Player Matchup

Freya
Freya
Audrawrr
Freya
Level 160
God Stats
2W - 0L
1,493 SR
Queue Stats
29W - 22L
1,548 Elo+
Party 1
Chernobog
Chernobog
Demacadocious
Chernobog
Level 159
God Stats
2W - 0L
1,596 SR
Queue Stats
43W - 38L
1,566 Elo+
Party 1
Shiva
Shiva
Juidi
Shiva
Level 127
God Stats
1W - 0L
1,643 SR
Queue Stats
19W - 15L
1,476 Elo+
Party 1
Ymir
Ymir
robpat1997
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 1
Hachiman
Hachiman
thabarba123
Hachiman
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 47L
1,494 Elo+
Solo
Team Averages
Level 133
1,546 SR
1,519 Elo+

VS

Team Averages
Level 64
1,481 SR
1,475 Elo+
Freya
Freya
DaniDarko98
Freya
Level 29
God Stats
2W - 1L
1,701 SR
Queue Stats
26W - 45L
1,375 Elo+
Party 2
Kali
Kali
HesOnWiii
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,583 Elo+
Party 2
Chaac
Chaac
PanzinhaChan
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,395 Elo+
Solo
Cupid
Cupid
ShesOnWiii
Cupid
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,654 Elo+
Party 2
Ymir
Ymir
lawlpandabear
Ymir
Level 149
God Stats
3W - 6L
1,206 SR
Queue Stats
381W - 417L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Audrawrr
Freya
19
8 / 4 / 16
11,418
816
21,865
16,192
9,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Demacadocious
Chernobog
19
11 / 4 / 17
11,944
853
22,710
16,228
9,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Juidi
Shiva
16
5 / 5 / 18
10,281
734
17,789
21,508
29,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 4 / 19
11,833
845
11,485
23,506
28,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
thabarba123
Hachiman
17
3 / 4 / 15
10,574
755
18,397
13,882
7,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,331
595
3,583
13,346
7,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kali
16
2 / 7 / 10
9,828
702
8,932
21,276
14,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 6 / 6
10,668
762
15,036
21,310
24,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
19
11 / 6 / 8
11,750
839
30,446
18,983
11,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 6 / 14
10,186
728
11,670
24,867
36,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
64
31
Kills
20
21
Deaths
31
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Freya
Audrawrr
Freya
8
4
16
4
L
0
6
6
0.5
W
Chernobog
Demacadocious
Chernobog
11
4
17
4.88
L
Kali
2
7
10
1
W
Shiva
Juidi
Shiva
5
5
18
2.8
L
5
6
6
1.33
L
Cupid
11
6
8
2.5
L
2
6
14
1.5
W
4
4
19
3.38
W
Hachiman
thabarba123
Hachiman
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,246
Damage
69,667
91,316
Taken
99,782
84,007
Mitigated
94,495
27,985
Healing
31,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Audrawrr
Freya
21,865
7,763
0
4,129
16,192
9,016
3,573
3,196
12,848
40,470
0
L
3,583
1,744
314
2,226
13,346
7,714
0
3,560
9,689
9,228
0
W
Chernobog
Demacadocious
Chernobog
22,710
13,438
2,530
3,927
16,228
9,528
1,716
1,790
14,331
0
42,902
L
Kali
8,932
3,746
1,470
7,743
21,276
14,646
452
8,752
12,273
0
15,606
W
Shiva
Juidi
Shiva
17,789
1,630
2,512
3,474
21,508
29,190
142
3,400
17,765
0
25,438
L
15,036
2,324
1,333
6,035
21,310
24,051
271
6,556
14,635
0
31,979
L
Cupid
30,446
11,984
1,814
5,118
18,983
11,086
1,007
5,950
12,895
0
43,828
L
11,670
576
1,835
3,410
24,867
36,998
150
8,532
15,966
19,860
0
W
11,485
1,063
2,506
4,284
23,506
28,459
485
3,281
19,895
21,334
0
W
Hachiman
thabarba123
Hachiman
18,397
6,866
1,539
3,084
13,882
7,814
1,404
3,586
10,231
0
29,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
50,763
135
Minions Killed
107
0
Camps Cleared
0
1,187,238
Distance Traveled
1,049,709
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,418
816
23
2
0
226,203
1
L
Freya
8,331
595
9
1
0
192,140
0
W
Chernobog
11,944
853
51
4
0
244,963
0
L
Kali
9,828
702
16
1
0
222,051
0
W
Shiva
10,281
734
16
1
0
249,111
1
L
Chaac
10,668
762
26
2
0
218,112
1
L
Cupid
11,750
839
31
2
0
210,279
0
L
Ymir
10,186
728
25
2
0
207,127
1
W
Ymir
11,833
845
19
1
0
242,341
0
W
Hachiman
10,574
755
26
2
0
224,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role