Player Matchup

Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
ChiguaChigua
Odin
Platinum I
Level 127
God Stats
3W - 4L
1,533 SR
Queue Stats
290W - 291L
1,868 MMR
Solo
Mercury
Mercury
Platinum III
KalzitoBroxa
Mercury
Platinum III
Level 109
God Stats
8W - 4L
1,689 SR
Queue Stats
54W - 45L
2,020 MMR
Solo
Medusa
Medusa
Platinum V
KlonoaBR
Medusa
Platinum V
Level 160
God Stats
4W - 5L
1,553 SR
Queue Stats
527W - 516L
1,822 MMR
Solo
Scylla
Scylla
Platinum IV
Manaaa1947
Scylla
Platinum IV
Level 105
God Stats
1W - 1L
1,762 SR
Queue Stats
35W - 31L
2,004 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,607 SR
1,843 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,526 SR
1,608 MMR
Serqet
Serqet
Diamond II
 
Serqet
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
 
Ra
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
SirTopoide01
Hou Yi
Platinum III
Level 143
God Stats
8W - 7L
1,445 SR
Queue Stats
398W - 396L
1,748 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
lllPingolalll
Baron Samedi
Platinum III
Level 149
God Stats
10W - 7L
1,687 SR
Queue Stats
184W - 192L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 1
5,908
537
4,342
8,631
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 6 / 0
4,566
415
1,809
9,770
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
KalzitoBroxa
Mercury
11
3 / 2 / 0
6,499
591
2,463
6,698
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
KlonoaBR
Medusa
9
0 / 4 / 1
5,640
513
6,442
8,193
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Manaaa1947
Scylla
9
0 / 1 / 1
5,202
473
1,246
3,520
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KhepriThothBakasuraShiva

VS

Bans
BastetKaliHeraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 1 / 4
7,063
642
4,963
7,021
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
11
1 / 0 / 6
6,484
589
4,524
4,419
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
 
Ymir
9
1 / 0 / 7
5,923
538
3,958
5,963
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
11
6 / 1 / 0
6,835
621
4,347
7,825
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
lllPingolalll
Baron Samedi
11
1 / 1 / 1
5,682
517
4,237
6,663
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
W
Serqet
 
Serqet
6
1
4
8
W
Ra
 
Ra
1
0
6
4
W
Ymir
 
Ymir
1
0
7
4.5
L
0
6
0
0
L
Mercury
KalzitoBroxa
Mercury
3
2
0
1.5
L
Medusa
KlonoaBR
Medusa
0
4
1
0.13
L
Scylla
Manaaa1947
Scylla
0
1
1
0.5
W
Hou Yi
6
1
0
6
W
Baron Samedi
lllPingolalll
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
22,029
36,812
Taken
31,891
15,951
Mitigated
14,258
7,495
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,342
492
0
4,111
8,631
6,216
0
3,718
4,717
0
37,573
W
Serqet
 
Serqet
4,963
961
0
3,838
7,021
2,618
171
219
6,802
0
40,447
W
Ra
 
Ra
4,524
1,063
435
1,627
4,419
1,791
0
940
3,479
57,160
0
W
Ymir
 
Ymir
3,958
1,291
0
1,829
5,963
4,028
0
87
5,876
15,746
0
L
1,809
282
0
430
9,770
3,655
0
4,236
5,534
0
22,540
L
Mercury
KalzitoBroxa
Mercury
2,463
1,513
0
300
6,698
2,380
0
1,274
5,284
0
45,114
L
Medusa
KlonoaBR
Medusa
6,442
2,550
0
2,164
8,193
2,607
0
2,198
5,929
0
36,772
L
Scylla
Manaaa1947
Scylla
1,246
245
0
490
3,520
1,093
0
1,293
2,227
33,515
0
W
Hou Yi
4,347
2,229
0
3,730
7,825
2,681
26
0
7,825
0
41,809
W
Baron Samedi
lllPingolalll
Baron Samedi
4,237
858
21
3,304
6,663
3,140
0
0
6,663
30,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
31,987
312
Minions Killed
352
0
Camps Cleared
0
1,096,078
Distance Traveled
1,121,969
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,908
537
72
7
0
209,953
1
W
Serqet
7,063
642
78
7
0
262,258
1
W
Ra
6,484
589
101
9
0
233,269
2
W
Ymir
5,923
538
11
1
0
233,475
4
L
Odin
4,566
415
36
3
0
208,103
1
L
Mercury
6,499
591
89
8
0
270,399
1
L
Medusa
5,640
513
51
5
0
199,571
3
L
Scylla
5,202
473
64
6
0
208,052
4
W
Hou Yi
6,835
621
99
9
0
188,611
4
W
Baron Samedi
5,682
517
63
6
0
204,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role