Player Matchup

Hun Batz
Hun Batz
EMH_20XX
Hun Batz
Level 108
God Stats
5W - 11L
1,292 SR
Queue Stats
192W - 207L
1,452 Elo+
Party 2
Poseidon
Poseidon
IKILLYOU8844
Poseidon
Level 112
God Stats
1W - 4L
1,793 SR
Queue Stats
97W - 98L
1,494 Elo+
Solo
Guan Yu
Guan Yu
ImNotNice9649
Guan Yu
Level 119
God Stats
28W - 41L
1,461 SR
Queue Stats
341W - 361L
1,477 Elo+
Solo
Jormungandr
Jormungandr
MrDragonBalls
Jormungandr
Level 128
God Stats
65W - 47L
1,507 SR
Queue Stats
459W - 501L
1,499 Elo+
Party 2
Skadi
Skadi
TunaSkooma_
Skadi
Level 128
God Stats
23W - 16L
1,667 SR
Queue Stats
472W - 520L
1,480 Elo+
Party 2
Team Averages
Level 119
1,544 SR
1,481 Elo+

VS

Team Averages
Level 127
1,619 SR
1,524 Elo+
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DJ SHOGUN 99
Xing Tian
Level 83
God Stats
14W - 7L
1,791 SR
Queue Stats
40W - 33L
1,682 Elo+
Party 3
Neith
Neith
Gemini1218
Neith
Level 105
God Stats
10W - 7L
1,620 SR
Queue Stats
171W - 153L
1,466 Elo+
Solo
Eset
Eset
HelloCopter
Eset
Level 160
God Stats
7W - 7L
1,562 SR
Queue Stats
104W - 78L
1,491 Elo+
Party 3
Horus
Horus
ShadowOfCris
Horus
Level 140
God Stats
13W - 11L
1,622 SR
Queue Stats
278W - 279L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EMH_20XX
Hun Batz
15
3 / 2 / 1
9,480
499
7,471
18,501
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
IKILLYOU8844
Poseidon
12
0 / 7 / 1
7,772
409
8,154
15,629
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
15
2 / 4 / 3
9,999
526
9,749
18,982
18,944
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
MrDragonBalls
Jormungandr
14
3 / 1 / 0
8,805
463
17,451
17,563
19,714
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 3 / 1
9,460
498
4,820
12,326
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 1 / 8
9,514
501
11,036
19,229
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
DJ SHOGUN 99
Xing Tian
13
2 / 4 / 3
8,325
438
6,556
16,955
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
2 / 0 / 4
10,331
544
10,357
9,563
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 6
10,894
573
21,294
17,841
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 7
9,156
482
3,960
21,536
21,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
17
17
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
8
6
W
Xing Tian
DJ SHOGUN 99
Xing Tian
2
4
3
0.88
L
Hun Batz
EMH_20XX
Hun Batz
3
2
1
1.75
W
Neith
2
0
4
4
W
8
1
6
11
L
Poseidon
IKILLYOU8844
Poseidon
0
7
1
0.07
L
Guan Yu
2
4
3
0.88
L
Jormungandr
MrDragonBalls
Jormungandr
3
1
0
3
W
3
3
7
2.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,645
Damage
53,203
83,001
Taken
85,124
56,936
Mitigated
59,156
21,526
Healing
30,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,036
3,877
0
5,792
19,229
8,973
88
3,787
15,442
0
74,498
W
Xing Tian
DJ SHOGUN 99
Xing Tian
6,556
510
0
1,592
16,955
14,853
1,110
2,646
14,309
49,536
0
L
Hun Batz
EMH_20XX
Hun Batz
7,471
1,400
0
7,198
18,501
7,950
46
5,821
12,617
0
72,067
W
Neith
10,357
3,886
0
3,497
9,563
4,876
1,185
2,401
7,162
0
91,119
W
21,294
1,922
1,994
7,520
17,841
9,044
522
6,940
10,901
107,823
0
L
Poseidon
IKILLYOU8844
Poseidon
8,154
1,472
124
1,272
15,629
5,905
109
7,661
7,928
51,561
0
L
Guan Yu
9,749
1,013
0
4,470
18,982
18,944
321
7,486
10,793
0
73,768
L
Jormungandr
MrDragonBalls
Jormungandr
17,451
5,040
358
3,243
17,563
19,714
180
5,937
11,487
62,641
0
W
3,960
1,780
3,239
7,189
21,536
21,410
140
10,150
11,386
0
25,618
L
4,820
2,537
0
4,861
12,326
4,423
2,600
0
12,326
0
82,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
48,220
535
Minions Killed
483
0
Camps Cleared
0
1,765,555
Distance Traveled
1,801,582
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,514
501
99
5
0
402,417
2
W
Xing Tian
8,325
438
46
2
0
334,792
0
L
Hun Batz
9,480
499
114
6
0
387,968
6
W
Neith
10,331
544
153
8
0
327,802
9
W
Eset
10,894
573
154
8
0
358,816
6
L
Poseidon
7,772
409
70
4
0
347,303
2
L
Guan Yu
9,999
526
121
6
0
340,572
2
L
Jormungandr
8,805
463
95
5
0
352,767
4
W
Horus
9,156
482
31
2
0
377,755
6
L
Skadi
9,460
498
135
7
0
336,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role