Player Matchup

Nu Wa
Nu Wa
Gerritisgay
Nu Wa
Level 67
God Stats
5W - 7L
1,486 SR
Queue Stats
11W - 21L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
Juby5599
Ao Kuang
Level 85
God Stats
7W - 7L
1,487 SR
Queue Stats
111W - 124L
1,596 Elo+
Party 2
Fenrir
Fenrir
Polarmag
Fenrir
Level 70
God Stats
1W - 3L
1,459 SR
Queue Stats
75W - 61L
1,605 Elo+
Party 2
Cupid
Cupid
Rowby8
Cupid
Level 17
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
tverbeek14
Baron Samedi
Level 80
God Stats
2W - 3L
1,396 SR
Queue Stats
122W - 123L
1,604 Elo+
Party 2
Team Averages
Level 64
1,491 SR
1,544 Elo+

VS

Team Averages
Level 93
1,627 SR
1,606 Elo+
Scylla
Scylla
Resh1ram08
Scylla
Level 43
God Stats
1W - 0L
1,534 SR
Queue Stats
10W - 4L
1,628 Elo+
Solo
Kumbhakarna
Kumbhakarna
jballins17
Kumbhakarna
Level 150
God Stats
7W - 4L
1,620 SR
Queue Stats
35W - 36L
1,561 Elo+
Party 1
Bakasura
Bakasura
jmc623
Bakasura
Level 29
God Stats
4W - 2L
1,827 SR
Queue Stats
33W - 27L
1,580 Elo+
Party 1
Chernobog
Chernobog
rabbitsloppyjoe
Chernobog
Level 95
God Stats
9W - 9L
1,440 SR
Queue Stats
120W - 116L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
thevictor8513
Baron Samedi
Level 148
God Stats
1W - 0L
1,713 SR
Queue Stats
16W - 14L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
11,639
416
17,601
14,918
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Juby5599
Ao Kuang
15
2 / 8 / 6
10,558
377
15,848
31,911
12,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Polarmag
Fenrir
17
2 / 5 / 4
11,485
410
10,990
34,838
37,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Rowby8
Cupid
15
0 / 6 / 3
9,165
327
7,506
15,566
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
tverbeek14
Baron Samedi
19
4 / 8 / 3
12,718
454
22,109
32,981
24,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Resh1ram08
Scylla
18
2 / 4 / 11
13,019
465
16,744
15,628
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
jballins17
Kumbhakarna
17
0 / 4 / 14
12,148
434
8,157
32,214
33,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
jmc623
Bakasura
20
12 / 0 / 8
15,175
542
21,576
29,152
14,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
rabbitsloppyjoe
Chernobog
20
12 / 2 / 5
15,786
564
32,387
28,231
13,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
thevictor8513
Baron Samedi
20
6 / 2 / 12
14,566
520
23,399
19,172
12,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
12
Kills
32
32
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Ao Kuang
Juby5599
Ao Kuang
2
8
6
0.63
L
Fenrir
Polarmag
Fenrir
2
5
4
0.8
W
Scylla
Resh1ram08
Scylla
2
4
11
1.88
L
Cupid
Rowby8
Cupid
0
6
3
0.25
W
Kumbhakarna
jballins17
Kumbhakarna
0
4
14
1.75
W
Bakasura
jmc623
Bakasura
12
0
8
16
W
Chernobog
rabbitsloppyjoe
Chernobog
12
2
5
7.25
W
Baron Samedi
thevictor8513
Baron Samedi
6
2
12
6
L
Baron Samedi
tverbeek14
Baron Samedi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,054
Damage
102,263
130,214
Taken
124,397
87,018
Mitigated
80,912
31,326
Healing
48,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,601
4,150
0
0
14,918
6,384
138
6,076
8,456
94,386
0
L
Ao Kuang
Juby5599
Ao Kuang
15,848
3,446
0
9,668
31,911
12,586
754
11,183
20,068
92,712
0
L
Fenrir
Polarmag
Fenrir
10,990
5,016
241
10,184
34,838
37,424
199
11,157
23,316
0
47,838
W
Scylla
Resh1ram08
Scylla
16,744
1,898
0
2,704
15,628
6,579
2,917
8,258
7,024
95,465
0
L
Cupid
Rowby8
Cupid
7,506
3,066
451
1,416
15,566
5,707
0
7,005
8,001
0
44,638
W
Kumbhakarna
jballins17
Kumbhakarna
8,157
618
1,700
5,011
32,214
33,831
1,207
13,329
18,617
29,986
0
W
Bakasura
jmc623
Bakasura
21,576
14,309
0
12,208
29,152
14,533
3,338
12,242
16,291
0
126,670
W
Chernobog
rabbitsloppyjoe
Chernobog
32,387
23,790
0
12,919
28,231
13,882
8,039
10,038
17,365
0
153,166
W
Baron Samedi
thevictor8513
Baron Samedi
23,399
1,582
4,441
9,023
19,172
12,087
3,390
10,986
7,414
106,565
0
L
Baron Samedi
tverbeek14
Baron Samedi
22,109
2,082
972
8,394
32,981
24,917
254
12,879
19,465
114,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
70,694
573
Minions Killed
682
0
Camps Cleared
0
2,389,658
Distance Traveled
2,836,020
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,639
416
154
6
0
475,762
0
L
Ao Kuang
10,558
377
110
4
0
515,867
2
L
Fenrir
11,485
410
57
2
0
532,701
2
W
Scylla
13,019
465
123
4
0
515,536
9
L
Cupid
9,165
327
77
3
0
431,772
0
W
Kumbhakarna
12,148
434
20
1
0
554,900
10
W
Bakasura
15,175
542
173
6
0
664,235
5
W
Chernobog
15,786
564
207
7
0
558,021
4
W
Baron Samedi
14,566
520
159
6
0
543,328
5
L
Baron Samedi
12,718
454
175
6
0
433,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role