Player Matchup

Zeus
Zeus
Deathee
Zeus
Level 86
God Stats
1W - 3L
1,387 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 2
Hercules
Hercules
Goedo9703
Hercules
Level 44
God Stats
4W - 3L
1,623 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
RICKYBLOW69
Danzaburou
Level 36
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Mercury
Mercury
goopy321
Mercury
Level 37
God Stats
0W - 2L
1,394 SR
Queue Stats
21W - 23L
1,496 Elo+
Solo
Xing Tian
Xing Tian
xTheGoonPlatoonX
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 3
Team Averages
Level 70
1,436 SR
1,454 Elo+

VS

Team Averages
Level 82
1,462 SR
1,443 Elo+
Fenrir
Fenrir
ASou1
Fenrir
Level 80
God Stats
8W - 4L
1,490 SR
Queue Stats
151W - 182L
1,446 Elo+
Party 1
Merlin
Merlin
BrunoHgh15
Merlin
Level 45
God Stats
3W - 2L
1,257 SR
Queue Stats
72W - 92L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
elreybénon
Baron Samedi
Level 48
God Stats
89W - 57L
1,562 SR
Queue Stats
115W - 91L
1,491 Elo+
Solo
Nu Wa
Nu Wa
johansikva
Nu Wa
Level 131
God Stats
9W - 7L
1,558 SR
Queue Stats
217W - 273L
1,449 Elo+
Party 1
Chiron
Chiron
miguelth
Chiron
Level 108
God Stats
18W - 18L
1,444 SR
Queue Stats
217W - 277L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deathee
Zeus
12
1 / 4 / 4
7,780
458
10,324
9,726
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Goedo9703
Hercules
14
3 / 5 / 1
8,938
526
6,494
19,977
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
RICKYBLOW69
Danzaburou
12
0 / 3 / 2
7,415
436
2,465
9,526
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
goopy321
Mercury
14
2 / 7 / 3
8,065
474
3,297
17,566
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
11
2 / 0 / 3
7,184
423
4,257
11,518
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASou1
Fenrir
17
14 / 2 / 3
10,622
625
13,196
13,942
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
BrunoHgh15
Merlin
15
0 / 3 / 5
8,729
513
2,525
9,552
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
elreybénon
Baron Samedi
12
1 / 1 / 4
7,385
434
7,538
11,863
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
2 / 1 / 8
9,480
558
13,437
7,602
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
miguelth
Chiron
16
2 / 1 / 3
9,055
533
7,101
8,799
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
19
19
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASou1
Fenrir
14
2
3
7.75
W
Merlin
BrunoHgh15
Merlin
0
3
5
0.83
L
Zeus
Deathee
Zeus
1
4
4
0.75
L
Hercules
Goedo9703
Hercules
3
5
1
0.7
L
Danzaburou
RICKYBLOW69
Danzaburou
0
3
2
0.33
W
Baron Samedi
elreybénon
Baron Samedi
1
1
4
3
L
Mercury
goopy321
Mercury
2
7
3
0.5
W
Nu Wa
2
1
8
6
W
Chiron
miguelth
Chiron
2
1
3
3.5
L
Xing Tian
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
43,797
68,313
Taken
51,758
33,600
Mitigated
24,704
18,208
Healing
21,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASou1
Fenrir
13,196
2,162
0
5,925
13,942
6,753
217
4,048
9,732
144
69,623
W
Merlin
BrunoHgh15
Merlin
2,525
0
0
2,982
9,552
3,962
646
2,960
6,592
61,424
0
L
Zeus
Deathee
Zeus
10,324
1,596
0
1,672
9,726
3,975
0
2,031
7,695
55,970
0
L
Hercules
Goedo9703
Hercules
6,494
1,210
93
7,537
19,977
9,748
0
11,569
8,408
5,575
45,803
L
Danzaburou
RICKYBLOW69
Danzaburou
2,465
1,037
0
698
9,526
3,824
342
5,049
4,477
0
43,373
W
Baron Samedi
elreybénon
Baron Samedi
7,538
429
535
3,482
11,863
4,935
207
4,555
7,308
43,702
0
L
Mercury
goopy321
Mercury
3,297
1,037
0
5,262
17,566
6,245
0
2,657
14,909
0
68,129
W
Nu Wa
13,437
4,265
0
2,077
7,602
5,396
181
844
6,398
70,393
0
W
Chiron
miguelth
Chiron
7,101
3,502
1,253
5,130
8,799
3,658
828
2,741
6,058
0
75,391
L
Xing Tian
4,257
585
341
2,605
11,518
9,808
0
2,248
9,270
30,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
45,271
408
Minions Killed
535
0
Camps Cleared
0
1,607,871
Distance Traveled
1,636,119
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,622
625
102
6
0
392,262
1
W
Merlin
8,729
513
119
7
0
297,090
2
L
Zeus
7,780
458
88
5
0
288,804
3
L
Hercules
8,938
526
94
6
0
327,377
0
L
Danzaburou
7,415
436
81
5
0
295,948
0
W
Baron Samedi
7,385
434
70
4
0
321,747
7
L
Mercury
8,065
474
111
7
0
343,940
3
W
Nu Wa
9,480
558
113
7
0
300,062
6
W
Chiron
9,055
533
131
8
0
324,958
0
L
Xing Tian
7,184
423
34
2
0
351,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role