Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
An_unknown_being
Fenrir
Level 125
God Stats
5W - 6L
1,640 SR
Queue Stats
246W - 231L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
GollyWhoKnows
Danzaburou
Level 158
God Stats
1W - 4L
1,443 SR
Queue Stats
261W - 266L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Scuba_Dooba_Doo
Baron Samedi
Level 136
God Stats
3W - 2L
1,745 SR
Queue Stats
318W - 278L
1,577 Elo+
Party 1
Janus
Janus
stevenv776
Janus
Level 154
God Stats
7W - 11L
1,600 SR
Queue Stats
174W - 158L
1,588 Elo+
Solo
Team Averages
Level 144
1,586 SR
1,548 Elo+

VS

Team Averages
Level 113
1,585 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
C809Xx
Tsukuyomi
Level 86
God Stats
9W - 6L
1,561 SR
Queue Stats
412W - 387L
1,538 Elo+
Solo
Pele
Pele
ElAmbriuMX
Pele
Level 118
God Stats
9W - 1L
1,500 SR
Queue Stats
222W - 213L
1,527 Elo+
Solo
Apollo
Apollo
Jackson8739
Apollo
Level 127
God Stats
7W - 2L
1,848 SR
Queue Stats
207W - 199L
1,543 Elo+
Party 2
Discordia
Discordia
algebro
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
riiverrr
Cthulhu
Level 129
God Stats
3W - 12L
1,514 SR
Queue Stats
254W - 228L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 2
6,551
504
3,951
10,975
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 4 / 2
6,455
497
7,731
14,737
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
GollyWhoKnows
Danzaburou
12
4 / 1 / 1
7,175
552
8,345
9,480
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Scuba_Dooba_Doo
Baron Samedi
10
0 / 3 / 4
6,180
475
5,862
12,000
8,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
10
0 / 3 / 1
6,333
487
4,692
6,293
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C809Xx
Tsukuyomi
13
1 / 1 / 5
7,732
595
6,140
8,427
4,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 4 / 7
7,494
576
9,324
15,988
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
3 / 1 / 4
7,788
599
8,324
8,152
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
algebro
Discordia
10
1 / 4 / 1
6,191
476
5,824
6,502
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
riiverrr
Cthulhu
12
5 / 0 / 3
7,288
561
8,857
10,981
9,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
13
13
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
2
1.5
L
3
4
2
1
W
Tsukuyomi
C809Xx
Tsukuyomi
1
1
5
3.5
W
3
4
7
1.63
L
Danzaburou
GollyWhoKnows
Danzaburou
4
1
1
4.5
W
Apollo
3
1
4
5
L
Baron Samedi
Scuba_Dooba_Doo
Baron Samedi
0
3
4
0.67
W
Discordia
algebro
Discordia
1
4
1
0.38
W
Cthulhu
riiverrr
Cthulhu
5
0
3
6.5
L
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,581
Damage
38,469
53,485
Taken
50,050
29,798
Mitigated
25,804
21,503
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,951
1,443
0
5,327
10,975
4,388
200
2,334
8,641
38,170
0
L
7,731
1,851
0
5,028
14,737
7,373
0
4,065
10,672
0
37,107
W
Tsukuyomi
C809Xx
Tsukuyomi
6,140
1,174
0
2,790
8,427
4,316
156
3,496
4,931
0
56,983
W
9,324
2,596
0
7,238
15,988
6,210
97
2,454
13,319
0
55,464
L
Danzaburou
GollyWhoKnows
Danzaburou
8,345
1,537
0
2,425
9,480
7,405
0
4,358
5,122
0
54,799
W
Apollo
8,324
6,320
0
3,792
8,152
3,263
1,205
3,510
4,607
0
61,697
L
Baron Samedi
Scuba_Dooba_Doo
Baron Samedi
5,862
1,134
3,299
4,469
12,000
8,675
0
3,739
8,261
20,224
0
W
Discordia
algebro
Discordia
5,824
417
0
1,365
6,502
2,482
0
1,874
4,435
36,139
0
W
Cthulhu
riiverrr
Cthulhu
8,857
971
1,035
1,325
10,981
9,533
0
3,171
7,617
26,083
0
L
Janus
4,692
341
0
955
6,293
1,957
0
185
6,108
39,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
36,493
329
Minions Killed
398
0
Camps Cleared
0
1,183,513
Distance Traveled
1,301,964
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,551
504
68
5
0
247,498
4
L
Fenrir
6,455
497
64
5
0
273,338
3
W
Tsukuyomi
7,732
595
104
8
0
270,896
0
W
Pele
7,494
576
83
6
0
265,222
6
L
Danzaburou
7,175
552
102
8
0
247,455
1
W
Apollo
7,788
599
115
9
0
251,669
4
L
Baron Samedi
6,180
475
21
2
0
207,037
1
W
Discordia
6,191
476
59
5
0
231,652
2
W
Cthulhu
7,288
561
37
3
0
282,525
8
L
Janus
6,333
487
74
6
0
208,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role