Player Matchup

Yu Huang
Yu Huang
GrimeyAfroNinja
Yu Huang
Level 142
God Stats
4W - 7L
1,513 SR
Queue Stats
55W - 76L
1,440 Elo+
Solo
Izanami
Izanami
GunmetalDegree
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,461 Elo+
Solo
Bellona
Bellona
MasterArcher7
Bellona
Level 107
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 35L
1,407 Elo+
Party 1
Ares
Ares
RobbyTheElf
Ares
Level 84
God Stats
2W - 1L
1,779 SR
Queue Stats
10W - 17L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Voodookush559
Ao Kuang
Level 125
God Stats
20W - 24L
1,316 SR
Queue Stats
145W - 147L
1,488 Elo+
Solo
Team Averages
Level 112
1,566 SR
1,448 Elo+

VS

Team Averages
Level 78
1,635 SR
1,472 Elo+
Tyr
Tyr
FishInTheWater
Tyr
Level 101
God Stats
6W - 2L
1,556 SR
Queue Stats
222W - 185L
1,602 Elo+
Solo
Cerberus
Cerberus
iTzEDANxPRO
Cerberus
Level 42
God Stats
3W - 1L
1,880 SR
Queue Stats
22W - 36L
1,368 Elo+
Solo
Da Ji
Da Ji
kangn8r
Da Ji
Level 89
God Stats
2W - 1L
1,495 SR
Queue Stats
45W - 38L
1,509 Elo+
Party 2
Hera
Hera
noobslayer2552
Hera
Level 45
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 44L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
summeryJungle77
Baron Samedi
Level 114
God Stats
2W - 1L
1,547 SR
Queue Stats
93W - 89L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 4 / 1
7,629
763
6,869
7,985
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 0
6,193
619
265
1,436
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
13
1 / 3 / 3
7,249
725
5,164
11,593
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 3
7,670
767
8,094
12,649
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Voodookush559
Ao Kuang
13
2 / 5 / 3
7,283
728
3,520
11,019
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
7,718
772
5,099
10,636
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
iTzEDANxPRO
Cerberus
15
1 / 0 / 6
8,015
802
5,474
9,609
8,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
kangn8r
Da Ji
14
3 / 1 / 6
7,995
800
10,458
8,087
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 6
8,307
831
8,085
5,003
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
summeryJungle77
Baron Samedi
15
2 / 1 / 5
7,848
785
8,652
9,532
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Yu Huang
2
4
1
0.63
L
0
1
0
0
L
Bellona
1
3
3
0.83
L
1
2
3
1.25
L
Ao Kuang
Voodookush559
Ao Kuang
2
5
3
0.7
W
Cerberus
iTzEDANxPRO
Cerberus
1
0
6
4
W
Da Ji
kangn8r
Da Ji
3
1
6
6
W
5
1
6
8
W
Baron Samedi
summeryJungle77
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
37,768
44,682
Taken
42,867
27,212
Mitigated
32,353
5,229
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
432
0
1,698
10,636
10,664
0
3,552
6,936
0
9,461
L
Yu Huang
6,869
578
0
1,088
7,985
3,707
0
2,946
4,773
28,883
0
L
265
265
0
339
1,436
490
0
885
403
0
2,851
L
Bellona
5,164
663
0
1,636
11,593
6,197
0
6,880
3,996
81
14,858
L
8,094
313
0
573
12,649
12,130
0
4,477
7,804
19,405
0
L
Ao Kuang
Voodookush559
Ao Kuang
3,520
807
0
1,593
11,019
4,688
0
5,493
5,055
10,569
0
W
Cerberus
iTzEDANxPRO
Cerberus
5,474
320
0
1,514
9,609
8,842
1,105
5,281
4,241
29,111
0
W
Da Ji
kangn8r
Da Ji
10,458
3,905
0
1,979
8,087
3,808
0
2,840
5,085
0
27,902
W
8,085
1,504
0
1,205
5,003
2,263
105
2,108
2,819
23,679
0
W
Baron Samedi
summeryJungle77
Baron Samedi
8,652
496
2,239
2,807
9,532
6,776
34
4,131
5,238
30,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
39,883
128
Minions Killed
212
0
Camps Cleared
0
848,878
Distance Traveled
1,044,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,718
772
9
1
0
215,886
0
L
Yu Huang
7,629
763
60
6
0
198,164
1
L
Izanami
6,193
619
6
1
0
22,306
0
L
Bellona
7,249
725
22
2
0
210,393
1
L
Ares
7,670
767
26
3
0
223,841
0
L
Ao Kuang
7,283
728
14
1
0
194,174
0
W
Cerberus
8,015
802
75
8
0
189,335
0
W
Da Ji
7,995
800
26
3
0
224,469
0
W
Hera
8,307
831
51
5
0
209,642
0
W
Baron Samedi
7,848
785
51
5
0
204,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role