Player Matchup

Nemesis
Nemesis
Frances_Finest
Nemesis
Level 139
God Stats
0W - 3L
1,145 SR
Queue Stats
135W - 98L
1,588 Elo+
Party 1
Odin
Odin
ProudAverage
Odin
Level 102
God Stats
3W - 2L
1,440 SR
Queue Stats
179W - 121L
1,614 Elo+
Party 1
Olorun
Olorun
RootyTootyBooty
Olorun
Level 147
God Stats
0W - 3L
1,228 SR
Queue Stats
210W - 223L
1,619 Elo+
Solo
Kuzenbo
Kuzenbo
ZAKOXWAKO
Kuzenbo
Level 59
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
themanbearjewsss
Ares
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
346W - 333L
1,523 Elo+
Solo
Team Averages
Level 111
1,281 SR
1,569 Elo+

VS

Team Averages
Level 138
1,657 SR
1,615 Elo+
Anubis
Anubis
DA DONBOT
Anubis
Level 150
God Stats
6W - 3L
1,677 SR
Queue Stats
261W - 245L
1,577 Elo+
Party 2
The Morrigan
The Morrigan
HoollyywwooD
The Morrigan
Level 148
God Stats
2W - 0L
1,848 SR
Queue Stats
17W - 13L
1,654 Elo+
Party 3
Anhur
Anhur
poojokes
Anhur
Level 155
God Stats
1W - 0L
1,885 SR
Queue Stats
52W - 26L
1,718 Elo+
Party 3
Shiva
Shiva
wakera
Shiva
Level 111
God Stats
2W - 3L
1,443 SR
Queue Stats
62W - 46L
1,577 Elo+
Solo
Hou Yi
Hou Yi
yo moma yo moma
Hou Yi
Level 124
God Stats
3W - 4L
1,430 SR
Queue Stats
159W - 135L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
8,647
786
10,476
18,207
17,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 9
8,729
794
9,649
18,657
21,162
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 3 / 12
8,476
771
6,620
13,039
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ZAKOXWAKO
Kuzenbo
12
0 / 3 / 5
6,912
628
3,127
16,699
13,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 7
9,994
909
11,724
22,023
29,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DA DONBOT
Anubis
17
4 / 3 / 14
10,081
916
14,475
11,148
6,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
HoollyywwooD
The Morrigan
15
6 / 3 / 12
9,446
859
19,527
6,776
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
poojokes
Anhur
16
4 / 3 / 15
9,213
838
18,614
9,542
4,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
wakera
Shiva
17
4 / 2 / 9
10,138
922
10,677
12,449
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 4 / 13
9,218
838
15,039
12,694
7,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
14
Kills
21
21
Deaths
15
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
DA DONBOT
Anubis
4
3
14
3.67
L
4
5
9
1.7
W
The Morrigan
HoollyywwooD
The Morrigan
6
3
12
4
L
3
6
9
1.25
L
1
3
12
2.33
L
Kuzenbo
ZAKOXWAKO
Kuzenbo
0
3
5
0.83
W
Anhur
poojokes
Anhur
4
3
15
3.83
L
6
4
7
2.38
W
Shiva
wakera
Shiva
4
2
9
4.25
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
78,332
88,625
Taken
52,609
91,073
Mitigated
37,276
30,638
Healing
20,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DA DONBOT
Anubis
14,475
1,587
1,898
4,299
11,148
6,846
959
4,366
6,782
44,023
0
L
10,476
3,040
2,353
4,148
18,207
17,753
649
8,720
9,487
0
18,398
W
The Morrigan
HoollyywwooD
The Morrigan
19,527
3,567
70
275
6,776
3,550
627
2,739
4,037
27,967
0
L
9,649
1,890
0
0
18,657
21,162
108
6,139
12,518
0
19,750
L
6,620
1,402
9,323
5,437
13,039
9,541
945
4,597
8,442
24,419
0
L
Kuzenbo
ZAKOXWAKO
Kuzenbo
3,127
1,070
742
5,038
16,699
13,177
0
6,610
10,089
8,705
0
W
Anhur
poojokes
Anhur
18,614
8,937
700
2,291
9,542
4,861
923
3,765
5,777
0
25,590
L
11,724
380
1,220
2,377
22,023
29,440
0
7,936
14,087
19,481
0
W
Shiva
wakera
Shiva
10,677
1,058
3,082
4,235
12,449
14,552
201
3,713
8,736
0
16,700
W
15,039
6,111
714
2,441
12,694
7,467
1,592
6,888
5,806
0
24,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
48,096
93
Minions Killed
143
0
Camps Cleared
0
976,602
Distance Traveled
977,743
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,081
916
68
6
0
178,085
0
L
Nemesis
8,647
786
20
2
0
203,419
0
W
The Morrigan
9,446
859
26
2
0
194,108
1
L
Odin
8,729
794
26
2
0
212,418
3
L
Olorun
8,476
771
28
3
0
193,803
1
L
Kuzenbo
6,912
628
11
1
0
137,723
1
W
Anhur
9,213
838
13
1
0
175,012
1
L
Ares
9,994
909
8
1
0
229,239
3
W
Shiva
10,138
922
11
1
0
241,359
0
W
Hou Yi
9,218
838
25
2
0
189,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role