Player Matchup

Vamana
Vamana
Bakoruh
Vamana
Level 78
God Stats
3W - 0L
1,882 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 1
Anubis
Anubis
Kooldown
Anubis
Level 31
God Stats
3W - 2L
1,889 SR
Queue Stats
16W - 12L
1,516 Elo+
Party 1
Loki
Loki
MichaelScarn736
Loki
Level 147
God Stats
12W - 5L
1,656 SR
Queue Stats
58W - 54L
1,480 Elo+
Party 1
Shiva
Shiva
j2daford
Shiva
Level 45
God Stats
1W - 2L
1,192 SR
Queue Stats
20W - 25L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
jbean94
Danzaburou
Level 109
God Stats
2W - 0L
1,653 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Team Averages
Level 82
1,654 SR
1,493 Elo+

VS

Team Averages
Level 45
1,468 SR
1,431 Elo+
Chernobog
Chernobog
ObiWanCanBoneMe1
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,542 Elo+
Party 2
Loki
Loki
SoundlessjetYt
Loki
Level 42
God Stats
1W - 6L
1,272 SR
Queue Stats
18W - 37L
1,375 Elo+
Solo
He Bo
He Bo
Timbuk204
He Bo
Level 86
God Stats
20W - 18L
1,589 SR
Queue Stats
177W - 176L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
WavierSiren6910
Jing Wei
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 111L
1,272 Elo+
Solo
Scylla
Scylla
lehmandp
Scylla
Level 48
God Stats
2W - 4L
1,480 SR
Queue Stats
132W - 153L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bakoruh
Vamana
13
4 / 3 / 6
9,134
507
7,843
16,884
13,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Kooldown
Anubis
16
5 / 3 / 5
9,634
535
13,597
12,849
8,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 7
9,067
504
6,032
13,968
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
j2daford
Shiva
15
1 / 3 / 0
8,731
485
6,137
15,526
9,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
jbean94
Danzaburou
18
9 / 0 / 3
11,211
623
14,517
13,252
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
17
5 / 3 / 5
10,261
570
12,730
14,360
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 2
7,895
439
5,580
14,299
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Timbuk204
He Bo
15
5 / 6 / 2
8,901
495
13,652
16,212
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
14
0 / 3 / 0
8,001
445
2,725
12,413
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
lehmandp
Scylla
13
0 / 4 / 3
7,717
429
5,037
10,778
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
11
12
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bakoruh
Vamana
4
3
6
2.33
W
Anubis
Kooldown
Anubis
5
3
5
2.5
W
2
3
7
1.83
L
Chernobog
5
3
5
2.5
L
1
5
2
0.4
L
He Bo
Timbuk204
He Bo
5
6
2
1
L
Jing Wei
0
3
0
0
W
Shiva
j2daford
Shiva
1
3
0
0.33
W
Danzaburou
jbean94
Danzaburou
9
0
3
10.5
L
Scylla
lehmandp
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,126
Damage
39,724
72,479
Taken
68,062
43,291
Mitigated
24,108
31,571
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bakoruh
Vamana
7,843
4,483
1,499
4,254
16,884
13,709
807
2,711
14,173
0
37,248
W
Anubis
Kooldown
Anubis
13,597
294
0
6,028
12,849
8,333
37
5,544
7,305
71,040
0
W
6,032
1,548
0
5,450
13,968
5,555
0
2,910
11,058
0
67,527
L
Chernobog
12,730
8,299
0
6,630
14,360
6,198
949
2,188
12,172
0
75,730
L
5,580
1,473
0
2,545
14,299
4,972
0
2,582
11,717
0
47,712
L
He Bo
Timbuk204
He Bo
13,652
393
0
5,833
16,212
5,264
0
3,690
12,522
71,992
0
L
Jing Wei
2,725
1,342
0
5,209
12,413
4,332
140
462
11,951
0
65,032
W
Shiva
j2daford
Shiva
6,137
1,324
0
4,123
15,526
9,650
2,411
3,966
11,560
0
63,165
W
Danzaburou
jbean94
Danzaburou
14,517
8,698
0
10,217
13,252
6,044
0
3,558
9,694
0
98,429
L
Scylla
lehmandp
Scylla
5,037
474
0
1,650
10,778
3,342
0
4,675
6,103
52,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,777
Gold Earned
42,775
526
Minions Killed
505
0
Camps Cleared
0
1,707,022
Distance Traveled
1,600,933
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,134
507
53
3
0
351,980
2
W
Anubis
9,634
535
99
6
0
283,715
3
W
Loki
9,067
504
103
6
0
387,193
2
L
Chernobog
10,261
570
128
7
0
316,240
3
L
Loki
7,895
439
65
4
0
364,989
4
L
He Bo
8,901
495
114
6
0
325,001
3
L
Jing Wei
8,001
445
108
6
0
292,496
2
W
Shiva
8,731
485
105
6
0
330,172
0
W
Danzaburou
11,211
623
166
9
0
353,962
3
L
Scylla
7,717
429
90
5
0
302,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role