Player Matchup

Skadi
Skadi
ABitMediocre
Skadi
Level 155
God Stats
2W - 4L
1,177 SR
Queue Stats
326W - 344L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
Linnkz__
Ah Puch
Level 145
God Stats
5W - 4L
1,703 SR
Queue Stats
491W - 519L
1,492 Elo+
Solo
Medusa
Medusa
MagZ VT
Medusa
Level 107
God Stats
4W - 2L
1,741 SR
Queue Stats
114W - 122L
1,520 Elo+
Party 2
Osiris
Osiris
Thugnar
Osiris
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
XxdigginxX
Jing Wei
Level 103
God Stats
1W - 1L
1,289 SR
Queue Stats
83W - 73L
1,475 Elo+
Party 1
Team Averages
Level 118
1,482 SR
1,507 Elo+

VS

Team Averages
Level 105
1,411 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Genjuro26
Achilles
Level 126
God Stats
4W - 6L
1,419 SR
Queue Stats
391W - 397L
1,511 Elo+
Solo
Odin
Odin
Lord Kirby V
Odin
Level 142
God Stats
0W - 2L
1,274 SR
Queue Stats
213W - 228L
1,484 Elo+
Solo
Hercules
Hercules
dalvinkill99
Hercules
Level 129
God Stats
2W - 4L
1,360 SR
Queue Stats
72W - 74L
1,465 Elo+
Solo
Bakasura
Bakasura
pedestriansRun
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 18
10,653
888
16,012
14,016
7,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Linnkz__
Ah Puch
18
7 / 1 / 14
10,528
877
22,322
11,249
5,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MagZ VT
Medusa
16
4 / 5 / 18
10,231
853
10,983
12,572
6,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Thugnar
Osiris
16
4 / 4 / 21
10,589
882
11,408
16,672
23,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
XxdigginxX
Jing Wei
17
8 / 3 / 14
10,947
912
18,104
10,328
5,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 4
7,180
598
5,584
5,733
2,451
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Genjuro26
Achilles
14
3 / 6 / 7
8,348
696
9,603
19,408
22,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 7 / 10
9,045
754
10,462
24,348
24,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
dalvinkill99
Hercules
16
2 / 4 / 10
9,147
762
6,976
19,975
25,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
18
8 / 8 / 5
11,242
937
9,861
18,568
15,096
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
29
Kills
15
16
Deaths
29
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
4
0.5
W
6
3
18
5
L
Achilles
Genjuro26
Achilles
3
6
7
1.08
W
Ah Puch
Linnkz__
Ah Puch
7
1
14
14
L
2
7
10
1
W
Medusa
MagZ VT
Medusa
4
5
18
2.6
W
Osiris
Thugnar
Osiris
4
4
21
3.63
W
Jing Wei
XxdigginxX
Jing Wei
8
3
14
5
L
Hercules
dalvinkill99
Hercules
2
4
10
1.75
L
Bakasura
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,829
Damage
42,486
64,837
Taken
88,032
48,293
Mitigated
90,777
17,662
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,584
887
0
417
5,733
2,451
82
996
4,737
10,383
0
W
16,012
6,464
733
2,078
14,016
7,167
2,096
1,367
12,117
0
31,377
L
Achilles
Genjuro26
Achilles
9,603
2,595
1,092
5,622
19,408
22,960
48
6,028
13,380
0
19,006
W
Ah Puch
Linnkz__
Ah Puch
22,322
1,872
1,295
4,082
11,249
5,983
1,070
669
10,478
41,571
0
L
10,462
1,268
1,198
5,602
24,348
24,427
18
5,361
18,987
0
19,180
W
Medusa
MagZ VT
Medusa
10,983
4,526
890
1,461
12,572
6,470
1,918
1,140
11,360
0
17,801
W
Osiris
Thugnar
Osiris
11,408
3,038
3,535
1,615
16,672
23,268
304
1,560
13,950
4,598
12,482
W
Jing Wei
XxdigginxX
Jing Wei
18,104
14,986
1,211
762
10,328
5,405
3,058
848
9,238
0
33,104
L
Hercules
dalvinkill99
Hercules
6,976
866
565
6,201
19,975
25,843
42
7,464
12,511
0
13,318
L
Bakasura
9,861
6,265
685
3,648
18,568
15,096
0
4,728
13,840
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
44,962
155
Minions Killed
95
0
Camps Cleared
0
1,128,036
Distance Traveled
945,932
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,180
598
15
1
0
78,513
0
W
Skadi
10,653
888
36
3
0
236,133
0
L
Achilles
8,348
696
21
2
0
233,292
2
W
Ah Puch
10,528
877
54
5
0
233,288
0
L
Odin
9,045
754
13
1
0
203,788
3
W
Medusa
10,231
853
19
2
0
219,090
0
W
Osiris
10,589
882
8
1
0
234,419
0
W
Jing Wei
10,947
912
38
3
0
205,106
0
L
Hercules
9,147
762
11
1
0
223,079
0
L
Bakasura
11,242
937
35
3
0
207,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role