Player Matchup

Xbalanque
Xbalanque
Erupr
Xbalanque
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 38L
1,412 Elo+
Solo
Chaac
Chaac
PatrickHere
Chaac
Level 45
God Stats
1W - 2L
1,251 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Thanatos
Thanatos
Ramshlop
Thanatos
Level 90
God Stats
13W - 17L
1,476 SR
Queue Stats
88W - 89L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
ShadowLugiaXD
Cabrakan
Level 109
God Stats
9W - 6L
1,523 SR
Queue Stats
178W - 171L
1,501 Elo+
Party 1
Scylla
Scylla
coolslice7
Scylla
Level 18
God Stats
6W - 8L
1,434 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 1
Team Averages
Level 62
1,437 SR
1,480 Elo+

VS

Team Averages
Level 92
1,615 SR
1,472 Elo+
Nu Wa
Nu Wa
Anarchduke
Nu Wa
Level 160
God Stats
5W - 1L
1,759 SR
Queue Stats
127W - 128L
1,456 Elo+
Solo
Sol
Sol
Scebo
Sol
Level 90
God Stats
5W - 5L
1,381 SR
Queue Stats
384W - 377L
1,486 Elo+
Party 2
Thanatos
Thanatos
Uininaark
Thanatos
Level 49
God Stats
23W - 13L
1,652 SR
Queue Stats
229W - 191L
1,494 Elo+
Solo
Artio
Artio
iHausch
Artio
Level 16
God Stats
1W - 1L
1,734 SR
Queue Stats
217W - 215L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
zalcanan
Danzaburou
Level 146
God Stats
19W - 22L
1,549 SR
Queue Stats
394W - 380L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Erupr
Xbalanque
16
7 / 2 / 2
10,312
543
13,915
17,112
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 6
9,914
522
11,774
13,998
10,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Ramshlop
Thanatos
17
14 / 3 / 3
11,153
587
18,712
19,153
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
ShadowLugiaXD
Cabrakan
13
0 / 1 / 17
8,909
469
6,612
18,971
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
coolslice7
Scylla
13
1 / 5 / 6
8,349
439
5,633
7,775
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 5 / 1
9,342
492
11,973
11,305
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Scebo
Sol
15
1 / 2 / 0
9,222
485
6,581
12,186
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Uininaark
Thanatos
14
3 / 6 / 2
9,462
498
8,272
17,620
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
iHausch
Artio
13
0 / 4 / 2
8,379
441
2,495
19,152
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
zalcanan
Danzaburou
16
8 / 8 / 3
10,965
577
21,631
19,893
9,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
25
Kills
13
13
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
1
0.3
W
Xbalanque
Erupr
Xbalanque
7
2
2
4
W
3
2
6
3
W
Thanatos
Ramshlop
Thanatos
14
3
3
5.17
L
Sol
Scebo
Sol
1
2
0
0.5
W
Cabrakan
ShadowLugiaXD
Cabrakan
0
1
17
8.5
L
Thanatos
Uininaark
Thanatos
3
6
2
0.67
W
Scylla
coolslice7
Scylla
1
5
6
0.8
L
Artio
iHausch
Artio
0
4
2
0.25
L
Danzaburou
zalcanan
Danzaburou
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,646
Damage
50,952
77,009
Taken
80,156
54,661
Mitigated
44,224
30,433
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,973
2,952
0
756
11,305
4,410
1,275
932
10,373
74,062
0
W
Xbalanque
Erupr
Xbalanque
13,915
8,448
0
7,269
17,112
7,770
2,782
6,161
10,867
0
99,605
W
11,774
1,977
0
2,754
13,998
10,243
750
6,063
7,521
0
74,179
W
Thanatos
Ramshlop
Thanatos
18,712
4,915
0
18,334
19,153
10,078
0
3,085
15,918
0
79,968
L
Sol
Scebo
Sol
6,581
2,400
0
4,653
12,186
4,046
3,644
638
11,548
75,690
0
W
Cabrakan
ShadowLugiaXD
Cabrakan
6,612
1,258
0
2,046
18,971
23,495
0
4,299
14,478
17,285
0
L
Thanatos
Uininaark
Thanatos
8,272
2,226
0
11,239
17,620
8,836
0
2,409
15,211
0
70,119
W
Scylla
coolslice7
Scylla
5,633
1,208
0
30
7,775
3,075
632
568
7,176
40,379
0
L
Artio
iHausch
Artio
2,495
684
540
2,163
19,152
17,784
100
2,379
16,773
22,203
0
L
Danzaburou
zalcanan
Danzaburou
21,631
12,135
0
4,167
19,893
9,148
594
5,887
14,006
0
70,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
47,370
439
Minions Killed
471
0
Camps Cleared
0
1,847,181
Distance Traveled
1,677,560
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,342
492
127
7
0
280,254
1
W
Xbalanque
10,312
543
130
7
0
321,858
2
W
Chaac
9,914
522
135
7
0
383,725
1
W
Thanatos
11,153
587
96
5
0
410,195
3
L
Sol
9,222
485
113
6
0
367,082
3
W
Cabrakan
8,909
469
15
1
0
380,452
2
L
Thanatos
9,462
498
114
6
0
361,306
15
W
Scylla
8,349
439
63
3
0
350,951
1
L
Artio
8,379
441
37
2
0
353,916
2
L
Danzaburou
10,965
577
80
4
0
315,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role