Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Manessah
Ullr
Level 59
God Stats
10W - 11L
1,349 SR
Queue Stats
69W - 94L
1,345 Elo+
Party 2
Horus
Horus
Polissons
Horus
Level 26
God Stats
13W - 3L
1,934 SR
Queue Stats
77W - 32L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
antonyosharp
Guan Yu
Level 23
God Stats
3W - 1L
1,235 SR
Queue Stats
19W - 30L
1,265 Elo+
Party 2
Janus
Janus
deanmt
Janus
Level 83
God Stats
3W - 2L
1,399 SR
Queue Stats
95W - 104L
1,431 Elo+
Party 2
Team Averages
Level 69
1,483 SR
1,426 Elo+

VS

Team Averages
Level 47
1,457 SR
1,414 Elo+
Zhong Kui
Zhong Kui
Akcu
Zhong Kui
Level 60
God Stats
1W - 3L
1,316 SR
Queue Stats
167W - 179L
1,479 Elo+
Solo
Mercury
Mercury
AlejandroGomez__
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,423 Elo+
Party 4
Sobek
Sobek
Disbluk
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,264 Elo+
Party 3
Apollo
Apollo
antoniomontes03
Apollo
Level 38
God Stats
0W - 6L
1,233 SR
Queue Stats
21W - 23L
1,482 Elo+
Party 3
Janus
Janus
ivaaanp
Janus
Level 27
God Stats
5W - 2L
1,737 SR
Queue Stats
70W - 69L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
11 / 1 / 9
11,540
679
17,160
14,781
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
14
4 / 1 / 8
8,997
529
8,718
9,150
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Polissons
Horus
13
4 / 0 / 12
9,448
556
7,264
15,254
12,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
antonyosharp
Guan Yu
15
2 / 5 / 2
9,252
544
4,370
15,971
12,558
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
deanmt
Janus
17
9 / 0 / 7
11,148
656
11,167
7,584
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akcu
Zhong Kui
14
5 / 6 / 0
8,877
522
10,480
15,886
14,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 7 / 2
7,066
416
4,172
15,446
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Disbluk
Sobek
10
0 / 5 / 1
6,964
410
2,842
16,844
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 0
7,762
457
6,818
10,888
3,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ivaaanp
Janus
12
0 / 7 / 2
7,221
425
7,001
11,030
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
30
Kills
7
7
Deaths
30
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
1
9
15.5
L
Zhong Kui
Akcu
Zhong Kui
5
6
0
0.83
L
0
7
2
0.14
L
Sobek
Disbluk
Sobek
0
5
1
0.1
W
Ullr
4
1
8
8
W
Horus
Polissons
Horus
4
0
12
10
L
2
5
0
0.4
W
Guan Yu
antonyosharp
Guan Yu
2
5
2
0.6
W
Janus
deanmt
Janus
9
0
7
12.5
L
Janus
ivaaanp
Janus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
31,313
62,740
Taken
70,094
40,082
Mitigated
40,684
14,877
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,160
9,807
0
1,812
14,781
7,210
521
3,322
11,252
0
113,826
L
Zhong Kui
Akcu
Zhong Kui
10,480
2,321
0
3,194
15,886
14,724
276
0
15,886
63,536
0
L
4,172
1,477
0
3,414
15,446
5,735
0
1,122
14,324
0
44,125
L
Sobek
Disbluk
Sobek
2,842
423
0
4,768
16,844
13,098
0
4,029
12,815
16,785
0
W
Ullr
8,718
4,060
0
320
9,150
3,989
1,348
1,690
7,460
0
58,673
W
Horus
Polissons
Horus
7,264
3,184
1,767
4,694
15,254
12,772
313
5,495
9,759
0
24,123
L
6,818
4,492
0
1,841
10,888
3,509
1,008
2,783
8,105
0
48,726
W
Guan Yu
antonyosharp
Guan Yu
4,370
1,109
431
2,075
15,971
12,558
1,965
9,106
6,865
0
42,428
W
Janus
deanmt
Janus
11,167
1,005
0
3,778
7,584
3,553
1,687
2,630
4,954
101,721
0
L
Janus
ivaaanp
Janus
7,001
600
0
510
11,030
3,618
0
3,233
7,797
55,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
37,890
474
Minions Killed
385
0
Camps Cleared
0
1,785,754
Distance Traveled
1,466,015
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,540
679
149
9
0
422,617
1
L
Zhong Kui
8,877
522
106
6
0
253,589
5
L
Mercury
7,066
416
65
4
0
356,051
2
L
Sobek
6,964
410
19
1
0
297,438
1
W
Ullr
8,997
529
72
4
0
322,409
0
W
Horus
9,448
556
34
2
0
408,249
6
L
Apollo
7,762
457
109
6
0
274,522
3
W
Guan Yu
9,252
544
61
4
0
288,206
0
W
Janus
11,148
656
158
9
0
344,273
3
L
Janus
7,221
425
86
5
0
284,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role