Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bernic
Chiron
Level 160
God Stats
1W - 0L
1,832 SR
Queue Stats
55W - 47L
1,656 Elo+
Party 1
Pele
Pele
LuciARex REI
Pele
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
38W - 26L
1,933 Elo+
Party 1
Atlas
Atlas
MrGatoPanzon
Atlas
Level 137
God Stats
5W - 0L
1,723 SR
Queue Stats
22W - 9L
1,824 Elo+
Party 1
Chaac
Chaac
Novak0001
Chaac
Level 120
God Stats
1W - 1L
1,668 SR
Queue Stats
62W - 100L
1,385 Elo+
Party 1
Team Averages
Level 118
1,695 SR
1,660 Elo+

VS

Team Averages
Level 88
1,576 SR
1,582 Elo+
Hera
Hera
DatsRandom
Hera
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
547W - 510L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Decapitarre
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
SamWittwicky
Baron Samedi
Level 48
God Stats
2W - 3L
1,380 SR
Queue Stats
175W - 104L
1,601 Elo+
Party 3
Guan Yu
Guan Yu
Volcanaliis
Guan Yu
Level 61
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 6L
1,714 Elo+
Party 2
Anhur
Anhur
monsterassmonky
Anhur
Level 134
God Stats
0W - 1L
1,699 SR
Queue Stats
442W - 342L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
1 / 2 / 15
11,179
745
18,804
8,956
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Bernic
Chiron
20
14 / 1 / 5
12,791
853
29,332
14,950
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 9
10,652
710
5,638
14,072
6,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 14
12,083
806
13,180
20,507
29,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Novak0001
Chaac
18
3 / 2 / 11
10,864
724
10,626
16,858
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
9,869
658
14,239
13,404
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Decapitarre
Tsukuyomi
18
6 / 11 / 0
10,495
700
17,999
21,790
9,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SamWittwicky
Baron Samedi
17
2 / 5 / 7
9,927
662
9,870
18,202
17,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Volcanaliis
Guan Yu
15
0 / 2 / 1
8,708
581
4,392
19,315
17,526
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 6
9,820
655
5,300
17,572
7,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
23
Kills
10
12
Deaths
24
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
15
4.25
W
Chiron
Bernic
Chiron
14
1
5
16.5
L
1
4
7
1.13
L
Tsukuyomi
Decapitarre
Tsukuyomi
6
11
0
0.55
W
2
5
9
1.3
W
3
2
14
5
W
Chaac
Novak0001
Chaac
3
2
11
4.25
L
Baron Samedi
SamWittwicky
Baron Samedi
2
5
7
1.1
L
Guan Yu
Volcanaliis
Guan Yu
0
2
1
0.25
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,580
Damage
51,800
75,343
Taken
90,283
64,395
Mitigated
57,335
15,786
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,804
827
436
2,035
8,956
4,129
255
4,132
4,824
49,065
1,481
W
Chiron
Bernic
Chiron
29,332
11,972
1,654
5,014
14,950
6,048
5,347
3,658
10,659
0
66,512
L
14,239
4,162
0
2,840
13,404
5,585
0
5,870
7,534
41,566
0
L
Tsukuyomi
Decapitarre
Tsukuyomi
17,999
3,803
0
1,031
21,790
9,523
0
6,207
14,431
0
33,074
W
5,638
769
0
456
14,072
6,275
1,111
4,604
9,468
0
37,492
W
13,180
4,980
0
1,514
20,507
29,067
138
5,264
15,243
30,333
0
W
Chaac
Novak0001
Chaac
10,626
886
668
4,009
16,858
18,876
1,536
6,451
10,407
0
32,117
L
Baron Samedi
SamWittwicky
Baron Samedi
9,870
368
2,871
4,544
18,202
17,548
0
6,373
11,530
29,324
0
L
Guan Yu
Volcanaliis
Guan Yu
4,392
466
1,043
2,950
19,315
17,526
0
7,085
12,066
0
15,102
L
5,300
3,159
0
3,313
17,572
7,153
0
6,168
11,267
0
32,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
48,819
305
Minions Killed
226
0
Camps Cleared
0
1,521,293
Distance Traveled
1,366,732
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,179
745
95
6
0
299,745
5
W
Chiron
12,791
853
87
6
0
279,520
4
L
Hera
9,869
658
60
4
0
265,153
1
L
Tsukuyomi
10,495
700
43
3
0
260,207
3
W
Pele
10,652
710
48
3
0
304,758
1
W
Atlas
12,083
806
22
1
0
318,633
4
W
Chaac
10,864
724
53
4
0
318,637
6
L
Baron Samedi
9,927
662
33
2
0
249,368
1
L
Guan Yu
8,708
581
26
2
0
315,547
0
L
Anhur
9,820
655
64
4
0
276,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role