92
God Stats
1W - 5L
1,472 SR
Queue Stats
128W - 124L
1,478 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,614 Elo+

VS

Team Averages
Level 101
1,565 SR
1,632 Elo+
Hou Yi
Hou Yi
Batman1387850
Hou Yi
Level 105
God Stats
2W - 0L
1,393 SR
Queue Stats
54W - 64L
1,389 Elo+
Solo
Tiamat
Tiamat
Simply0range
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 40L
1,853 Elo+
Solo
Nu Wa
Nu Wa
Slurpi13
Nu Wa
Level 134
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 14L
1,716 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trav0
Kumbhakarna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,701 Elo+
Party 1
Bastet
Bastet
str8cray
Bastet
Level 116
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 3
7,515
683
4,556
9,967
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ElSuperBryan
Hercules
15
4 / 2 / 3
8,461
769
7,735
14,433
18,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
ImOfficerTaylor
Xbalanque
14
1 / 3 / 1
7,491
681
7,119
12,177
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
JimmieRustler
Kumbhakarna
14
2 / 5 / 2
7,981
726
2,710
12,742
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Livayatan
Yu Huang
14
0 / 2 / 1
7,587
690
6,025
9,385
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,211
837
5,129
6,606
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
4 / 2 / 4
9,896
900
13,883
8,141
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Slurpi13
Nu Wa
15
3 / 2 / 7
8,578
780
15,557
6,533
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Trav0
Kumbhakarna
15
1 / 0 / 6
8,825
802
5,808
9,433
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
str8cray
Bastet
15
0 / 2 / 9
8,317
756
8,473
10,757
4,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
3
0.5
W
7
1
1
7.5
L
Hercules
ElSuperBryan
Hercules
4
2
3
2.75
L
Xbalanque
ImOfficerTaylor
Xbalanque
1
3
1
0.5
L
Kumbhakarna
JimmieRustler
Kumbhakarna
2
5
2
0.6
L
Yu Huang
Livayatan
Yu Huang
0
2
1
0.25
W
Tiamat
4
2
4
3
W
Nu Wa
Slurpi13
Nu Wa
3
2
7
3.25
W
Kumbhakarna
Trav0
Kumbhakarna
1
0
6
4
W
Bastet
str8cray
Bastet
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
48,850
58,704
Taken
41,470
43,478
Mitigated
26,857
9,618
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,556
1,030
0
206
9,967
3,800
0
5,838
4,129
0
21,296
W
5,129
2,410
0
1,215
6,606
3,038
1,023
1,619
4,987
0
25,725
L
Hercules
ElSuperBryan
Hercules
7,735
2,573
0
4,277
14,433
18,658
0
8,502
5,931
0
16,966
L
Xbalanque
ImOfficerTaylor
Xbalanque
7,119
1,833
0
2,954
12,177
5,619
0
7,394
4,783
0
22,067
L
Kumbhakarna
JimmieRustler
Kumbhakarna
2,710
328
0
720
12,742
11,108
0
7,322
5,420
10,788
0
L
Yu Huang
Livayatan
Yu Huang
6,025
255
0
1,461
9,385
4,293
0
6,192
3,193
32,640
0
W
Tiamat
13,883
1,396
0
1,668
8,141
7,378
679
3,412
4,729
53,929
0
W
Nu Wa
Slurpi13
Nu Wa
15,557
3,835
0
0
6,533
2,715
480
507
6,026
34,417
0
W
Kumbhakarna
Trav0
Kumbhakarna
5,808
439
0
2,734
9,433
9,162
274
1,881
7,552
15,823
0
W
Bastet
str8cray
Bastet
8,473
1,355
0
1,945
10,757
4,564
498
1,316
9,441
0
27,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
44,827
211
Minions Killed
246
0
Camps Cleared
0
1,024,193
Distance Traveled
1,173,857
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,515
683
42
4
0
140,637
2
W
Hou Yi
9,211
837
54
5
0
218,080
0
L
Hercules
8,461
769
34
3
0
244,026
4
L
Xbalanque
7,491
681
50
5
0
207,638
0
L
Kumbhakarna
7,981
726
20
2
0
208,791
0
L
Yu Huang
7,587
690
65
6
0
223,101
4
W
Tiamat
9,896
900
101
9
0
248,704
4
W
Nu Wa
8,578
780
39
4
0
209,084
2
W
Kumbhakarna
8,825
802
17
2
0
248,154
4
W
Bastet
8,317
756
35
3
0
249,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role