Player Matchup

Awilix
Awilix
Afreiashi
Awilix
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Epic Malazack
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 152L
1,451 Elo+
Solo
Anubis
Anubis
HankHizzle8220
Anubis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,375 Elo+
Party 2
Vamana
Vamana
Tony6702
Vamana
Level 112
God Stats
10W - 3L
1,904 SR
Queue Stats
220W - 209L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
slighted
Sun Wukong
Level 148
God Stats
5W - 2L
1,804 SR
Queue Stats
305W - 319L
1,503 Elo+
Solo
Team Averages
Level 100
1,642 SR
1,457 Elo+

VS

Team Averages
Level 110
1,476 SR
1,495 Elo+
Hachiman
Hachiman
EstebanGamer857
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JuanNlg74
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 39L
1,494 Elo+
Party 1
Hercules
Hercules
Synthoze
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,528 Elo+
Solo
Thoth
Thoth
Temper dead
Thoth
Level 120
God Stats
1W - 9L
1,276 SR
Queue Stats
383W - 412L
1,480 Elo+
Solo
Fafnir
Fafnir
guillestell
Fafnir
Level 136
God Stats
2W - 1L
1,822 SR
Queue Stats
144W - 164L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Afreiashi
Awilix
20
5 / 5 / 7
13,375
669
17,215
22,608
14,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Epic Malazack
Hun Batz
20
6 / 2 / 9
13,984
699
19,965
20,668
13,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 7
12,029
601
18,528
21,102
13,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Tony6702
Vamana
20
3 / 2 / 9
14,409
720
18,916
34,855
42,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
slighted
Sun Wukong
19
0 / 3 / 11
11,752
588
6,517
25,285
27,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 3 / 5
13,365
668
30,088
21,294
12,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
JuanNlg74
Ah Muzen Cab
20
4 / 5 / 4
12,676
634
28,627
23,083
13,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Synthoze
Hercules
20
1 / 2 / 9
12,248
612
18,777
21,958
23,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
8,180
409
0
0
0
Fafnir
19
1 / 6 / 12
12,167
608
16,962
27,580
43,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
16
Kills
14
16
Deaths
16
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
Afreiashi
Awilix
5
5
7
1.7
W
Hun Batz
Epic Malazack
Hun Batz
6
2
9
5.25
L
Hachiman
8
3
5
3.5
W
2
4
7
1.38
L
Ah Muzen Cab
JuanNlg74
Ah Muzen Cab
4
5
4
1.2
L
Hercules
Synthoze
Hercules
1
2
9
2.75
L
0
0
0
0
W
Vamana
Tony6702
Vamana
3
2
9
3.75
L
Fafnir
1
6
12
1.17
W
Sun Wukong
slighted
Sun Wukong
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,141
Damage
94,454
124,518
Taken
93,915
111,193
Mitigated
92,869
51,329
Healing
35,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Afreiashi
Awilix
17,215
5,619
4,130
3,836
22,608
14,410
3,715
2,578
19,768
0
27,453
W
Hun Batz
Epic Malazack
Hun Batz
19,965
4,647
2,220
4,190
20,668
13,500
372
1,759
18,626
0
49,661
L
Hachiman
30,088
18,086
1,778
5,602
21,294
12,161
2,906
3,183
18,111
0
61,271
W
18,528
1,804
3,185
7,445
21,102
13,537
1,362
2,838
18,029
38,371
0
L
Ah Muzen Cab
JuanNlg74
Ah Muzen Cab
28,627
14,794
1,802
5,923
23,083
13,280
0
2,730
20,353
0
60,932
L
Hercules
Synthoze
Hercules
18,777
2,919
3,529
9,267
21,958
23,999
19
4,494
17,464
0
36,132
L
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Tony6702
Vamana
18,916
8,591
7,599
14,069
34,855
42,569
1,305
4,549
29,853
15
51,661
L
Fafnir
16,962
6,355
1,076
6,165
27,580
43,429
480
8,132
19,448
27,430
0
W
Sun Wukong
slighted
Sun Wukong
6,517
1,217
2,100
2,555
25,285
27,177
1,794
5,238
19,833
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
58,636
215
Minions Killed
190
0
Camps Cleared
0
1,935,348
Distance Traveled
1,448,966
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,375
669
17
1
0
386,309
0
W
Hun Batz
13,984
699
50
3
0
450,401
4
L
Hachiman
13,365
668
65
3
0
368,687
1
W
Anubis
12,029
601
61
3
0
331,210
0
L
Ah Muzen Cab
12,676
634
75
4
0
341,293
2
L
Hercules
12,248
612
31
2
0
393,608
2
L
Thoth
8,180
409
0
0
0
0
0
W
Vamana
14,409
720
64
3
0
416,161
1
L
Fafnir
12,167
608
19
1
0
345,378
0
W
Sun Wukong
11,752
588
23
1
0
351,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role