Player Matchup

Achilles
Achilles
AHUTHENUMB
Achilles
Level 119
God Stats
0W - 2L
1,241 SR
Queue Stats
61W - 63L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
Aye DTM
Cernunnos
Level 75
God Stats
4W - 7L
1,437 SR
Queue Stats
10W - 22L
1,406 Elo+
Party 2
Zeus
Zeus
CKxPRODIGYX
Zeus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,628 Elo+
Party 2
Team Averages
Level 101
1,393 SR
1,534 Elo+

VS

Team Averages
Level 159
1,747 SR
1,613 Elo+
Horus
Horus
BallAndKoolAid
Horus
Level 160
God Stats
4W - 2L
1,750 SR
Queue Stats
39W - 36L
1,571 Elo+
Party 1
Agni
Agni
DoNotBanFenrir
Agni
Level 160
God Stats
4W - 0L
1,856 SR
Queue Stats
40W - 39L
1,655 Elo+
Party 1
Thor
Thor
Habibi cat1
Thor
Level 158
God Stats
2W - 0L
1,635 SR
Queue Stats
58W - 40L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AHUTHENUMB
Achilles
17
2 / 7 / 2
11,841
592
17,683
25,452
21,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Aye DTM
Cernunnos
17
1 / 7 / 3
12,052
603
12,566
21,335
8,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 3
12,461
623
14,031
15,002
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 17
13,273
664
11,283
26,646
29,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 4 / 11
13,800
690
15,526
14,595
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 0 / 8
15,457
773
25,333
20,509
12,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
AHUTHENUMB
Achilles
2
7
2
0.43
L
Cernunnos
Aye DTM
Cernunnos
1
7
3
0.36
W
3
2
17
5.75
L
2
8
3
0.44
W
5
4
11
2.63
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,280
Damage
52,142
61,789
Taken
61,750
34,325
Mitigated
48,001
9,261
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AHUTHENUMB
Achilles
17,683
3,200
571
3,184
25,452
21,444
174
7,001
18,451
10,694
43,950
L
Cernunnos
Aye DTM
Cernunnos
12,566
3,806
464
3,854
21,335
8,446
639
6,317
15,018
0
47,694
W
11,283
5,279
2,853
7,259
26,646
29,068
646
7,646
18,403
0
28,881
L
14,031
1,164
0
1,188
15,002
4,435
0
2,448
12,554
43,677
0
W
15,526
225
0
750
14,595
6,553
426
4,492
9,868
67,112
0
W
25,333
3,272
0
2,494
20,509
12,380
1,339
4,471
15,724
0
70,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
42,530
217
Minions Killed
215
6
Camps Cleared
12
962,894
Distance Traveled
1,090,838
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,841
592
56
3
0
339,864
2
L
Cernunnos
12,052
603
62
3
1
313,555
4
W
Horus
13,273
664
21
1
0
383,651
1
L
Zeus
12,461
623
99
5
5
309,475
4
W
Agni
13,800
690
109
5
7
324,107
1
W
Thor
15,457
773
85
4
5
383,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role