Player Matchup

Neith
Neith
CaptainSquirrel2
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ares
Ares
LaGyDrEaMs
Ares
Level 48
God Stats
3W - 4L
1,350 SR
Queue Stats
125W - 187L
1,304 Elo+
Party 3
Xing Tian
Xing Tian
LutherHArkon25
Xing Tian
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,546 Elo+
Party 2
Medusa
Medusa
edson100
Medusa
Level 160
God Stats
13W - 13L
1,641 SR
Queue Stats
343W - 325L
1,528 Elo+
Solo
Arachne
Arachne
tangy_horizon
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 184L
1,307 Elo+
Party 3
Team Averages
Level 66
1,498 SR
1,437 Elo+

VS

Team Averages
Level 102
1,556 SR
1,502 Elo+
Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CrazyGamer6763
Xing Tian
Level 29
God Stats
11W - 16L
1,507 SR
Queue Stats
31W - 43L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Moskisco
Danzaburou
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
101W - 83L
1,588 Elo+
Party 1
Mercury
Mercury
RentaroKarasu
Mercury
Level 81
God Stats
2W - 2L
1,534 SR
Queue Stats
98W - 116L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,514
751
12,155
5,457
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
7,664
766
3,544
9,444
9,241
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
LutherHArkon25
Xing Tian
15
7 / 0 / 4
8,377
838
6,463
7,604
4,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
edson100
Medusa
16
4 / 0 / 10
8,318
832
11,898
8,091
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Arachne
15
6 / 1 / 6
8,280
828
9,962
10,585
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 0
7,275
728
7,098
13,003
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
14
0 / 4 / 0
7,223
722
4,604
9,338
6,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
CrazyGamer6763
Xing Tian
11
0 / 5 / 1
6,370
637
3,114
13,823
10,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Moskisco
Danzaburou
14
0 / 3 / 1
7,148
715
6,281
6,267
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
12
0 / 6 / 1
6,791
679
4,688
11,603
5,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
19
Kills
3
3
Deaths
19
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
Merlin
 
Merlin
0
4
0
0
W
1
1
12
7
L
Xing Tian
CrazyGamer6763
Xing Tian
0
5
1
0.1
W
1
1
10
6
W
Xing Tian
LutherHArkon25
Xing Tian
7
0
4
9
L
Danzaburou
Moskisco
Danzaburou
0
3
1
0.17
L
Mercury
0
6
1
0.08
W
Medusa
edson100
Medusa
4
0
10
9
W
Arachne
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,022
Damage
25,785
41,181
Taken
54,034
26,380
Mitigated
35,078
7,858
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,098
1,693
0
3,694
13,003
9,274
0
2,218
10,785
0
18,373
L
Merlin
 
Merlin
4,604
464
0
484
9,338
6,014
1,317
1,716
7,622
26,098
0
W
12,155
7,696
0
1,671
5,457
2,694
180
967
4,388
0
28,271
L
Xing Tian
CrazyGamer6763
Xing Tian
3,114
315
0
0
13,823
10,742
0
1,957
11,866
10,714
0
W
3,544
167
73
905
9,444
9,241
363
2,307
6,845
7,989
0
W
Xing Tian
LutherHArkon25
Xing Tian
6,463
624
0
767
7,604
4,485
0
1,026
6,452
22,224
0
L
Danzaburou
Moskisco
Danzaburou
6,281
2,054
0
958
6,267
3,876
0
1,204
5,063
0
29,564
L
Mercury
4,688
1,884
0
0
11,603
5,172
0
2,912
8,691
0
19,386
W
Medusa
edson100
Medusa
11,898
5,320
0
500
8,091
4,339
1,997
1,654
6,437
0
39,851
W
Arachne
9,962
5,248
0
3,942
10,585
5,621
7
1,764
8,731
0
28,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
34,807
201
Minions Killed
197
0
Camps Cleared
0
1,073,839
Distance Traveled
898,594
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,275
728
27
3
0
200,767
2
L
Merlin
7,223
722
61
6
0
159,508
0
W
Neith
7,514
751
47
5
0
194,625
3
L
Xing Tian
6,370
637
11
1
0
165,832
3
W
Ares
7,664
766
13
1
0
208,782
0
W
Xing Tian
8,377
838
34
3
0
212,283
4
L
Danzaburou
7,148
715
55
6
0
183,997
3
L
Mercury
6,791
679
43
4
0
188,490
1
W
Medusa
8,318
832
70
7
0
208,739
3
W
Arachne
8,280
828
37
4
0
249,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role